Player Matchup

Maui
Maui
 
Maui
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Alikovik
Surtr
Level 39
God Stats
11W - 11L
1,371 SR
Queue Stats
54W - 80L
1,297 Elo+
Party 1
Skadi
Skadi
ChrisBacon231
Skadi
Level 41
God Stats
8W - 2L
1,500 SR
Queue Stats
49W - 71L
1,221 Elo+
Party 1
Thor
Thor
SBlacK986410
Thor
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 28L
1,599 Elo+
Solo
The Morrigan
The Morrigan
yummy-tucker6
The Morrigan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 83L
1,167 Elo+
Party 1
Team Averages
Level 44
1,474 SR
1,357 Elo+

VS

Team Averages
Level 49
1,451 SR
1,361 Elo+
Izanami
Izanami
 
Izanami
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Bandits fit
Hades
Level 40
God Stats
78W - 31L
1,488 SR
Queue Stats
365W - 350L
1,284 Elo+
Party 2
Ymir
Ymir
MrWiggles173
Ymir
Level 43
God Stats
11W - 10L
1,615 SR
Queue Stats
287W - 298L
1,273 Elo+
Party 2
Tyr
Tyr
SaltySugar06
Tyr
Level 49
God Stats
5W - 6L
1,222 SR
Queue Stats
238W - 251L
1,286 Elo+
Party 2
Ratatoskr
Ratatoskr
om1sick
Ratatoskr
Level 65
God Stats
7W - 5L
1,429 SR
Queue Stats
207W - 224L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
1 / 1 / 0
5,728
477
2,500
9,620
7,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
Alikovik
Surtr
11
1 / 3 / 0
6,252
521
5,915
10,119
6,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 4 / 1
5,464
455
4,108
7,523
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 0
5,745
479
2,697
8,680
3,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
yummy-tucker6
The Morrigan
9
0 / 4 / 0
5,160
430
2,245
7,241
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 0 / 4
6,124
510
8,368
4,441
1,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 0 / 1
7,742
645
4,770
7,341
3,008
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 1 / 5
6,208
517
4,113
7,135
6,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 1 / 3
6,309
526
4,978
10,298
9,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
om1sick
Ratatoskr
13
7 / 0 / 1
8,094
675
5,094
7,192
2,608
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
15
15
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
1
0
1
W
Izanami
 
Izanami
2
0
4
4
L
Surtr
Alikovik
Surtr
1
3
0
0.33
W
4
0
1
4.5
L
0
4
1
0.13
W
1
1
5
3.5
L
0
3
0
0
W
1
1
3
2.5
W
Ratatoskr
om1sick
Ratatoskr
7
0
1
7.5
L
The Morrigan
yummy-tucker6
The Morrigan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,465
Damage
27,323
43,183
Taken
36,407
22,260
Mitigated
23,307
6,360
Healing
15,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,500
705
0
776
9,620
7,894
0
2,006
7,183
18,746
0
W
Izanami
 
Izanami
8,368
5,549
421
2,575
4,441
1,891
448
828
3,613
0
39,654
L
Surtr
Alikovik
Surtr
5,915
2,580
0
1,942
10,119
6,209
0
0
10,119
327
32,629
W
4,770
198
103
5,808
7,341
3,008
577
1,753
5,588
53,431
0
L
4,108
1,396
0
1,793
7,523
2,413
0
1,580
5,535
0
31,647
W
4,113
918
366
1,702
7,135
6,762
192
1,408
5,727
19,470
0
L
2,697
941
0
1,099
8,680
3,072
0
543
8,096
0
35,399
W
4,978
1,634
0
3,350
10,298
9,038
0
137
10,161
0
27,983
W
Ratatoskr
om1sick
Ratatoskr
5,094
1,810
0
900
7,192
2,608
126
291
6,901
0
64,882
L
The Morrigan
yummy-tucker6
The Morrigan
2,245
494
0
750
7,241
2,672
0
4,754
2,487
27,154
1,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,349
Gold Earned
34,477
232
Minions Killed
343
0
Camps Cleared
0
1,081,582
Distance Traveled
1,132,418
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,728
477
27
2
0
223,708
0
W
Izanami
6,124
510
64
5
0
215,372
0
L
Surtr
6,252
521
42
4
0
195,310
1
W
Hades
7,742
645
105
9
0
231,747
0
L
Skadi
5,464
455
54
5
0
205,171
0
W
Ymir
6,208
517
17
1
0
180,039
0
L
Thor
5,745
479
63
5
0
236,272
0
W
Tyr
6,309
526
50
4
0
236,280
0
W
Ratatoskr
8,094
675
107
9
0
268,980
0
L
The Morrigan
5,160
430
46
4
0
221,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role