Player Matchup

Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
LealEspada
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,483 Elo+
Solo
Mercury
Mercury
Quarxs
Mercury
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
1,161W - 1,188L
1,415 Elo+
Solo
Rama
Rama
emmettlynch96
Rama
Level 125
God Stats
0W - 1L
1,239 SR
Queue Stats
41W - 54L
1,483 Elo+
Solo
Team Averages
Level 134
1,448 SR
1,476 Elo+

VS

Team Averages
Level 110
1,420 SR
1,446 Elo+
Artemis
Artemis
A_Celtic_Viking
Artemis
Level 88
God Stats
5W - 0L
1,546 SR
Queue Stats
170W - 151L
1,463 Elo+
Party 1
Zeus
Zeus
Jstriider11
Zeus
Level 111
God Stats
3W - 1L
1,500 SR
Queue Stats
197W - 179L
1,578 Elo+
Party 1
Izanami
Izanami
MrSkylar
Izanami
Level 125
God Stats
3W - 2L
1,285 SR
Queue Stats
89W - 87L
1,312 Elo+
Solo
Chang'e
Chang'e
SHADOWSTEP008
Chang'e
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
302W - 300L
1,426 Elo+
Party 1
Agni
Agni
manu_o_grove
Agni
Level 102
God Stats
16W - 6L
1,268 SR
Queue Stats
557W - 596L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
0 / 3 / 6
7,533
753
7,165
14,350
6,826
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
 
Jing Wei
12
0 / 3 / 8
6,766
677
4,192
11,424
5,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
2 / 6 / 5
6,993
699
7,012
12,789
7,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
Quarxs
Mercury
15
3 / 1 / 5
7,771
777
4,346
7,326
3,774
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 4 / 5
8,114
811
7,315
11,134
4,902
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 11
9,066
907
10,092
7,074
3,101
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
8 / 2 / 6
9,540
954
22,104
8,360
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MrSkylar
Izanami
14
3 / 2 / 9
8,447
845
8,662
7,762
3,056
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
13
0 / 2 / 7
7,728
773
3,902
7,870
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
2 / 3 / 8
8,086
809
7,961
8,309
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
58
9
Kills
17
17
Deaths
9
29
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
6
1
L
Jing Wei
 
Jing Wei
0
3
8
1.33
W
4
0
11
9.5
W
8
2
6
5.5
L
2
6
5
0.75
W
Izanami
MrSkylar
Izanami
3
2
9
3.75
L
Mercury
Quarxs
Mercury
3
1
5
5.5
W
Chang'e
0
2
7
1.75
L
4
4
5
1.63
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,030
Damage
52,721
57,023
Taken
39,375
28,563
Mitigated
14,686
23,815
Healing
19,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,165
516
7,299
6,102
14,350
6,826
0
8,448
5,902
23,509
0
L
Jing Wei
 
Jing Wei
4,192
1,952
1,077
3,630
11,424
5,291
0
8,312
3,112
0
11,145
W
10,092
2,877
1,072
3,691
7,074
3,101
832
1,413
5,661
0
18,179
W
22,104
776
801
2,357
8,360
3,034
366
735
7,625
37,448
0
L
7,012
567
684
863
12,789
7,770
0
7,220
5,569
0
10,260
W
Izanami
MrSkylar
Izanami
8,662
6,479
721
975
7,762
3,056
3,704
1,714
6,048
0
15,354
L
Mercury
Quarxs
Mercury
4,346
0
1,198
1,612
7,326
3,774
0
4,284
3,042
0
11,732
W
Chang'e
3,902
216
5,844
2,792
7,870
2,681
1,317
2,366
5,504
8,544
0
L
7,315
5,750
446
904
11,134
4,902
0
5,703
5,431
0
15,411
W
7,961
37
204
1,176
8,309
2,814
0
937
7,372
22,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,177
Gold Earned
42,867
93
Minions Killed
117
0
Camps Cleared
0
847,984
Distance Traveled
925,464
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,533
753
33
3
0
150,266
1
L
Jing Wei
6,766
677
17
2
0
190,448
0
W
Artemis
9,066
907
15
2
0
201,298
0
W
Zeus
9,540
954
45
5
0
177,281
0
L
Thor
6,993
699
5
1
0
148,164
0
W
Izanami
8,447
845
17
2
0
158,118
0
L
Mercury
7,771
777
10
1
0
210,111
0
W
Chang'e
7,728
773
16
2
0
207,572
0
L
Rama
8,114
811
28
3
0
148,995
0
W
Agni
8,086
809
24
2
0
181,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role