Player Matchup

Sol
Sol
 
Sol
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BeoWulfz
Cernunnos
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 109L
1,512 Elo+
Solo
Tiamat
Tiamat
Harley_Quinn2164
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,304 Elo+
Solo
Ne Zha
Ne Zha
PUCKTHELUCK
Ne Zha
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 121L
1,538 Elo+
Solo
Ullr
Ullr
TuRuuK
Ullr
Level 116
God Stats
5W - 1L
1,824 SR
Queue Stats
64W - 62L
1,492 Elo+
Solo
Team Averages
Level 89
1,565 SR
1,469 Elo+

VS

Team Averages
Level 34
1,520 SR
1,469 Elo+
Medusa
Medusa
 
Medusa
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BabyHamsteR5717
Heimdallr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 62L
1,412 Elo+
Solo
Odin
Odin
Kratos0724
Odin
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 47L
1,523 Elo+
Solo
Chronos
Chronos
Sobredossys
Chronos
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 96L
1,442 Elo+
Solo
Agni
Agni
X69onfire
Agni
Level 27
God Stats
19W - 16L
1,600 SR
Queue Stats
924W - 985L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
8 / 2 / 7
10,117
1,012
19,445
9,618
3,990
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
BeoWulfz
Cernunnos
15
1 / 3 / 7
8,178
818
6,586
8,564
3,922
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 1 / 8
7,755
776
2,678
5,711
3,619
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
14
2 / 6 / 8
8,306
831
11,885
9,742
4,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
TuRuuK
Ullr
16
5 / 4 / 5
8,834
883
7,089
9,496
4,271
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
5
0 / 1 / 0
5,627
563
638
1,275
305
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
BabyHamsteR5717
Heimdallr
14
0 / 4 / 11
7,142
714
5,139
9,049
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 3 / 9
7,932
793
7,808
11,982
12,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
Sobredossys
Chronos
15
3 / 4 / 7
8,244
824
8,093
15,445
5,978
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
17
9 / 5 / 1
9,858
986
11,332
12,773
4,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
43
17
Kills
15
16
Deaths
17
35
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
2
7
5.75
L
Medusa
 
Medusa
0
1
0
0
L
Heimdallr
BabyHamsteR5717
Heimdallr
0
4
11
1.38
W
Cernunnos
BeoWulfz
Cernunnos
1
3
7
1.5
W
1
1
8
5
L
3
3
9
2.5
W
Ne Zha
2
6
8
1
L
Chronos
Sobredossys
Chronos
3
4
7
1.63
W
Ullr
TuRuuK
Ullr
5
4
5
1.88
L
Agni
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,683
Damage
33,010
43,131
Taken
50,524
19,803
Mitigated
27,702
14,846
Healing
13,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,445
6,112
430
4,552
9,618
3,990
2,193
5,870
3,655
34,763
0
L
Medusa
 
Medusa
638
280
0
119
1,275
305
0
224
1,051
0
966
L
Heimdallr
BabyHamsteR5717
Heimdallr
5,139
825
216
1,120
9,049
4,078
45
4,115
4,934
0
6,942
W
Cernunnos
BeoWulfz
Cernunnos
6,586
2,789
1,060
1,981
8,564
3,922
772
1,840
6,330
0
20,515
W
2,678
373
299
2,270
5,711
3,619
72
2,272
3,439
5,881
0
L
7,808
1,529
247
1,841
11,982
12,498
0
5,012
6,970
707
10,785
W
Ne Zha
11,885
2,001
1,741
1,411
9,742
4,001
0
5,208
4,409
0
14,618
L
Chronos
Sobredossys
Chronos
8,093
2,236
1,099
3,813
15,445
5,978
0
6,447
8,998
20,461
0
W
Ullr
TuRuuK
Ullr
7,089
4,307
376
726
9,496
4,271
423
4,816
4,539
0
19,164
L
Agni
11,332
1,005
1,371
3,776
12,773
4,843
0
6,325
6,448
31,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,190
Gold Earned
38,803
115
Minions Killed
92
0
Camps Cleared
0
964,300
Distance Traveled
803,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,117
1,012
38
4
0
196,262
0
L
Medusa
5,627
563
1
0
0
38,277
0
L
Heimdallr
7,142
714
1
0
0
182,439
0
W
Cernunnos
8,178
818
33
3
0
184,692
0
W
Tiamat
7,755
776
14
1
0
222,284
0
L
Odin
7,932
793
20
2
0
212,498
0
W
Ne Zha
8,306
831
9
1
0
182,531
0
L
Chronos
8,244
824
23
2
0
193,379
0
W
Ullr
8,834
883
21
2
0
178,531
0
L
Agni
9,858
986
47
5
0
177,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role