Player Matchup

Mercury
Mercury
Silver I
 
Mercury
Silver I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Emeletim
Sun Wukong
Gold V
Level 146
God Stats
2W - 1L
1,548 SR
Queue Stats
106W - 109L
1,376 MMR
Solo
Poseidon
Poseidon
Silver I
Viiking
Poseidon
Silver I
Level 152
God Stats
4W - 3L
1,500 SR
Queue Stats
192W - 202L
1,386 MMR
Solo
Bacchus
Bacchus
Bronze III
deiu250mihali
Bacchus
Bronze III
Level 42
God Stats
7W - 5L
1,695 SR
Queue Stats
66W - 97L
1,407 MMR
Solo
Xbalanque
Xbalanque
Bronze III
yMarcoles
Xbalanque
Bronze III
Level 107
God Stats
2W - 6L
1,290 SR
Queue Stats
12W - 27L
1,421 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,507 SR
1,418 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,600 SR
1,393 MMR
Cabrakan
Cabrakan
Gold V
DiaperDangler
Cabrakan
Gold V
Level 125
God Stats
0W - 1L
1,703 SR
Queue Stats
44W - 52L
1,403 MMR
Solo
Ravana
Ravana
Gold V
JohnnyTacos
Ravana
Gold V
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,415 MMR
Solo
Nemesis
Nemesis
Gold IV
bl3ckstar
Nemesis
Gold IV
Level 69
God Stats
65W - 33L
1,603 SR
Queue Stats
636W - 628L
1,361 MMR
Solo
Heimdallr
Heimdallr
Gold V
fusionwolf8
Heimdallr
Gold V
Level 158
God Stats
2W - 3L
1,658 SR
Queue Stats
83W - 98L
1,381 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
xXyViniciuSyXx
Morgan Le Fay
Gold V
Level 155
God Stats
0W - 4L
1,536 SR
Queue Stats
175W - 190L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
8 / 2 / 6
13,770
574
13,800
20,017
8,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Emeletim
Sun Wukong
20
7 / 3 / 10
14,622
609
16,303
30,681
35,889
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Viiking
Poseidon
20
7 / 3 / 7
14,224
593
17,511
13,032
5,559
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
16
1 / 4 / 14
12,027
501
7,495
16,567
22,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
yMarcoles
Xbalanque
12
0 / 7 / 3
9,982
416
6,936
12,971
5,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Ao KuangAgniHe BoMedusa

VS

Bans
SusanoFenrirTyrThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DiaperDangler
Cabrakan
13
0 / 6 / 6
9,833
410
7,281
23,400
34,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
17
1 / 7 / 4
11,039
460
16,271
20,493
16,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
bl3ckstar
Nemesis
20
7 / 3 / 5
13,394
558
10,851
20,931
9,497
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
fusionwolf8
Heimdallr
18
5 / 5 / 8
12,059
502
11,602
25,779
13,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
xXyViniciuSyXx
Morgan Le Fay
20
6 / 2 / 3
13,258
552
12,874
11,814
5,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
45
23
Kills
19
19
Deaths
23
40
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
2
6
5.5
L
Cabrakan
DiaperDangler
Cabrakan
0
6
6
0.5
W
Sun Wukong
Emeletim
Sun Wukong
7
3
10
4
L
Ravana
1
7
4
0.43
W
Poseidon
Viiking
Poseidon
7
3
7
3.5
L
Nemesis
bl3ckstar
Nemesis
7
3
5
3.17
W
Bacchus
1
4
14
2
L
Heimdallr
fusionwolf8
Heimdallr
5
5
8
1.8
L
Morgan Le Fay
xXyViniciuSyXx
Morgan Le Fay
6
2
3
3.75
W
Xbalanque
yMarcoles
Xbalanque
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,045
Damage
58,879
93,268
Taken
102,417
78,448
Mitigated
79,771
31,190
Healing
23,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
13,800
7,147
0
3,042
20,017
8,541
6,651
2,383
17,634
0
130,813
L
Cabrakan
DiaperDangler
Cabrakan
7,281
915
0
1,985
23,400
34,707
0
10,309
12,612
26,314
0
W
Sun Wukong
Emeletim
Sun Wukong
16,303
4,382
0
15,753
30,681
35,889
2,275
6,515
24,166
0
112,179
L
Ravana
16,271
6,313
0
6,686
20,493
16,838
0
5,834
13,859
3,297
82,224
W
Poseidon
Viiking
Poseidon
17,511
1,682
492
4,424
13,032
5,559
5,415
7,797
5,235
128,219
0
L
Nemesis
bl3ckstar
Nemesis
10,851
5,412
0
1,409
20,931
9,497
2,000
6,310
14,303
0
124,652
W
Bacchus
7,495
976
0
4,286
16,567
22,931
553
5,566
11,001
28,195
0
L
Heimdallr
fusionwolf8
Heimdallr
11,602
6,333
0
9,450
25,779
13,063
472
6,939
18,498
0
100,606
L
Morgan Le Fay
xXyViniciuSyXx
Morgan Le Fay
12,874
609
0
4,083
11,814
5,666
208
5,980
5,778
119,285
0
W
Xbalanque
yMarcoles
Xbalanque
6,936
3,471
0
3,193
12,971
5,528
0
1,830
11,141
0
49,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,625
Gold Earned
59,583
594
Minions Killed
583
0
Camps Cleared
0
2,228,725
Distance Traveled
2,170,997
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,770
574
160
7
0
558,357
3
L
Cabrakan
9,833
410
31
1
0
417,751
4
W
Sun Wukong
14,622
609
154
6
0
422,233
8
L
Ravana
11,039
460
109
5
0
374,654
0
W
Poseidon
14,224
593
178
7
0
456,631
3
L
Nemesis
13,394
558
140
6
0
510,611
7
W
Bacchus
12,027
501
28
1
0
502,091
6
L
Heimdallr
12,059
502
122
5
0
420,289
0
L
Morgan Le Fay
13,258
552
181
8
0
447,692
5
W
Xbalanque
9,982
416
74
3
0
289,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role