Player Matchup

Hou Yi
Hou Yi
Chuva5112
Hou Yi
Level 12
God Stats
5W - 6L
1,721 SR
Queue Stats
111W - 102L
1,667 Elo+
Party 1
Cliodhna
Cliodhna
DarethBale11
Cliodhna
Level 41
God Stats
10W - 3L
1,911 SR
Queue Stats
270W - 295L
1,611 Elo+
Party 1
Bellona
Bellona
Gamea05
Bellona
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 83L
1,628 Elo+
Party 1
Tiamat
Tiamat
Itz_Suki
Tiamat
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,552 Elo+
Party 1
Khepri
Khepri
ñacas
Khepri
Level 30
God Stats
10W - 10L
1,496 SR
Queue Stats
130W - 89L
1,597 Elo+
Party 1
Team Averages
Level 49
1,626 SR
1,611 Elo+

VS

Team Averages
Level 116
1,747 SR
1,523 Elo+
Lancelot
Lancelot
DJ-Heck
Lancelot
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 108L
1,381 Elo+
Party 2
Jing Wei
Jing Wei
OnkelFruchtzwerg
Jing Wei
Level 128
God Stats
9W - 5L
1,719 SR
Queue Stats
139W - 126L
1,590 Elo+
Party 3
Cerberus
Cerberus
Rippified
Cerberus
Level 161
God Stats
1W - 0L
1,715 SR
Queue Stats
251W - 240L
1,600 Elo+
Party 3
Bacchus
Bacchus
kittymia
Bacchus
Level 133
God Stats
15W - 7L
2,034 SR
Queue Stats
148W - 145L
1,488 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xXAutGamer7xX
Morgan Le Fay
Level 13
God Stats
2W - 1L
1,765 SR
Queue Stats
8W - 9L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Chuva5112
Hou Yi
15
1 / 3 / 0
9,627
458
13,182
16,630
8,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
DarethBale11
Cliodhna
18
5 / 6 / 4
10,855
517
18,764
24,020
11,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Gamea05
Bellona
16
1 / 1 / 0
10,245
488
12,419
19,318
27,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Itz_Suki
Tiamat
15
5 / 4 / 3
9,913
472
20,611
16,790
12,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
ñacas
Khepri
13
2 / 1 / 7
9,349
445
8,826
21,648
28,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DJ-Heck
Lancelot
18
6 / 3 / 6
11,505
548
22,195
21,235
11,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 1 / 5
12,031
573
14,705
23,179
11,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Rippified
Cerberus
19
4 / 0 / 3
12,227
582
17,103
18,916
19,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
kittymia
Bacchus
14
1 / 2 / 9
9,609
458
9,509
18,000
20,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
xXAutGamer7xX
Morgan Le Fay
14
0 / 8 / 4
9,074
432
12,072
20,416
9,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
14
Kills
15
15
Deaths
14
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Chuva5112
Hou Yi
1
3
0
0.33
W
Lancelot
DJ-Heck
Lancelot
6
3
6
3
L
Cliodhna
DarethBale11
Cliodhna
5
6
4
1.17
L
Bellona
Gamea05
Bellona
1
1
0
1
L
Tiamat
Itz_Suki
Tiamat
5
4
3
1.63
W
4
1
5
6.5
W
Cerberus
Rippified
Cerberus
4
0
3
5.5
W
Bacchus
kittymia
Bacchus
1
2
9
2.75
W
Morgan Le Fay
xXAutGamer7xX
Morgan Le Fay
0
8
4
0.25
L
Khepri
ñacas
Khepri
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,802
Damage
75,584
98,406
Taken
101,746
89,126
Mitigated
72,849
30,640
Healing
33,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Chuva5112
Hou Yi
13,182
8,639
0
6,357
16,630
8,693
925
4,391
11,784
0
80,924
W
Lancelot
DJ-Heck
Lancelot
22,195
4,868
0
490
21,235
11,546
0
6,226
13,983
0
87,567
L
Cliodhna
DarethBale11
Cliodhna
18,764
3,305
0
9,297
24,020
11,585
0
4,508
18,997
0
115,843
L
Bellona
Gamea05
Bellona
12,419
3,291
0
5,201
19,318
27,843
0
7,518
10,216
0
86,868
L
Tiamat
Itz_Suki
Tiamat
20,611
975
0
2,355
16,790
12,464
96
6,918
9,460
71,671
0
W
14,705
12,256
0
11,303
23,179
11,984
683
2,720
20,136
0
111,259
W
Cerberus
Rippified
Cerberus
17,103
954
0
10,156
18,916
19,354
0
1,378
16,645
115,560
1,504
W
Bacchus
kittymia
Bacchus
9,509
1,638
998
3,432
18,000
20,931
0
7,005
9,760
33,275
0
W
Morgan Le Fay
xXAutGamer7xX
Morgan Le Fay
12,072
2,181
761
6,037
20,416
9,034
0
8,620
11,141
68,193
0
L
Khepri
ñacas
Khepri
8,826
1,511
2,933
4,497
21,648
28,541
41
10,575
10,769
28,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,989
Gold Earned
54,446
576
Minions Killed
644
0
Camps Cleared
0
2,111,884
Distance Traveled
2,197,373
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,627
458
127
6
0
375,923
0
W
Lancelot
11,505
548
101
5
0
523,269
0
L
Cliodhna
10,855
517
143
7
0
466,049
0
L
Bellona
10,245
488
163
8
0
438,013
1
L
Tiamat
9,913
472
114
5
0
400,339
6
W
Jing Wei
12,031
573
179
9
0
440,806
0
W
Cerberus
12,227
582
244
12
0
420,311
1
W
Bacchus
9,609
458
29
1
0
440,145
0
W
Morgan Le Fay
9,074
432
91
4
0
372,842
0
L
Khepri
9,349
445
29
1
0
431,560
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role