Player Matchup

Merlin
Merlin
Jerem21
Merlin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 14L
982 Elo+
Party 1
Kukulkan
Kukulkan
Ningi
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
982 Elo+
Party 1
Set
Set
wikieros
Set
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 14L
982 Elo+
Party 1
Team Averages
Level 45
1,500 SR
982 Elo+

VS

Team Averages
Level 41
1,547 SR
1,427 Elo+
Horus
Horus
IzanamI5377
Horus
Level 65
God Stats
2W - 0L
1,710 SR
Queue Stats
25W - 15L
1,516 Elo+
Party 2
Scylla
Scylla
Kherosjung
Scylla
Level 8
God Stats
3W - 1L
1,394 SR
Queue Stats
6W - 2L
1,286 Elo+
Party 2
Ra
Ra
ShyeGamer
Ra
Level 49
God Stats
4W - 1L
1,536 SR
Queue Stats
13W - 8L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jerem21
Merlin
11
0 / 5 / 0
6,058
606
3,040
7,701
2,877
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Ningi
Kukulkan
10
0 / 7 / 0
5,957
596
1,688
8,335
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 6 / 0
5,863
586
3,254
9,174
4,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 10
9,098
910
3,830
8,308
8,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Scylla
Kherosjung
Scylla
14
12 / 0 / 6
9,660
966
15,245
5,502
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 0 / 11
8,062
806
3,190
4,003
1,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
45
0
Kills
18
18
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
L
Merlin
Jerem21
Merlin
0
5
0
0
W
Scylla
Kherosjung
Scylla
12
0
6
15
L
Kukulkan
Ningi
Kukulkan
0
7
0
0
W
3
0
11
8.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,982
Damage
22,265
25,210
Taken
17,813
10,162
Mitigated
12,009
255
Healing
10,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,830
1,270
1,424
3,654
8,308
8,340
110
2,862
5,446
105
12,164
L
Merlin
Jerem21
Merlin
3,040
336
0
0
7,701
2,877
0
5,497
1,960
19,851
0
W
Scylla
Kherosjung
Scylla
15,245
1,380
151
1,769
5,502
1,929
632
1,168
4,334
54,605
0
L
Kukulkan
Ningi
Kukulkan
1,688
279
0
50
8,335
3,109
0
6,680
1,429
12,750
0
W
3,190
382
1,984
1,398
4,003
1,740
1,049
716
3,287
28,128
0
L
3,254
1,079
0
205
9,174
4,176
0
5,770
3,222
0
14,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,878
Gold Earned
26,820
69
Minions Killed
146
0
Camps Cleared
0
405,406
Distance Traveled
578,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,098
910
13
1
0
211,074
0
L
Merlin
6,058
606
29
3
0
144,762
0
W
Scylla
9,660
966
94
9
0
184,476
0
L
Kukulkan
5,957
596
23
2
0
124,277
0
W
Ra
8,062
806
39
4
0
182,459
0
L
Set
5,863
586
17
2
0
136,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role