Player Matchup

Hercules
Hercules
BigMassiveSpear
Hercules
Level 148
God Stats
49W - 59L
1,452 SR
Queue Stats
358W - 391L
1,348 Elo+
Party 2
Athena
Athena
Ghost9694
Athena
Level 115
God Stats
3W - 2L
1,686 SR
Queue Stats
69W - 102L
1,401 Elo+
Party 2
Ne Zha
Ne Zha
NishantGod
Ne Zha
Level 96
God Stats
14W - 5L
1,310 SR
Queue Stats
215W - 255L
1,389 Elo+
Party 2
Anubis
Anubis
Peeyushs58
Anubis
Level 108
God Stats
8W - 5L
1,313 SR
Queue Stats
59W - 72L
1,397 Elo+
Party 2
Sol
Sol
itsSBBeast
Sol
Level 51
God Stats
5W - 1L
1,737 SR
Queue Stats
48W - 68L
1,425 Elo+
Party 2
Team Averages
Level 104
1,499 SR
1,392 Elo+

VS

Team Averages
Level 76
1,455 SR
1,421 Elo+
Khepri
Khepri
 
Khepri
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
HIIIHIIIHIIIH
Set
Level 44
God Stats
0W - 1L
1,182 SR
Queue Stats
59W - 95L
1,386 Elo+
Party 1
Agni
Agni
R4z0rX69
Agni
Level 46
God Stats
5W - 4L
1,768 SR
Queue Stats
44W - 79L
1,336 Elo+
Party 1
Fenrir
Fenrir
Riddler80041
Fenrir
Level 39
God Stats
2W - 6L
1,327 SR
Queue Stats
20W - 30L
1,424 Elo+
Solo
Artemis
Artemis
jrFuhrer
Artemis
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 103L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
4 / 1 / 2
8,918
557
7,970
13,875
16,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Ghost9694
Athena
13
2 / 1 / 4
8,309
519
5,706
12,535
6,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
NishantGod
Ne Zha
13
1 / 3 / 3
8,033
502
3,376
12,287
12,951
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Peeyushs58
Anubis
14
2 / 2 / 1
8,515
532
4,997
8,767
4,192
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 1
8,738
546
8,212
9,152
3,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 0 / 2
6,779
424
2,892
8,393
7,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 4 / 2
7,137
446
5,190
12,642
5,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Agni
12
0 / 3 / 1
7,485
468
6,077
8,543
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
14
4 / 2 / 2
8,136
509
7,081
12,678
5,457
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
jrFuhrer
Artemis
12
2 / 1 / 0
7,049
441
5,895
7,230
2,873
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
10
Kills
6
8
Deaths
10
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
0
2
1
W
Hercules
4
1
2
5
W
Athena
Ghost9694
Athena
2
1
4
4
L
0
4
2
0.25
W
Ne Zha
NishantGod
Ne Zha
1
3
3
0.83
W
Anubis
Peeyushs58
Anubis
2
2
1
1.25
L
Agni
0
3
1
0.17
L
Fenrir
4
2
2
2.5
W
1
1
1
1.5
L
Artemis
jrFuhrer
Artemis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,261
Damage
27,135
56,616
Taken
49,486
42,556
Mitigated
24,444
21,643
Healing
15,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,892
414
0
2,330
8,393
7,451
0
5,233
3,160
20,134
0
W
Hercules
7,970
986
0
5,450
13,875
16,221
967
1,858
12,017
205
54,422
W
Athena
Ghost9694
Athena
5,706
1,103
0
3,449
12,535
6,036
98
2,528
10,007
49,230
0
L
5,190
2,140
0
2,440
12,642
5,674
99
793
11,849
0
46,854
W
Ne Zha
NishantGod
Ne Zha
3,376
701
0
1,965
12,287
12,951
0
806
11,481
0
25,535
W
Anubis
Peeyushs58
Anubis
4,997
0
0
4,976
8,767
4,192
475
3,552
5,215
65,949
0
L
Agni
6,077
193
0
2,255
8,543
2,989
528
4,929
3,614
58,945
0
L
Fenrir
7,081
1,955
0
6,389
12,678
5,457
0
4,069
8,609
0
53,609
W
8,212
2,609
0
5,803
9,152
3,156
1,263
1,127
8,025
89,152
0
L
Artemis
jrFuhrer
Artemis
5,895
2,299
0
2,055
7,230
2,873
0
3,983
3,247
0
49,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,513
Gold Earned
36,586
444
Minions Killed
362
0
Camps Cleared
0
1,538,323
Distance Traveled
1,539,039
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,779
424
17
1
0
319,189
9
W
Hercules
8,918
557
83
5
0
302,748
3
W
Athena
8,309
519
79
5
0
347,869
0
L
Set
7,137
446
69
4
0
310,436
0
W
Ne Zha
8,033
502
32
2
0
330,942
0
W
Anubis
8,515
532
111
7
0
284,227
0
L
Agni
7,485
468
111
7
0
295,246
0
L
Fenrir
8,136
509
82
5
0
313,311
0
W
Sol
8,738
546
139
9
0
272,537
3
L
Artemis
7,049
441
83
5
0
300,857
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role