Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Argaion
Bacchus
Level 159
God Stats
9W - 7L
1,852 SR
Queue Stats
382W - 363L
1,523 Elo+
Solo
Bakasura
Bakasura
gregory brbr
Bakasura
Level 124
God Stats
6W - 9L
1,394 SR
Queue Stats
162W - 148L
1,420 Elo+
Solo
Artemis
Artemis
papitaface
Artemis
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 248L
1,493 Elo+
Solo
Team Averages
Level 128
1,549 SR
1,487 Elo+

VS

Team Averages
Level 130
1,596 SR
1,613 Elo+
Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Badvi
Chang'e
Level 156
God Stats
6W - 8L
1,699 SR
Queue Stats
376W - 334L
1,699 Elo+
Party 2
Medusa
Medusa
Fenruz
Medusa
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 13L
1,602 Elo+
Party 2
Ne Zha
Ne Zha
Ferpo77
Ne Zha
Level 149
God Stats
4W - 4L
1,780 SR
Queue Stats
54W - 52L
1,632 Elo+
Party 1
Xing Tian
Xing Tian
amonragod
Xing Tian
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 48L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 3 / 1
6,199
517
8,947
15,147
11,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
 
Ra
10
0 / 2 / 0
5,716
476
1,795
5,646
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Argaion
Bacchus
10
2 / 1 / 0
6,269
522
4,471
8,646
8,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
gregory brbr
Bakasura
9
0 / 2 / 0
5,430
453
2,284
9,092
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
papitaface
Artemis
11
0 / 1 / 0
6,126
511
3,084
6,070
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
2 / 0 / 1
7,198
600
5,917
2,786
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chang'e
Badvi
Chang'e
12
2 / 2 / 1
7,020
585
10,354
12,878
3,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Fenruz
Medusa
11
1 / 0 / 1
6,674
556
1,938
5,121
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Ferpo77
Ne Zha
11
4 / 0 / 3
6,775
565
7,093
9,235
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
amonragod
Xing Tian
9
0 / 1 / 5
5,320
443
4,649
8,105
6,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
9
9
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
3
1
0.5
L
Ra
 
Ra
0
2
0
0
W
Vulcan
 
Vulcan
2
0
1
2.5
L
Bacchus
Argaion
Bacchus
2
1
0
2
W
Chang'e
Badvi
Chang'e
2
2
1
1.25
W
Medusa
Fenruz
Medusa
1
0
1
1.5
W
Ne Zha
Ferpo77
Ne Zha
4
0
3
5.5
W
Xing Tian
amonragod
Xing Tian
0
1
5
2.5
L
Bakasura
gregory brbr
Bakasura
0
2
0
0
L
Artemis
papitaface
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,581
Damage
29,951
44,601
Taken
38,125
26,649
Mitigated
15,441
15,612
Healing
19,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
8,947
1,166
0
4,012
15,147
11,251
0
10,444
4,659
0
49,667
L
Ra
 
Ra
1,795
110
606
1,010
5,646
1,854
0
2,211
3,389
47,688
0
W
Vulcan
 
Vulcan
5,917
1,601
0
750
2,786
1,032
0
478
2,308
68,954
0
L
Bacchus
Argaion
Bacchus
4,471
857
1,462
2,245
8,646
8,187
0
3,977
4,275
16,822
0
W
Chang'e
Badvi
Chang'e
10,354
1,378
371
8,258
12,878
3,151
0
359
12,519
58,954
0
W
Medusa
Fenruz
Medusa
1,938
1,034
0
2,528
5,121
1,916
0
899
4,222
0
43,011
W
Ne Zha
Ferpo77
Ne Zha
7,093
2,530
0
5,487
9,235
3,337
353
1,327
7,856
0
42,202
W
Xing Tian
amonragod
Xing Tian
4,649
350
0
2,300
8,105
6,005
168
3,203
4,870
15,335
0
L
Bakasura
gregory brbr
Bakasura
2,284
1,651
0
4,051
9,092
3,258
0
2,311
6,602
0
24,272
L
Artemis
papitaface
Artemis
3,084
1,273
0
2,226
6,070
2,099
0
1,204
4,756
0
44,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,740
Gold Earned
32,987
317
Minions Killed
371
0
Camps Cleared
0
1,197,558
Distance Traveled
1,247,746
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,199
517
65
5
0
257,868
0
L
Ra
5,716
476
97
8
0
241,074
6
W
Vulcan
7,198
600
125
10
0
252,232
0
L
Bacchus
6,269
522
19
2
0
232,385
0
W
Chang'e
7,020
585
77
6
0
237,169
1
W
Medusa
6,674
556
82
7
0
218,452
0
W
Ne Zha
6,775
565
68
6
0
305,869
4
W
Xing Tian
5,320
443
19
2
0
234,024
4
L
Bakasura
5,430
453
57
5
0
266,927
2
L
Artemis
6,126
511
79
7
0
199,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role