Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ElSagastico
Mercury
Level 66
God Stats
9W - 11L
1,500 SR
Queue Stats
383W - 379L
1,393 Elo+
Party 1
Geb
Geb
MrBuxom
Geb
Level 88
God Stats
2W - 1L
1,383 SR
Queue Stats
86W - 80L
1,554 Elo+
Solo
Medusa
Medusa
Ruan_do_R6
Medusa
Level 46
God Stats
4W - 6L
1,282 SR
Queue Stats
224W - 240L
1,412 Elo+
Solo
Nu Wa
Nu Wa
sarro_reposado
Nu Wa
Level 26
God Stats
3W - 1L
1,501 SR
Queue Stats
20W - 25L
1,395 Elo+
Party 1
Team Averages
Level 71
1,433 SR
1,451 Elo+

VS

Team Averages
Level 106
1,536 SR
1,492 Elo+
Merlin
Merlin
Dvnteee_
Merlin
Level 121
God Stats
15W - 15L
1,422 SR
Queue Stats
278W - 262L
1,524 Elo+
Solo
Hercules
Hercules
Fr4nc02oo401
Hercules
Level 109
God Stats
14W - 18L
1,333 SR
Queue Stats
234W - 239L
1,451 Elo+
Solo
Ravana
Ravana
Gmito_06
Ravana
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 153L
1,490 Elo+
Solo
Chiron
Chiron
Klose64
Chiron
Level 122
God Stats
5W - 1L
1,925 SR
Queue Stats
159W - 173L
1,484 Elo+
Solo
Ymir
Ymir
holaqace0078
Ymir
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
299W - 302L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
6 / 0 / 0
7,991
726
6,125
4,324
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
ElSagastico
Mercury
11
2 / 1 / 3
6,441
586
4,288
7,704
2,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Geb
8
1 / 0 / 3
5,756
523
1,608
8,547
5,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Ruan_do_R6
Medusa
9
0 / 1 / 2
5,026
457
5,195
7,590
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 0 / 1
7,164
651
3,908
5,064
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dvnteee_
Merlin
12
1 / 2 / 0
6,868
624
2,500
5,382
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hercules
Fr4nc02oo401
Hercules
10
0 / 3 / 0
5,366
488
565
7,858
6,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Gmito_06
Ravana
7
0 / 2 / 0
4,570
415
3,661
7,861
2,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Klose64
Chiron
10
1 / 1 / 0
5,885
535
6,596
5,794
1,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 1
5,179
471
2,716
9,133
6,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
10
Kills
2
2
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
0
0
6
L
Merlin
Dvnteee_
Merlin
1
2
0
0.5
W
Mercury
ElSagastico
Mercury
2
1
3
3.5
L
Hercules
Fr4nc02oo401
Hercules
0
3
0
0
L
Ravana
Gmito_06
Ravana
0
2
0
0
L
Chiron
Klose64
Chiron
1
1
0
1
W
Geb
1
0
3
2.5
W
Medusa
Ruan_do_R6
Medusa
0
1
2
1
L
0
2
1
0.25
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,124
Damage
16,038
33,229
Taken
36,028
13,815
Mitigated
19,305
10,681
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,125
423
514
3,068
4,324
1,432
306
453
3,847
56,999
0
L
Merlin
Dvnteee_
Merlin
2,500
0
0
1,403
5,382
1,837
0
3,353
2,029
51,743
0
W
Mercury
ElSagastico
Mercury
4,288
2,035
0
1,250
7,704
2,306
0
288
7,382
0
39,216
L
Hercules
Fr4nc02oo401
Hercules
565
105
0
2,409
7,858
6,152
0
3,812
4,046
0
31,668
L
Ravana
Gmito_06
Ravana
3,661
1,631
0
1,545
7,861
2,784
0
1,985
5,876
0
30,207
L
Chiron
Klose64
Chiron
6,596
2,771
416
2,210
5,794
1,993
0
1,013
4,781
0
46,982
W
Geb
1,608
248
0
2,379
8,547
5,846
0
926
7,621
16,334
0
W
Medusa
Ruan_do_R6
Medusa
5,195
2,064
0
2,412
7,590
2,604
0
1,552
6,038
0
28,383
L
2,716
1,229
0
3,218
9,133
6,539
0
1,478
7,655
13,063
0
W
3,908
1,115
0
1,058
5,064
1,627
140
1,711
3,125
52,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,378
Gold Earned
27,868
335
Minions Killed
304
0
Camps Cleared
0
1,191,002
Distance Traveled
1,100,681
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,991
726
109
10
0
215,283
0
L
Merlin
6,868
624
109
10
0
211,932
3
W
Mercury
6,441
586
69
6
0
266,435
0
L
Hercules
5,366
488
62
6
0
202,902
1
L
Ravana
4,570
415
42
4
0
249,374
0
L
Chiron
5,885
535
82
7
0
218,506
0
W
Geb
5,756
523
10
1
0
247,277
0
W
Medusa
5,026
457
45
4
0
243,548
0
L
Ymir
5,179
471
9
1
0
217,967
4
W
Nu Wa
7,164
651
102
9
0
218,459
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role