Player Matchup

Martichoras
Martichoras
MadHigh
Martichoras
Level 119
God Stats
20W - 24L
1,487 SR
Queue Stats
104W - 105L
1,449 Elo+
Solo
Chaac
Chaac
Seewhyatsign
Chaac
Level 85
God Stats
1W - 2L
1,465 SR
Queue Stats
69W - 60L
1,433 Elo+
Party 1
Zeus
Zeus
WalidAb15
Zeus
Level 28
God Stats
1W - 2L
1,706 SR
Queue Stats
59W - 57L
1,399 Elo+
Party 1
Team Averages
Level 77
1,552 SR
1,427 Elo+

VS

Team Averages
Level 51
1,591 SR
1,205 Elo+
Erlang Shen
Erlang Shen
Edgaar
Erlang Shen
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,256 Elo+
Party 2
Skadi
Skadi
Ekkain
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,170 Elo+
Party 2
Sol
Sol
ShadowA51
Sol
Level 61
God Stats
2W - 1L
1,773 SR
Queue Stats
18W - 23L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
MadHigh
Martichoras
15
3 / 0 / 3
8,255
750
8,880
7,708
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 5 / 4
6,861
624
9,033
12,896
13,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
12
3 / 4 / 1
7,769
706
5,695
7,601
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Edgaar
Erlang Shen
15
6 / 1 / 3
8,687
790
11,272
14,364
16,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Ekkain
Skadi
12
1 / 3 / 7
7,646
695
6,389
8,729
3,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 2 / 6
8,031
730
7,058
6,614
2,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
6
Kills
9
9
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Edgaar
Erlang Shen
6
1
3
7.5
W
Skadi
Ekkain
Skadi
1
3
7
1.5
L
Martichoras
MadHigh
Martichoras
3
0
3
4.5
L
0
5
4
0.4
W
2
2
6
2.5
L
Zeus
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,608
Damage
24,719
28,205
Taken
29,707
19,788
Mitigated
22,634
7,579
Healing
5,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Edgaar
Erlang Shen
11,272
6,698
0
3,098
14,364
16,156
351
1,747
12,617
0
30,913
W
Skadi
Ekkain
Skadi
6,389
2,688
0
935
8,729
3,505
245
2,373
6,356
0
23,334
L
Martichoras
MadHigh
Martichoras
8,880
4,697
0
4,781
7,708
3,773
0
2,439
5,140
0
36,022
L
9,033
1,246
0
2,493
12,896
13,244
111
3,346
9,119
0
23,500
W
7,058
1,641
0
1,806
6,614
2,973
927
1,610
5,004
33,464
2,124
L
Zeus
5,695
446
0
305
7,601
2,771
0
1,171
6,216
22,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,885
Gold Earned
24,364
129
Minions Killed
138
0
Camps Cleared
0
576,595
Distance Traveled
562,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,687
790
35
3
0
209,067
0
W
Skadi
7,646
695
35
3
0
176,721
0
L
Martichoras
8,255
750
67
6
0
191,290
0
L
Chaac
6,861
624
27
2
0
201,842
0
W
Sol
8,031
730
68
6
0
176,659
0
L
Zeus
7,769
706
35
3
0
183,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role