Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BeastModeLvl9000
Bacchus
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
292W - 280L
1,500 Elo+
Solo
He Bo
He Bo
Dankydankjake
He Bo
Level 49
God Stats
1W - 0L
1,339 SR
Queue Stats
51W - 57L
1,468 Elo+
Party 1
Bastet
Bastet
Potato-_-Papi
Bastet
Level 153
God Stats
22W - 19L
1,409 SR
Queue Stats
1,585W - 1,584L
1,514 Elo+
Solo
Izanami
Izanami
Shirohei
Izanami
Level 45
God Stats
2W - 2L
1,129 SR
Queue Stats
174W - 162L
1,548 Elo+
Party 1
Team Averages
Level 96
1,375 SR
1,506 Elo+

VS

Team Averages
Level 89
1,500 SR
1,484 Elo+
Fafnir
Fafnir
AoGxSpRaYzZ
Fafnir
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
299W - 280L
1,457 Elo+
Party 2
Chernobog
Chernobog
BoxMKEY
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 167L
1,398 Elo+
Party 2
Aphrodite
Aphrodite
ImPancho
Aphrodite
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
554W - 556L
1,519 Elo+
Solo
Vulcan
Vulcan
enochonidas
Vulcan
Level 117
God Stats
0W - 4L
1,500 SR
Queue Stats
469W - 469L
1,397 Elo+
Party 2
Athena
Athena
lukaelmakako
Athena
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
1 / 1 / 14
9,965
712
6,723
14,784
14,793
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 2 / 15
10,070
719
13,470
16,970
20,038
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 1 / 14
10,576
755
19,217
13,832
6,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 2 / 13
10,953
782
14,662
13,971
7,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Shirohei
Izanami
19
10 / 3 / 8
11,740
839
25,899
16,872
8,784
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
1 / 5 / 5
8,717
623
8,026
21,105
32,270
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
BoxMKEY
Chernobog
15
1 / 5 / 7
8,990
642
12,316
15,060
7,846
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
ImPancho
Aphrodite
15
3 / 4 / 4
9,084
649
10,131
16,429
12,698
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
17
3 / 4 / 2
9,498
678
16,256
12,485
6,476
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
15
0 / 4 / 6
9,202
657
7,860
22,849
27,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
32
22
Kills
8
9
Deaths
22
64
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
14
8
L
Fafnir
1
5
5
0.7
W
2
2
15
4.75
L
Chernobog
BoxMKEY
Chernobog
1
5
7
0.9
W
3
1
14
10
L
Aphrodite
ImPancho
Aphrodite
3
4
4
1.25
W
6
2
13
6.25
W
Izanami
Shirohei
Izanami
10
3
8
4.67
L
Vulcan
3
4
2
1
L
Athena
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,971
Damage
54,589
76,429
Taken
87,928
57,728
Mitigated
87,194
46,321
Healing
37,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,723
3,433
15,032
6,949
14,784
14,793
1,374
8,105
6,679
17,731
0
L
Fafnir
8,026
2,151
1,773
5,181
21,105
32,270
0
8,367
12,738
12,474
0
W
13,470
954
3,194
3,042
16,970
20,038
1,287
7,983
8,987
22,570
0
L
Chernobog
BoxMKEY
Chernobog
12,316
6,035
1,374
2,639
15,060
7,846
0
8,317
6,743
0
28,897
W
19,217
2,305
3,533
4,008
13,832
6,931
2,324
8,853
4,979
34,668
0
L
Aphrodite
ImPancho
Aphrodite
10,131
1,345
8,998
7,211
16,429
12,698
37
7,311
9,118
19,701
0
W
14,662
4,234
2,820
3,925
13,971
7,182
1,163
6,928
7,043
0
25,825
W
Izanami
Shirohei
Izanami
25,899
15,285
354
3,464
16,872
8,784
1,645
9,925
6,947
0
63,865
L
Vulcan
16,256
5,795
1,559
2,320
12,485
6,476
115
5,338
7,147
37,115
0
L
Athena
7,860
1,212
1,361
4,957
22,849
27,904
48
10,077
12,772
13,564
479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,304
Gold Earned
45,491
178
Minions Killed
146
0
Camps Cleared
0
1,343,848
Distance Traveled
1,231,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,965
712
23
2
0
232,781
0
L
Fafnir
8,717
623
9
1
0
239,232
0
W
Bacchus
10,070
719
20
1
0
301,624
0
L
Chernobog
8,990
642
48
3
0
199,265
0
W
He Bo
10,576
755
35
3
0
268,352
0
L
Aphrodite
9,084
649
22
2
0
252,342
0
W
Bastet
10,953
782
22
2
0
295,289
0
W
Izanami
11,740
839
78
6
0
245,802
0
L
Vulcan
9,498
678
53
4
0
264,928
0
L
Athena
9,202
657
14
1
0
275,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role