Player Matchup

Horus
Horus
Rusty_Doom
Horus
Level 144
God Stats
3W - 2L
1,542 SR
Queue Stats
128W - 132L
1,656 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UnrlZero
Morgan Le Fay
Level 22
God Stats
3W - 2L
1,813 SR
Queue Stats
160W - 187L
1,415 Elo+
Party 1
Chiron
Chiron
greenninja1275
Chiron
Level 68
God Stats
0W - 1L
1,749 SR
Queue Stats
40W - 42L
1,576 Elo+
Solo
Team Averages
Level 78
1,701 SR
1,549 Elo+

VS

Team Averages
Level 120
1,608 SR
1,540 Elo+
Tiamat
Tiamat
BL00DGHARM
Tiamat
Level 149
God Stats
12W - 4L
1,794 SR
Queue Stats
71W - 61L
1,604 Elo+
Solo
Nike
Nike
Gandolf227
Nike
Level 107
God Stats
19W - 18L
1,573 SR
Queue Stats
20W - 19L
1,511 Elo+
Solo
Ne Zha
Ne Zha
callum5262
Ne Zha
Level 104
God Stats
8W - 10L
1,457 SR
Queue Stats
65W - 65L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
0 / 2 / 1
6,226
623
4,405
9,957
7,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
UnrlZero
Morgan Le Fay
10
1 / 4 / 0
6,504
650
4,757
7,799
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 3 / 1
6,596
660
4,601
10,001
3,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BL00DGHARM
Tiamat
13
0 / 0 / 7
7,319
732
7,448
4,508
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 0 / 4
8,321
832
5,581
10,833
8,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
callum5262
Ne Zha
14
5 / 1 / 4
8,070
807
10,627
7,159
3,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
9
9
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BL00DGHARM
Tiamat
0
0
7
3.5
W
4
0
4
6
L
Horus
0
2
1
0.25
L
Morgan Le Fay
UnrlZero
Morgan Le Fay
1
4
0
0.25
W
Ne Zha
callum5262
Ne Zha
5
1
4
7
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,763
Damage
23,656
27,757
Taken
22,500
13,173
Mitigated
14,146
7,208
Healing
7,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BL00DGHARM
Tiamat
7,448
702
0
1,602
4,508
2,301
290
1,166
3,342
32,764
0
W
5,581
251
301
3,817
10,833
8,416
0
2,691
8,142
0
23,239
L
Horus
4,405
1,837
601
3,452
9,957
7,546
0
3,057
6,900
0
16,328
L
Morgan Le Fay
UnrlZero
Morgan Le Fay
4,757
347
0
1,053
7,799
2,554
0
1,331
6,468
17,965
0
W
Ne Zha
callum5262
Ne Zha
10,627
1,128
272
1,376
7,159
3,429
1,184
977
6,182
0
34,722
L
4,601
1,277
340
1,762
10,001
3,073
112
3,144
6,777
0
26,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,326
Gold Earned
23,710
111
Minions Killed
131
0
Camps Cleared
0
516,584
Distance Traveled
619,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,319
732
55
6
0
194,012
0
W
Nike
8,321
832
31
3
0
213,746
0
L
Horus
6,226
623
27
3
0
179,102
0
L
Morgan Le Fay
6,504
650
22
2
0
170,998
0
W
Ne Zha
8,070
807
45
5
0
211,782
0
L
Chiron
6,596
660
62
6
0
166,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role