Player Matchup

Nu Wa
Nu Wa
Ignika1
Nu Wa
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 89L
1,519 Elo+
Party 3
Maui
Maui
Phase15
Maui
Level 154
God Stats
1W - 0L
1,474 SR
Queue Stats
91W - 94L
1,496 Elo+
Party 3
Ne Zha
Ne Zha
SenkyojiYamakiri
Ne Zha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Sunrey
Gilgamesh
Level 107
God Stats
3W - 1L
1,293 SR
Queue Stats
150W - 136L
1,460 Elo+
Party 2
Chang'e
Chang'e
ritchieCZ
Chang'e
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,582 Elo+
Solo
Team Averages
Level 92
1,453 SR
1,511 Elo+

VS

Team Averages
Level 115
1,457 SR
1,442 Elo+
Horus
Horus
BATIKK
Horus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,466 Elo+
Party 1
Hachiman
Hachiman
Bastet3000
Hachiman
Level 84
God Stats
0W - 4L
1,262 SR
Queue Stats
67W - 83L
1,377 Elo+
Party 1
Ao Kuang
Ao Kuang
TheBulletDodger
Ao Kuang
Level 109
God Stats
2W - 6L
1,500 SR
Queue Stats
436W - 424L
1,430 Elo+
Solo
Chronos
Chronos
geor1344
Chronos
Level 145
God Stats
4W - 8L
1,524 SR
Queue Stats
178W - 162L
1,453 Elo+
Party 1
Bellona
Bellona
volosEZjopi
Bellona
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ignika1
Nu Wa
20
7 / 1 / 20
11,965
798
21,540
10,337
5,661
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
Phase15
Maui
18
5 / 4 / 21
12,326
822
7,771
23,554
23,400
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
8 / 4 / 20
11,846
790
27,903
18,113
9,615
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
Sunrey
Gilgamesh
19
7 / 4 / 22
11,706
780
22,796
21,978
25,337
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
ritchieCZ
Chang'e
18
5 / 4 / 19
11,375
758
11,113
16,550
8,371
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BATIKK
Horus
13
0 / 5 / 7
8,557
570
3,781
17,008
13,947
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Bastet3000
Hachiman
17
0 / 6 / 10
9,661
644
10,290
17,027
7,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
18
7 / 8 / 2
11,234
749
16,278
21,547
12,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos
geor1344
Chronos
17
5 / 7 / 8
10,793
720
32,250
22,472
9,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
volosEZjopi
Bellona
18
5 / 6 / 6
11,170
745
15,387
21,987
19,570
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
50
32
Kills
17
17
Deaths
32
102
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Horus
BATIKK
Horus
0
5
7
0.7
L
Hachiman
Bastet3000
Hachiman
0
6
10
0.83
W
Nu Wa
Ignika1
Nu Wa
7
1
20
17
W
Maui
Phase15
Maui
5
4
21
3.88
W
8
4
20
4.5
W
Gilgamesh
Sunrey
Gilgamesh
7
4
22
4.5
L
Ao Kuang
7
8
2
1
L
Chronos
geor1344
Chronos
5
7
8
1.29
W
Chang'e
ritchieCZ
Chang'e
5
4
19
3.63
L
Bellona
volosEZjopi
Bellona
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,123
Damage
77,986
90,532
Taken
100,041
72,384
Mitigated
63,255
45,161
Healing
27,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BATIKK
Horus
3,781
2,156
3,839
3,763
17,008
13,947
0
8,230
8,778
0
10,089
L
Hachiman
Bastet3000
Hachiman
10,290
4,941
531
3,000
17,027
7,528
0
7,117
9,910
0
40,145
W
Nu Wa
Ignika1
Nu Wa
21,540
5,827
1,485
1,573
10,337
5,661
3,396
5,393
4,843
44,325
0
W
Maui
Phase15
Maui
7,771
2,177
7,595
5,933
23,554
23,400
573
9,636
13,841
13,420
0
W
27,903
8,293
2,260
7,139
18,113
9,615
2,498
8,952
8,928
0
49,609
W
Gilgamesh
Sunrey
Gilgamesh
22,796
5,419
1,112
2,880
21,978
25,337
1,392
13,859
7,845
3,947
33,772
L
Ao Kuang
16,278
2,971
1,058
5,616
21,547
12,633
0
8,785
12,762
28,825
0
L
Chronos
geor1344
Chronos
32,250
5,152
1,827
2,289
22,472
9,577
0
10,074
12,398
54,651
0
W
Chang'e
ritchieCZ
Chang'e
11,113
1,880
8,400
6,784
16,550
8,371
816
9,736
6,547
23,816
0
L
Bellona
volosEZjopi
Bellona
15,387
2,867
2,136
3,664
21,987
19,570
0
9,122
12,865
0
26,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,218
Gold Earned
51,415
155
Minions Killed
165
0
Camps Cleared
0
1,278,830
Distance Traveled
1,131,943
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,557
570
14
1
0
233,960
0
L
Hachiman
9,661
644
49
3
0
211,768
0
W
Nu Wa
11,965
798
49
3
0
220,707
0
W
Maui
12,326
822
12
1
0
263,198
0
W
Ne Zha
11,846
790
41
3
0
286,548
0
W
Gilgamesh
11,706
780
21
1
0
275,413
0
L
Ao Kuang
11,234
749
40
3
0
205,808
0
L
Chronos
10,793
720
45
3
0
241,577
0
W
Chang'e
11,375
758
32
2
0
232,964
0
L
Bellona
11,170
745
17
1
0
238,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role