Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Monkey_D_Lucy_
Ah Puch
Level 159
God Stats
33W - 10L
1,575 SR
Queue Stats
683W - 707L
1,442 Elo+
Party 1
Vamana
Vamana
OfficerDoge
Vamana
Level 123
God Stats
8W - 9L
1,683 SR
Queue Stats
388W - 392L
1,468 Elo+
Party 3
Ishtar
Ishtar
Sunrise_Elleth
Ishtar
Level 119
God Stats
21W - 18L
1,939 SR
Queue Stats
662W - 675L
1,443 Elo+
Party 1
Thanatos
Thanatos
TheDuck027
Thanatos
Level 86
God Stats
18W - 23L
1,499 SR
Queue Stats
315W - 310L
1,465 Elo+
Party 3
Team Averages
Level 122
1,639 SR
1,464 Elo+

VS

Team Averages
Level 80
1,442 SR
1,420 Elo+
Hun Batz
Hun Batz
Maurizio_2712
Hun Batz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,394 Elo+
Party 2
Chiron
Chiron
PapaMysh
Chiron
Level 108
God Stats
5W - 3L
1,500 SR
Queue Stats
242W - 272L
1,338 Elo+
Solo
Freya
Freya
RASURADOANAVAJA
Freya
Level 68
God Stats
6W - 6L
1,209 SR
Queue Stats
313W - 288L
1,443 Elo+
Solo
Neith
Neith
ShadowPhoenix727
Neith
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 81L
1,423 Elo+
Solo
Zhong Kui
Zhong Kui
hnfgvc
Zhong Kui
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
6 / 6 / 13
11,459
819
8,081
16,570
7,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
13 / 2 / 17
13,888
992
26,823
15,487
8,228
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
18
5 / 6 / 16
11,715
837
7,651
31,145
32,566
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
2 / 5 / 17
10,737
767
13,591
12,806
5,662
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
TheDuck027
Thanatos
18
11 / 6 / 12
11,845
846
12,979
13,976
6,353
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Maurizio_2712
Hun Batz
17
1 / 7 / 15
9,522
680
13,317
13,591
5,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chiron
PapaMysh
Chiron
13
2 / 5 / 10
8,377
598
6,039
10,448
3,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 9 / 10
9,690
692
8,925
16,632
6,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
16 / 6 / 7
12,509
894
21,716
17,972
9,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
hnfgvc
Zhong Kui
15
2 / 10 / 9
9,255
661
8,710
16,861
9,253
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
75
37
Kills
24
25
Deaths
37
75
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
6
13
2.08
L
Hun Batz
Maurizio_2712
Hun Batz
1
7
15
1.21
W
13
2
17
10.75
W
Vamana
5
6
16
2.17
L
Chiron
PapaMysh
Chiron
2
5
10
1.4
L
3
9
10
0.89
L
16
6
7
3.25
W
2
5
17
2.1
W
Thanatos
TheDuck027
Thanatos
11
6
12
2.83
L
Zhong Kui
hnfgvc
Zhong Kui
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,125
Damage
58,707
89,984
Taken
75,504
60,452
Mitigated
34,995
35,212
Healing
11,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
8,081
439
1,614
1,609
16,570
7,643
831
2,294
14,116
0
14,327
L
Hun Batz
Maurizio_2712
Hun Batz
13,317
2,412
368
531
13,591
5,700
0
3,365
9,489
0
22,627
W
26,823
1,180
1,579
6,198
15,487
8,228
1,220
1,803
13,586
59,005
0
W
Vamana
7,651
2,837
1,113
10,153
31,145
32,566
982
5,436
25,497
1,486
18,806
L
Chiron
PapaMysh
Chiron
6,039
1,749
825
1,141
10,448
3,737
234
4,553
5,601
0
10,424
L
8,925
2,141
908
2,601
16,632
6,843
280
5,256
10,884
19,616
0
L
21,716
8,936
184
4,370
17,972
9,462
300
5,106
12,084
0
40,017
W
13,591
9,769
2,308
2,415
12,806
5,662
3,728
4,472
8,242
0
30,675
W
Thanatos
TheDuck027
Thanatos
12,979
1,524
498
7,725
13,976
6,353
649
3,018
10,908
0
18,957
L
Zhong Kui
hnfgvc
Zhong Kui
8,710
459
0
913
16,861
9,253
0
5,552
10,046
16,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,644
Gold Earned
49,353
158
Minions Killed
128
0
Camps Cleared
0
1,324,947
Distance Traveled
973,814
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,459
819
15
1
0
266,277
0
L
Hun Batz
9,522
680
25
2
0
240,123
0
W
Ah Puch
13,888
992
75
5
0
246,861
4
W
Vamana
11,715
837
24
2
0
263,531
0
L
Chiron
8,377
598
12
1
0
129,001
0
L
Freya
9,690
692
31
2
0
198,059
0
L
Neith
12,509
894
47
3
0
228,785
0
W
Ishtar
10,737
767
33
2
0
248,560
0
W
Thanatos
11,845
846
11
1
0
299,718
2
L
Zhong Kui
9,255
661
13
1
0
177,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role