Player Matchup

Aphrodite
Aphrodite
Silver II
Aryisu
Aphrodite
Silver II
Level 84
God Stats
9W - 4L
1,715 SR
Queue Stats
9W - 4L
1,543 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
CZN2
Gilgamesh
Silver II
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,563 MMR
Party 1
Bakasura
Bakasura
Diamond I
Floorchata
Bakasura
Diamond I
Level 66
God Stats
22W - 7L
1,924 SR
Queue Stats
41W - 10L
2,746 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 73
1,713 SR
1,951 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 106
1,648 SR
2,033 MMR
Nu Wa
Nu Wa
Gold III
Ar13l_lil_fire
Nu Wa
Gold III
Level 104
God Stats
2W - 4L
1,645 SR
Queue Stats
67W - 78L
1,534 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond IV
MadTitanThanos67
Kumbhakarna
Diamond IV
Level 136
God Stats
28W - 36L
1,238 SR
Queue Stats
428W - 498L
2,195 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
Xilenced2
Ah Muzen Cab
Diamond III
Level 78
God Stats
33W - 13L
2,062 SR
Queue Stats
65W - 24L
2,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aryisu
Aphrodite
16
3 / 2 / 9
11,190
699
11,785
10,273
6,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
CZN2
Gilgamesh
18
8 / 1 / 7
12,466
779
21,054
22,335
22,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
Floorchata
Bakasura
19
4 / 1 / 9
12,892
806
15,525
14,785
10,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Ao KuangAtlasNe ZhaAchillesFenrir

VS

Bans
SurtrShivaSolThothAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 2
10,764
673
8,631
11,556
5,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
MadTitanThanos67
Kumbhakarna
14
2 / 3 / 2
10,524
658
5,424
21,969
26,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Xilenced2
Ah Muzen Cab
15
0 / 6 / 3
10,388
649
16,484
18,345
11,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
15
Kills
4
4
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Aphrodite
Aryisu
Aphrodite
3
2
9
3.75
W
Gilgamesh
CZN2
Gilgamesh
8
1
7
11.5
W
Bakasura
Floorchata
Bakasura
4
1
9
8.5
L
Kumbhakarna
MadTitanThanos67
Kumbhakarna
2
3
2
1
L
Ah Muzen Cab
Xilenced2
Ah Muzen Cab
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,364
Damage
30,539
47,393
Taken
51,870
39,936
Mitigated
43,810
25,607
Healing
11,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,631
3,151
0
636
11,556
5,786
630
1,580
9,406
28,690
0
W
Aphrodite
Aryisu
Aphrodite
11,785
448
11,685
6,563
10,273
6,546
665
4,045
6,215
47,536
0
W
Gilgamesh
CZN2
Gilgamesh
21,054
4,397
0
1,816
22,335
22,542
470
6,760
15,469
0
75,263
W
Bakasura
Floorchata
Bakasura
15,525
8,714
0
5,543
14,785
10,848
2,360
3,695
10,926
0
86,283
L
Kumbhakarna
MadTitanThanos67
Kumbhakarna
5,424
398
679
5,238
21,969
26,249
49
6,356
13,582
12,992
0
L
Ah Muzen Cab
Xilenced2
Ah Muzen Cab
16,484
7,225
0
4,573
18,345
11,775
468
3,882
13,675
0
67,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,548
Gold Earned
31,676
317
Minions Killed
184
0
Camps Cleared
0
1,015,525
Distance Traveled
870,996
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,764
673
52
3
0
252,510
0
W
Aphrodite
11,190
699
63
4
0
316,717
0
W
Gilgamesh
12,466
779
93
6
0
338,580
0
W
Bakasura
12,892
806
161
10
0
360,228
0
L
Kumbhakarna
10,524
658
14
1
0
305,370
4
L
Ah Muzen Cab
10,388
649
118
7
0
313,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role