Player Matchup

Chaac
Chaac
Platinum V
Chloe-Misaki
Chaac
Platinum V
Level 155
God Stats
1W - 0L
1,334 SR
Queue Stats
17W - 7L
1,920 MMR
Party 1
Cupid
Cupid
Gold I
PresidentOwnage
Cupid
Gold I
Level 140
God Stats
1W - 0L
1,507 SR
Queue Stats
16W - 7L
1,858 MMR
Party 1
Persephone
Persephone
Gold I
Violette-Misaki
Persephone
Gold I
Level 185
God Stats
1W - 0L
1,279 SR
Queue Stats
16W - 7L
1,858 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 160
1,373 SR
1,879 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 100
1,581 SR
1,672 MMR
Osiris
Osiris
Platinum V
 
Osiris
Platinum V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Platinum III
Nmasert
Eset
Platinum III
Level 49
God Stats
60W - 67L
1,605 SR
Queue Stats
270W - 318L
1,833 MMR
Solo
Aphrodite
Aphrodite
Gold III
Okmai25
Aphrodite
Gold III
Level 107
God Stats
6W - 6L
1,637 SR
Queue Stats
12W - 13L
1,682 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
7,931
793
5,133
11,575
9,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 1 / 2
7,896
790
6,651
7,620
3,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Violette-Misaki
Persephone
13
2 / 0 / 5
7,927
793
11,329
7,352
4,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ShivaAchillesZeusNe ZhaHe Bo

VS

Bans
SurtrAtlasOdinArtioHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
2 / 1 / 2
7,303
730
8,863
10,439
11,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eset
Nmasert
Eset
12
1 / 3 / 2
7,122
712
5,850
8,462
4,284
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Okmai25
Aphrodite
12
1 / 3 / 3
6,976
698
4,868
7,967
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
7
Kills
4
3
Deaths
7
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
1
2
3
W
1
2
6
2
L
Eset
Nmasert
Eset
1
3
2
0.67
L
Aphrodite
Okmai25
Aphrodite
1
3
3
0.83
W
4
1
2
5
W
Persephone
Violette-Misaki
Persephone
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,113
Damage
19,581
26,547
Taken
26,868
16,661
Mitigated
20,351
8,649
Healing
7,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,863
2,499
0
1,792
10,439
11,435
0
4,747
5,605
695
20,783
W
5,133
612
1,620
3,117
11,575
9,058
0
5,366
6,209
382
21,006
L
Eset
Nmasert
Eset
5,850
182
104
736
8,462
4,284
0
3,275
5,180
41,906
0
L
Aphrodite
Okmai25
Aphrodite
4,868
843
2,668
2,651
7,967
4,632
0
3,642
4,298
11,525
0
W
6,651
3,669
213
1,811
7,620
3,295
840
2,606
5,014
0
29,253
W
Persephone
Violette-Misaki
Persephone
11,329
655
0
1,888
7,352
4,308
347
3,286
4,066
35,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,754
Gold Earned
21,401
134
Minions Killed
131
0
Camps Cleared
0
560,299
Distance Traveled
594,858
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,303
730
17
2
0
217,418
0
W
Chaac
7,931
793
22
2
0
191,355
1
L
Eset
7,122
712
91
9
0
201,746
0
L
Aphrodite
6,976
698
23
2
0
175,694
0
W
Cupid
7,896
790
53
5
0
179,660
0
W
Persephone
7,927
793
59
6
0
189,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role