Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Anastezik
Neith
Level 44
God Stats
4W - 9L
1,480 SR
Queue Stats
218W - 230L
1,130 Elo+
Party 3
Bellona
Bellona
Somuan
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,521 Elo+
Party 4
Bastet
Bastet
Testzer0
Bastet
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,471 Elo+
Party 4
Poseidon
Poseidon
bret4o9
Poseidon
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,563 Elo+
Party 4
Team Averages
Level 37
1,496 SR
1,437 Elo+

VS

Team Averages
Level 71
1,491 SR
1,396 Elo+
Kukulkan
Kukulkan
Leonardgeek
Kukulkan
Level 5
God Stats
7W - 4L
1,500 SR
Queue Stats
73W - 77L
1,126 Elo+
Party 2
Jormungandr
Jormungandr
PorcupineLuna
Jormungandr
Level 82
God Stats
4W - 0L
1,769 SR
Queue Stats
73W - 82L
1,500 Elo+
Party 1
Ishtar
Ishtar
Pyrodramatic
Ishtar
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 74L
1,558 Elo+
Party 1
Artio
Artio
XiaoYuu
Artio
Level 35
God Stats
2W - 4L
1,159 SR
Queue Stats
3W - 6L
1,290 Elo+
Party 1
Ravana
Ravana
gabbitoo
Ravana
Level 128
God Stats
4W - 1L
1,525 SR
Queue Stats
74W - 78L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
0 / 3 / 4
6,758
451
3,270
15,069
15,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Anastezik
Neith
11
0 / 4 / 6
6,268
418
8,989
10,953
4,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Somuan
Bellona
10
0 / 6 / 2
6,185
412
4,828
16,261
11,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bastet
Testzer0
Bastet
13
6 / 3 / 5
8,370
558
7,921
12,403
4,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
bret4o9
Poseidon
13
6 / 8 / 6
8,487
566
12,926
10,846
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Leonardgeek
Kukulkan
14
3 / 5 / 6
8,724
582
5,326
9,871
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
PorcupineLuna
Jormungandr
16
6 / 1 / 6
9,669
645
13,980
13,926
12,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
15
6 / 2 / 1
9,130
609
15,636
13,858
7,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
XiaoYuu
Artio
12
1 / 2 / 7
7,869
525
4,872
12,111
14,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ravana
gabbitoo
Ravana
16
8 / 2 / 5
9,701
647
10,440
11,169
5,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
12
Kills
24
24
Deaths
12
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
3
4
0.67
L
Neith
Anastezik
Neith
0
4
6
0.75
W
Kukulkan
Leonardgeek
Kukulkan
3
5
6
1.2
W
Jormungandr
PorcupineLuna
Jormungandr
6
1
6
9
W
Ishtar
6
2
1
3.25
L
Bellona
Somuan
Bellona
0
6
2
0.17
L
Bastet
Testzer0
Bastet
6
3
5
2.83
W
Artio
XiaoYuu
Artio
1
2
7
2.25
L
Poseidon
bret4o9
Poseidon
6
8
6
1.13
W
Ravana
gabbitoo
Ravana
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,934
Damage
50,254
65,532
Taken
60,935
38,718
Mitigated
43,671
10,975
Healing
20,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,270
1,355
0
3,440
15,069
15,324
0
1,769
13,300
14,416
0
L
Neith
Anastezik
Neith
8,989
5,307
0
1,962
10,953
4,243
0
1,333
9,620
0
44,043
W
Kukulkan
Leonardgeek
Kukulkan
5,326
523
0
468
9,871
3,770
707
4,202
5,669
58,942
0
W
Jormungandr
PorcupineLuna
Jormungandr
13,980
2,848
0
4,380
13,926
12,596
115
3,377
10,549
70,170
0
W
Ishtar
15,636
10,698
0
7,940
13,858
7,413
2,157
2,907
10,951
0
85,947
L
Bellona
Somuan
Bellona
4,828
1,845
0
2,444
16,261
11,758
0
8,453
6,440
0
29,802
L
Bastet
Testzer0
Bastet
7,921
3,715
0
1,829
12,403
4,266
0
5,028
6,851
0
36,884
W
Artio
XiaoYuu
Artio
4,872
1,011
660
3,194
12,111
14,361
189
3,133
8,978
19,619
0
L
Poseidon
bret4o9
Poseidon
12,926
3,417
0
1,300
10,846
3,127
0
5,361
5,143
45,021
0
W
Ravana
gabbitoo
Ravana
10,440
2,375
0
3,956
11,169
5,531
820
3,169
8,000
0
77,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,068
Gold Earned
45,093
235
Minions Killed
461
0
Camps Cleared
0
1,421,817
Distance Traveled
1,442,468
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,758
451
19
1
0
273,876
1
L
Neith
6,268
418
64
4
0
233,206
0
W
Kukulkan
8,724
582
96
6
0
259,406
0
W
Jormungandr
9,669
645
105
7
0
260,327
0
W
Ishtar
9,130
609
130
9
0
259,897
0
L
Bellona
6,185
412
40
3
0
290,202
0
L
Bastet
8,370
558
45
3
0
350,436
0
W
Artio
7,869
525
25
2
0
316,185
0
L
Poseidon
8,487
566
67
4
0
274,097
0
W
Ravana
9,701
647
105
7
0
346,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role