Player Matchup

Shiva
Shiva
 
Shiva
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Filthed Ebrecht
Athena
Level 157
God Stats
7W - 10L
1,540 SR
Queue Stats
281W - 298L
1,501 Elo+
Solo
Sol
Sol
dc4tim
Sol
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
176W - 161L
1,577 Elo+
Solo
Chronos
Chronos
loop-_-solid
Chronos
Level 84
God Stats
1W - 5L
1,328 SR
Queue Stats
239W - 260L
1,430 Elo+
Solo
Charybdis
Charybdis
nw savage xb1
Charybdis
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 78L
1,445 Elo+
Solo
Team Averages
Level 122
1,474 SR
1,491 Elo+

VS

Team Averages
Level 121
1,619 SR
1,430 Elo+
Morgan Le Fay
Morgan Le Fay
JUICEY647
Morgan Le Fay
Level 146
God Stats
2W - 5L
1,500 SR
Queue Stats
167W - 172L
1,468 Elo+
Solo
Freya
Freya
Jackswastedlife
Freya
Level 129
God Stats
10W - 0L
1,842 SR
Queue Stats
367W - 363L
1,524 Elo+
Solo
Geb
Geb
XxNOSE_CANDYxX
Geb
Level 147
God Stats
10W - 4L
1,735 SR
Queue Stats
715W - 741L
1,504 Elo+
Solo
Martichoras
Martichoras
black hammerlo
Martichoras
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 47L
1,216 Elo+
Solo
Olorun
Olorun
stinkyloins
Olorun
Level 25
God Stats
1W - 1L
1,517 SR
Queue Stats
27W - 35L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
4 / 6 / 3
7,971
725
10,530
14,744
14,004
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
2 / 8 / 5
8,745
795
8,075
28,000
21,963
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
dc4tim
Sol
12
1 / 8 / 6
7,595
690
17,234
14,238
5,597
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos
loop-_-solid
Chronos
14
2 / 8 / 2
7,873
716
8,931
14,216
6,271
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
nw savage xb1
Charybdis
14
2 / 6 / 5
7,760
705
11,012
11,577
6,235
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JUICEY647
Morgan Le Fay
17
7 / 3 / 21
10,166
924
12,307
12,964
7,492
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
10 / 2 / 21
10,841
986
18,796
13,096
8,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
6 / 1 / 26
10,930
994
10,337
14,223
16,412
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
black hammerlo
Martichoras
18
11 / 1 / 19
10,947
995
24,157
12,200
7,809
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
14
2 / 5 / 22
8,800
800
10,651
15,281
9,226
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
145
11
Kills
36
36
Deaths
12
21
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
4
6
3
0.92
L
2
8
5
0.56
W
Morgan Le Fay
JUICEY647
Morgan Le Fay
7
3
21
5.83
W
10
2
21
10.25
W
6
1
26
19
W
Martichoras
black hammerlo
Martichoras
11
1
19
20.5
L
Sol
dc4tim
Sol
1
8
6
0.5
L
Chronos
loop-_-solid
Chronos
2
8
2
0.38
L
Charybdis
nw savage xb1
Charybdis
2
6
5
0.75
W
Olorun
2
5
22
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,782
Damage
76,248
82,775
Taken
67,764
54,070
Mitigated
49,500
17,451
Healing
35,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
10,530
463
1,232
2,109
14,744
14,004
0
8,847
5,897
3,923
14,418
L
8,075
1,549
361
7,106
28,000
21,963
0
17,072
10,928
18,543
0
W
Morgan Le Fay
JUICEY647
Morgan Le Fay
12,307
1,076
2,617
4,939
12,964
7,492
1,397
6,708
6,256
26,387
0
W
18,796
5,896
1,869
4,944
13,096
8,561
1,978
6,042
7,054
41,744
1,497
W
10,337
638
2,745
5,734
14,223
16,412
397
6,875
7,348
14,004
0
W
Martichoras
black hammerlo
Martichoras
24,157
8,894
1,874
4,366
12,200
7,809
2,141
7,678
4,522
0
43,119
L
Sol
dc4tim
Sol
17,234
3,821
231
2,512
14,238
5,597
0
9,835
4,403
22,115
0
L
Chronos
loop-_-solid
Chronos
8,931
1,508
570
1,464
14,216
6,271
0
8,460
5,756
17,303
0
L
Charybdis
nw savage xb1
Charybdis
11,012
3,077
440
1,426
11,577
6,235
0
7,160
4,417
0
22,183
W
Olorun
10,651
6,371
2,143
4,663
15,281
9,226
2,498
9,537
5,744
14,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,944
Gold Earned
51,684
87
Minions Killed
131
0
Camps Cleared
0
839,292
Distance Traveled
1,068,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,971
725
13
1
0
152,725
0
L
Athena
8,745
795
20
2
0
181,645
0
W
Morgan Le Fay
10,166
924
38
3
0
207,158
0
W
Freya
10,841
986
36
3
0
212,559
0
W
Geb
10,930
994
7
1
0
263,145
0
W
Martichoras
10,947
995
39
4
0
204,331
0
L
Sol
7,595
690
10
1
0
159,683
0
L
Chronos
7,873
716
19
2
0
175,758
0
L
Charybdis
7,760
705
25
2
0
169,481
0
W
Olorun
8,800
800
11
1
0
181,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role