Player Matchup

Chang'e
Chang'e
BuckaRuRu99
Chang'e
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 54L
1,595 Elo+
Party 1
Gilgamesh
Gilgamesh
Leach7
Gilgamesh
Level 75
God Stats
1W - 2L
1,762 SR
Queue Stats
71W - 74L
1,275 Elo+
Party 1
Zeus
Zeus
LookItsJimm
Zeus
Level 111
God Stats
8W - 6L
1,820 SR
Queue Stats
329W - 308L
1,517 Elo+
Solo
Maui
Maui
RagingPandaEh
Maui
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 40L
1,476 Elo+
Solo
Athena
Athena
ScruffyBlack
Athena
Level 147
God Stats
10W - 4L
1,296 SR
Queue Stats
373W - 401L
1,463 Elo+
Solo
Team Averages
Level 115
1,576 SR
1,465 Elo+

VS

Team Averages
Level 87
1,587 SR
1,509 Elo+
Kukulkan
Kukulkan
ImperialOverlord
Kukulkan
Level 119
God Stats
1W - 2L
1,721 SR
Queue Stats
117W - 99L
1,557 Elo+
Solo
Hades
Hades
MysteryFlavor13
Hades
Level 105
God Stats
1W - 3L
1,712 SR
Queue Stats
211W - 215L
1,532 Elo+
Solo
Persephone
Persephone
Ragnarsaurus
Persephone
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
381W - 363L
1,338 Elo+
Solo
Thanatos
Thanatos
SetaSpartan12
Thanatos
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
162W - 147L
1,676 Elo+
Solo
Chang'e
Chang'e
sogood322
Chang'e
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BuckaRuRu99
Chang'e
17
4 / 5 / 13
10,720
825
16,044
16,212
9,572
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Leach7
Gilgamesh
18
10 / 3 / 15
11,265
867
10,905
26,408
27,976
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
8 / 2 / 14
11,609
893
28,586
11,186
6,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 2 / 21
10,447
804
6,679
26,629
25,976
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
16
4 / 3 / 21
10,060
774
7,977
20,302
25,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 11
9,567
736
18,585
10,068
4,472
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 7 / 7
8,988
691
15,945
16,405
19,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Ragnarsaurus
Persephone
16
3 / 4 / 4
9,395
723
12,455
14,374
6,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
SetaSpartan12
Thanatos
16
6 / 7 / 3
10,041
772
19,485
16,478
7,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
sogood322
Chang'e
15
1 / 7 / 3
8,749
673
4,639
16,104
6,814
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
41
30
Kills
13
15
Deaths
29
84
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BuckaRuRu99
Chang'e
4
5
13
2.1
L
1
4
11
1.63
W
Gilgamesh
Leach7
Gilgamesh
10
3
15
5.83
W
8
2
14
7.5
L
2
7
7
0.79
W
4
2
21
7.25
L
Persephone
Ragnarsaurus
Persephone
3
4
4
1.25
W
Athena
4
3
21
4.83
L
Thanatos
SetaSpartan12
Thanatos
6
7
3
1.07
L
Chang'e
sogood322
Chang'e
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,191
Damage
71,109
100,737
Taken
73,429
95,336
Mitigated
45,218
51,733
Healing
26,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BuckaRuRu99
Chang'e
16,044
1,160
6,745
4,872
16,212
9,572
751
7,676
8,389
34,587
0
L
18,585
1,167
1,381
525
10,068
4,472
0
9,043
926
37,300
0
W
Gilgamesh
Leach7
Gilgamesh
10,905
1,732
1,008
8,101
26,408
27,976
200
10,748
15,027
0
20,610
W
28,586
1,730
3,531
3,954
11,186
6,242
1,453
7,063
3,838
60,586
0
L
15,945
802
1,378
3,070
16,405
19,742
0
11,228
4,782
24,348
0
W
6,679
1,460
3,699
11,540
26,629
25,976
462
13,666
12,233
12,391
0
L
Persephone
Ragnarsaurus
Persephone
12,455
1,765
1,876
3,537
14,374
6,636
0
12,220
1,896
25,680
0
W
Athena
7,977
1,499
3,318
4,965
20,302
25,570
302
10,332
9,626
9,650
0
L
Thanatos
SetaSpartan12
Thanatos
19,485
4,140
1,451
7,223
16,478
7,554
0
12,830
3,424
0
25,701
L
Chang'e
sogood322
Chang'e
4,639
831
3,380
2,674
16,104
6,814
0
12,799
3,114
11,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,101
Gold Earned
46,740
169
Minions Killed
131
0
Camps Cleared
0
1,284,640
Distance Traveled
1,107,330
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,720
825
47
4
0
247,461
0
L
Kukulkan
9,567
736
54
4
0
213,566
0
W
Gilgamesh
11,265
867
13
1
0
242,504
0
W
Zeus
11,609
893
89
7
0
257,308
0
L
Hades
8,988
691
22
2
0
198,328
0
W
Maui
10,447
804
9
1
0
276,880
0
L
Persephone
9,395
723
33
3
0
241,299
0
W
Athena
10,060
774
11
1
0
260,487
0
L
Thanatos
10,041
772
9
1
0
231,301
0
L
Chang'e
8,749
673
13
1
0
222,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role