Player Matchup

Pele
Pele
BarneyStinson222
Pele
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Martichoras
Martichoras
ErzgottErzi
Martichoras
Level 105
God Stats
0W - 1L
1,293 SR
Queue Stats
2W - 1L
1,852 Elo+
Solo
Surtr
Surtr
Prosp3ctino_CZE
Surtr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
VodkovýDémon
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
onepiece123
Nu Wa
Level 62
God Stats
4W - 5L
1,478 SR
Queue Stats
75W - 76L
1,441 Elo+
Solo
Team Averages
Level 54
1,454 SR
1,559 Elo+

VS

Team Averages
Level 73
1,479 SR
1,497 Elo+
Ao Kuang
Ao Kuang
Celt34
Ao Kuang
Level 109
God Stats
17W - 27L
1,504 SR
Queue Stats
336W - 320L
1,506 Elo+
Solo
Pele
Pele
GhostWolf5695
Pele
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,460 Elo+
Solo
Martichoras
Martichoras
Klinqe
Martichoras
Level 146
God Stats
15W - 10L
1,779 SR
Queue Stats
1,032W - 951L
1,521 Elo+
Solo
King Arthur
King Arthur
M4rk721
King Arthur
Level 34
God Stats
31W - 23L
1,497 SR
Queue Stats
253W - 226L
1,534 Elo+
Solo
Yu Huang
Yu Huang
Pablitoalb
Yu Huang
Level 39
God Stats
3W - 1L
1,117 SR
Queue Stats
27W - 22L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 0
5,967
597
3,278
7,958
2,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Martichoras
ErzgottErzi
Martichoras
7
0 / 4 / 1
4,398
440
4,260
8,232
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 0
5,307
531
3,970
9,452
5,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 3
4,691
469
1,193
4,758
3,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 2 / 2
6,042
604
2,801
4,528
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Celt34
Ao Kuang
8
1 / 2 / 4
4,917
492
3,698
6,802
3,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
3 / 1 / 0
5,964
596
2,750
6,826
2,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Martichoras
Klinqe
Martichoras
10
3 / 1 / 3
5,820
582
7,065
5,288
2,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
M4rk721
King Arthur
11
2 / 1 / 0
6,238
624
6,700
7,968
6,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Pablitoalb
Yu Huang
11
1 / 1 / 0
6,305
631
2,372
3,116
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
6
Kills
10
11
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
1
0
4
W
Ao Kuang
Celt34
Ao Kuang
1
2
4
1.5
L
Martichoras
ErzgottErzi
Martichoras
0
4
1
0.13
W
3
1
0
3
W
Martichoras
Klinqe
Martichoras
3
1
3
4.5
W
King Arthur
M4rk721
King Arthur
2
1
0
2
W
Yu Huang
Pablitoalb
Yu Huang
1
1
0
1
L
1
2
0
0.5
L
0
2
3
0.75
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,502
Damage
22,585
34,928
Taken
30,000
15,008
Mitigated
15,983
6,360
Healing
7,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,278
866
0
1,341
7,958
2,790
0
613
7,310
0
29,532
W
Ao Kuang
Celt34
Ao Kuang
3,698
832
0
2,183
6,802
3,812
0
843
5,959
19,545
0
L
Martichoras
ErzgottErzi
Martichoras
4,260
2,125
0
1,127
8,232
2,799
0
2,054
5,383
0
31,711
W
2,750
538
0
1,008
6,826
2,201
0
1,006
5,820
0
46,031
W
Martichoras
Klinqe
Martichoras
7,065
3,271
0
2,853
5,288
2,730
0
868
4,420
0
40,648
W
King Arthur
M4rk721
King Arthur
6,700
779
0
750
7,968
6,270
0
469
7,499
0
50,343
W
Yu Huang
Pablitoalb
Yu Huang
2,372
200
0
500
3,116
970
0
1,070
2,046
54,263
0
L
3,970
1,480
0
2,659
9,452
5,064
0
0
9,452
466
33,710
L
1,193
291
0
594
4,758
3,093
0
792
3,652
7,672
0
L
2,801
653
0
639
4,528
1,262
0
2,185
2,343
42,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,405
Gold Earned
29,244
239
Minions Killed
367
0
Camps Cleared
0
937,006
Distance Traveled
997,681
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,967
597
57
6
0
203,388
1
W
Ao Kuang
4,917
492
26
3
0
194,982
0
L
Martichoras
4,398
440
43
4
0
185,194
0
W
Pele
5,964
596
63
6
0
232,113
2
W
Martichoras
5,820
582
75
8
0
175,880
2
W
King Arthur
6,238
624
95
10
0
203,987
0
W
Yu Huang
6,305
631
108
11
0
190,719
1
L
Surtr
5,307
531
48
5
0
183,130
0
L
Ymir
4,691
469
9
1
0
194,480
2
L
Nu Wa
6,042
604
82
8
0
170,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role