Player Matchup

Cupid
Cupid
Edward9813
Cupid
Level 149
God Stats
1W - 2L
1,672 SR
Queue Stats
31W - 37L
1,514 Elo+
Party 1
Khepri
Khepri
GGrek
Khepri
Level 25
God Stats
1W - 1L
1,556 SR
Queue Stats
3W - 1L
1,864 Elo+
Party 1
Mercury
Mercury
NîneEleven
Mercury
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,618 Elo+
Party 2
Merlin
Merlin
alterdaus
Merlin
Level 125
God Stats
2W - 3L
1,513 SR
Queue Stats
38W - 37L
1,518 Elo+
Party 2
Tyr
Tyr
elthorbellino
Tyr
Level 153
God Stats
23W - 16L
1,583 SR
Queue Stats
267W - 318L
1,501 Elo+
Party 1
Team Averages
Level 93
1,565 SR
1,603 Elo+

VS

Team Averages
Level 115
1,525 SR
1,582 Elo+
Maui
Maui
Hrbulino
Maui
Level 163
God Stats
1W - 0L
1,290 SR
Queue Stats
43W - 32L
1,638 Elo+
Solo
Martichoras
Martichoras
Yeetington
Martichoras
Level 80
God Stats
3W - 3L
1,511 SR
Queue Stats
105W - 87L
1,547 Elo+
Party 3
Ne Zha
Ne Zha
joesyyy
Ne Zha
Level 101
God Stats
8W - 7L
1,924 SR
Queue Stats
195W - 173L
1,539 Elo+
Party 3
Aphrodite
Aphrodite
m1keyq
Aphrodite
Level 89
God Stats
2W - 4L
1,301 SR
Queue Stats
137W - 103L
1,576 Elo+
Party 3
Hercules
Hercules
sesmic11
Hercules
Level 142
God Stats
75W - 61L
1,598 SR
Queue Stats
319W - 298L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
1 / 8 / 1
6,804
425
10,968
17,209
7,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
GGrek
Khepri
11
2 / 5 / 1
7,126
445
4,838
16,758
17,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
NîneEleven
Mercury
15
1 / 1 / 4
8,723
545
5,971
14,777
6,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
alterdaus
Merlin
17
3 / 2 / 1
9,419
589
7,430
7,598
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 2 / 2
8,328
521
8,013
13,906
17,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
2 / 2 / 7
8,484
530
6,063
11,528
10,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
Yeetington
Martichoras
16
8 / 2 / 5
9,877
617
21,204
18,136
11,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
joesyyy
Ne Zha
15
4 / 3 / 4
8,928
558
8,847
13,596
5,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
m1keyq
Aphrodite
13
0 / 2 / 1
8,088
506
3,939
11,393
5,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
sesmic11
Hercules
15
3 / 0 / 0
9,584
599
7,756
11,126
14,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
9
Kills
17
18
Deaths
9
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cupid
1
8
1
0.19
L
Khepri
GGrek
Khepri
2
5
1
0.5
W
Maui
2
2
7
2.75
L
Mercury
NîneEleven
Mercury
1
1
4
3
W
Martichoras
Yeetington
Martichoras
8
2
5
5.25
L
Merlin
alterdaus
Merlin
3
2
1
1.75
L
2
2
2
1.5
W
Ne Zha
joesyyy
Ne Zha
4
3
4
2
W
Aphrodite
m1keyq
Aphrodite
0
2
1
0.25
W
Hercules
sesmic11
Hercules
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,220
Damage
47,809
70,248
Taken
65,779
51,118
Mitigated
46,322
23,264
Healing
27,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
10,968
5,929
0
4,512
17,209
7,001
381
2,249
14,960
0
62,026
L
Khepri
GGrek
Khepri
4,838
1,024
199
3,723
16,758
17,236
120
1,721
15,037
20,096
0
W
Maui
6,063
1,665
0
2,538
11,528
10,208
0
2,881
8,647
18,638
0
L
Mercury
NîneEleven
Mercury
5,971
2,808
0
7,696
14,777
6,201
319
2,360
12,417
0
74,704
W
Martichoras
Yeetington
Martichoras
21,204
12,871
0
10,650
18,136
11,364
74
2,512
15,624
0
94,281
L
Merlin
alterdaus
Merlin
7,430
240
0
1,541
7,598
2,780
0
1,836
5,762
85,044
0
L
8,013
1,134
0
5,593
13,906
17,900
14
1,836
12,070
1,518
59,361
W
Ne Zha
joesyyy
Ne Zha
8,847
3,783
0
1,880
13,596
5,608
298
3,196
10,400
0
71,649
W
Aphrodite
m1keyq
Aphrodite
3,939
796
1,723
5,970
11,393
5,140
709
4,030
7,363
60,779
0
W
Hercules
sesmic11
Hercules
7,756
1,936
0
5,195
11,126
14,002
0
1,078
10,048
0
76,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,400
Gold Earned
44,961
444
Minions Killed
470
0
Camps Cleared
0
1,728,821
Distance Traveled
1,549,770
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,804
425
74
5
0
270,054
0
L
Khepri
7,126
445
15
1
0
314,862
0
W
Maui
8,484
530
21
1
0
316,543
6
L
Mercury
8,723
545
118
7
0
429,934
0
W
Martichoras
9,877
617
132
8
0
274,116
1
L
Merlin
9,419
589
142
9
0
345,876
0
L
Tyr
8,328
521
95
6
0
368,095
2
W
Ne Zha
8,928
558
91
6
0
339,281
0
W
Aphrodite
8,088
506
102
6
0
300,658
0
W
Hercules
9,584
599
124
8
0
319,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role