Player Matchup

Olorun
Olorun
 
Olorun
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Funjazz
Poseidon
Level 147
God Stats
8W - 2L
1,731 SR
Queue Stats
191W - 233L
1,523 Elo+
Solo
Charybdis
Charybdis
JesperDeJure
Charybdis
Level 158
God Stats
6W - 11L
1,250 SR
Queue Stats
524W - 504L
1,524 Elo+
Solo
Discordia
Discordia
MaffinvsKuchen
Discordia
Level 129
God Stats
4W - 2L
1,899 SR
Queue Stats
159W - 150L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
Rothak
Cthulhu
Level 146
God Stats
3W - 3L
1,285 SR
Queue Stats
182W - 190L
1,501 Elo+
Solo
Team Averages
Level 147
1,533 SR
1,520 Elo+

VS

Team Averages
Level 149
1,394 SR
1,538 Elo+
Baron Samedi
Baron Samedi
Actionjesuz
Baron Samedi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,582 Elo+
Solo
Mercury
Mercury
PandaChico
Mercury
Level 202
God Stats
0W - 1L
1,500 SR
Queue Stats
626W - 619L
1,524 Elo+
Solo
Fenrir
Fenrir
Skiboda
Fenrir
Level 171
God Stats
11W - 13L
1,324 SR
Queue Stats
1,007W - 1,020L
1,572 Elo+
Party 2
Awilix
Awilix
SkriblaUK
Awilix
Level 159
God Stats
13W - 14L
1,285 SR
Queue Stats
693W - 686L
1,542 Elo+
Party 2
Tyr
Tyr
ydemann
Tyr
Level 107
God Stats
10W - 17L
1,359 SR
Queue Stats
568W - 605L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
7 / 4 / 16
10,687
891
14,862
14,228
9,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Funjazz
Poseidon
17
3 / 1 / 19
9,812
818
13,331
11,087
5,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
JesperDeJure
Charybdis
19
9 / 2 / 11
10,771
898
17,879
12,094
8,043
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
MaffinvsKuchen
Discordia
14
4 / 5 / 12
9,548
796
14,075
9,248
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cthulhu
Rothak
Cthulhu
17
2 / 3 / 17
9,568
797
8,972
16,620
23,039
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Actionjesuz
Baron Samedi
16
3 / 4 / 7
9,675
806
13,200
15,095
15,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
PandaChico
Mercury
16
2 / 4 / 8
8,871
739
8,887
13,743
11,158
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
Skiboda
Fenrir
15
4 / 7 / 6
9,591
799
7,396
16,886
18,270
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
SkriblaUK
Awilix
14
2 / 5 / 4
8,229
686
6,320
14,882
8,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tyr
16
4 / 5 / 9
9,563
797
11,266
19,435
26,242
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
49
25
Kills
15
15
Deaths
25
75
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
7
4
16
3.75
L
Baron Samedi
Actionjesuz
Baron Samedi
3
4
7
1.63
W
Poseidon
Funjazz
Poseidon
3
1
19
12.5
W
Charybdis
JesperDeJure
Charybdis
9
2
11
7.25
W
Discordia
MaffinvsKuchen
Discordia
4
5
12
2
L
Mercury
PandaChico
Mercury
2
4
8
1.5
W
Cthulhu
Rothak
Cthulhu
2
3
17
3.5
L
Fenrir
Skiboda
Fenrir
4
7
6
1
L
Awilix
SkriblaUK
Awilix
2
5
4
0.8
L
Tyr
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,119
Damage
47,069
63,277
Taken
80,041
50,684
Mitigated
79,544
24,879
Healing
21,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
14,862
6,912
3,593
4,524
14,228
9,024
3,337
2,945
11,283
28,836
0
L
Baron Samedi
Actionjesuz
Baron Samedi
13,200
502
5,490
5,139
15,095
15,490
41
11,297
3,790
28,073
0
W
Poseidon
Funjazz
Poseidon
13,331
2,036
487
3,561
11,087
5,744
945
2,467
8,620
28,356
0
W
Charybdis
JesperDeJure
Charybdis
17,879
8,131
1,605
4,086
12,094
8,043
3,678
1,933
10,161
0
37,592
W
Discordia
MaffinvsKuchen
Discordia
14,075
311
1,259
961
9,248
4,834
800
1,843
7,405
24,375
0
L
Mercury
PandaChico
Mercury
8,887
2,430
848
1,214
13,743
11,158
337
8,726
5,017
0
21,639
W
Cthulhu
Rothak
Cthulhu
8,972
412
1,456
3,347
16,620
23,039
89
4,012
12,608
17,047
0
L
Fenrir
Skiboda
Fenrir
7,396
1,231
1,267
1,057
16,886
18,270
192
10,769
6,116
0
9,769
L
Awilix
SkriblaUK
Awilix
6,320
1,692
430
2,391
14,882
8,384
454
10,454
4,425
0
14,049
L
Tyr
11,266
689
223
3,774
19,435
26,242
340
9,977
9,453
0
20,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,386
Gold Earned
45,929
145
Minions Killed
105
0
Camps Cleared
0
1,115,053
Distance Traveled
1,126,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,687
891
24
2
0
200,513
0
L
Baron Samedi
9,675
806
24
2
0
203,641
0
W
Poseidon
9,812
818
31
3
0
267,546
0
W
Charybdis
10,771
898
31
3
0
197,556
0
W
Discordia
9,548
796
28
2
0
212,558
0
L
Mercury
8,871
739
30
3
0
256,469
0
W
Cthulhu
9,568
797
31
3
0
236,880
0
L
Fenrir
9,591
799
7
1
0
209,444
0
L
Awilix
8,229
686
13
1
0
234,977
0
L
Tyr
9,563
797
31
3
0
222,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role