Player Matchup

Artemis
Artemis
Gold IV
 
Artemis
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
Vladismas
Mercury
Bronze III
Level 103
God Stats
3W - 0L
1,339 SR
Queue Stats
5W - 4L
1,461 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
nephoros2b
Guan Yu
Bronze III
Level 46
God Stats
1W - 1L
1,621 SR
Queue Stats
3W - 2L
1,354 MMR
Party 2
Janus
Janus
Gold IV
sl666zh
Janus
Gold IV
Level 128
God Stats
75W - 65L
1,548 SR
Queue Stats
113W - 109L
1,442 MMR
Party 3
Ares
Ares
Gold IV
ЗлойБульбулятор
Ares
Gold IV
Level 127
God Stats
10W - 7L
1,500 SR
Queue Stats
82W - 81L
1,500 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,502 SR
1,451 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,521 SR
1,437 MMR
Artio
Artio
Silver IV
 
Artio
Silver IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Silver IV
Hybrid995
Medusa
Silver IV
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,401 MMR
Solo
Bakasura
Bakasura
Gold V
Nixite
Bakasura
Gold V
Level 145
God Stats
4W - 5L
1,425 SR
Queue Stats
31W - 32L
1,398 MMR
Solo
Merlin
Merlin
Bronze III
STRVXI
Merlin
Bronze III
Level 123
God Stats
6W - 5L
1,666 SR
Queue Stats
26W - 23L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
mitja1x1
Hun Batz
Gold IV
Level 187
God Stats
5W - 6L
1,517 SR
Queue Stats
683W - 703L
1,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
5 / 1 / 8
7,569
688
8,584
7,753
3,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
Vladismas
Mercury
11
5 / 2 / 0
6,798
618
4,420
8,513
2,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
nephoros2b
Guan Yu
12
1 / 2 / 2
6,786
617
6,856
9,930
7,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
sl666zh
Janus
13
4 / 1 / 3
7,580
689
6,703
7,142
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
5 / 1 / 8
7,710
701
6,670
7,871
7,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Ao KuangCliodhnaThanatos

VS

Bans
PeleBacchusMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 4 / 2
6,047
550
5,367
12,717
5,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Medusa
Hybrid995
Medusa
8
0 / 9 / 2
5,027
457
2,262
12,419
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Nixite
Bakasura
11
2 / 1 / 2
6,240
567
3,187
8,277
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
STRVXI
Merlin
10
1 / 3 / 1
5,991
545
4,929
6,273
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
mitja1x1
Hun Batz
10
4 / 3 / 1
6,527
593
7,420
10,088
3,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
20
Kills
7
7
Deaths
20
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
1
8
9
L
Artio
 
Artio
0
4
2
0.25
L
Medusa
Hybrid995
Medusa
0
9
2
0.11
L
Bakasura
Nixite
Bakasura
2
1
2
3
L
Merlin
STRVXI
Merlin
1
3
1
0.5
W
Mercury
Vladismas
Mercury
5
2
0
2.5
L
Hun Batz
mitja1x1
Hun Batz
4
3
1
1.5
W
Guan Yu
nephoros2b
Guan Yu
1
2
2
1
W
Janus
sl666zh
Janus
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,233
Damage
23,165
41,209
Taken
49,774
23,926
Mitigated
18,377
12,774
Healing
10,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,584
3,935
0
4,846
7,753
3,515
2,337
541
6,784
0
58,861
L
Artio
 
Artio
5,367
479
0
4,687
12,717
5,336
0
977
11,672
36,005
0
L
Medusa
Hybrid995
Medusa
2,262
751
0
1,432
12,419
4,009
0
3,883
8,450
0
14,979
L
Bakasura
Nixite
Bakasura
3,187
1,997
0
2,885
8,277
3,019
0
2,610
5,585
0
31,241
L
Merlin
STRVXI
Merlin
4,929
327
0
1,190
6,273
2,400
0
3,458
2,597
40,939
0
W
Mercury
Vladismas
Mercury
4,420
2,241
0
609
8,513
2,854
0
1,728
6,749
0
39,250
L
Hun Batz
mitja1x1
Hun Batz
7,420
2,080
0
500
10,088
3,613
0
1,945
8,097
0
36,319
W
Guan Yu
nephoros2b
Guan Yu
6,856
1,362
0
2,470
9,930
7,785
0
3,985
5,221
0
46,799
W
Janus
sl666zh
Janus
6,703
604
0
2,110
7,142
2,468
106
2,752
4,152
62,444
0
W
6,670
244
0
2,739
7,871
7,304
655
546
7,255
23,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,443
Gold Earned
29,832
375
Minions Killed
285
0
Camps Cleared
0
1,217,301
Distance Traveled
1,151,753
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,569
688
90
8
0
207,353
6
L
Artio
6,047
550
69
6
0
232,695
2
L
Medusa
5,027
457
25
2
0
164,200
0
L
Bakasura
6,240
567
74
7
0
276,939
0
L
Merlin
5,991
545
75
7
0
217,406
3
W
Mercury
6,798
618
61
6
0
292,719
0
L
Hun Batz
6,527
593
42
4
0
260,513
0
W
Guan Yu
6,786
617
80
7
0
232,022
0
W
Janus
7,580
689
120
11
0
254,358
0
W
Ares
7,710
701
24
2
0
230,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role