Player Matchup

Hades
Hades
CosmicBones
Hades
Level 61
God Stats
1W - 2L
1,279 SR
Queue Stats
41W - 44L
1,172 Elo+
Party 2
Shiva
Shiva
KaidinWong
Shiva
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,229 Elo+
Party 2
Nemesis
Nemesis
Wofull
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,062 Elo+
Party 2
Team Averages
Level 23
1,426 SR
1,154 Elo+

VS

Team Averages
Level 64
1,483 SR
1,404 Elo+
Cerberus
Cerberus
Br22nik
Cerberus
Level 118
God Stats
1W - 0L
1,833 SR
Queue Stats
28W - 27L
1,381 Elo+
Solo
Izanami
Izanami
Satisfacti0n
Izanami
Level 46
God Stats
5W - 7L
1,301 SR
Queue Stats
56W - 49L
1,415 Elo+
Party 1
Yu Huang
Yu Huang
asnchik
Yu Huang
Level 27
God Stats
5W - 7L
1,315 SR
Queue Stats
56W - 49L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,415
642
5,495
10,960
4,857
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
11
1 / 4 / 1
6,488
649
2,931
10,208
7,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Wofull
Nemesis
10
0 / 4 / 1
5,742
574
2,255
10,583
6,120
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Br22nik
Cerberus
12
3 / 0 / 8
8,204
820
4,547
9,143
9,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Satisfacti0n
Izanami
13
6 / 2 / 7
8,247
825
9,896
8,143
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
asnchik
Yu Huang
13
4 / 0 / 9
8,158
816
12,779
4,241
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
13
13
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Br22nik
Cerberus
3
0
8
7
L
1
5
0
0.2
L
Shiva
1
4
1
0.38
W
Izanami
Satisfacti0n
Izanami
6
2
7
4.75
L
Nemesis
Wofull
Nemesis
0
4
1
0.13
W
Yu Huang
asnchik
Yu Huang
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,681
Damage
27,222
31,751
Taken
21,527
18,556
Mitigated
14,746
4,039
Healing
7,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Br22nik
Cerberus
4,547
428
0
3,785
9,143
9,670
205
2,015
6,932
14,542
0
L
5,495
496
380
1,897
10,960
4,857
0
6,052
4,908
18,573
0
L
Shiva
2,931
575
0
1,121
10,208
7,579
0
5,664
4,544
0
9,238
W
Izanami
Satisfacti0n
Izanami
9,896
7,367
0
2,542
8,143
3,408
1,049
2,397
5,490
0
40,532
L
Nemesis
Wofull
Nemesis
2,255
161
0
641
10,583
6,120
0
5,610
4,973
0
10,401
W
Yu Huang
asnchik
Yu Huang
12,779
1,160
5
1,139
4,241
1,668
948
1,147
3,050
31,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,645
Gold Earned
24,609
56
Minions Killed
131
0
Camps Cleared
0
494,047
Distance Traveled
535,908
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,204
820
25
3
0
185,552
0
L
Hades
6,415
642
33
3
0
158,295
3
L
Shiva
6,488
649
14
1
0
165,300
0
W
Izanami
8,247
825
65
7
0
159,861
1
L
Nemesis
5,742
574
9
1
0
170,452
0
W
Yu Huang
8,158
816
41
4
0
190,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role