Player Matchup

Olorun
Olorun
CaptAFK
Olorun
Level 83
God Stats
2W - 2L
1,787 SR
Queue Stats
18W - 21L
1,543 Elo+
Party 1
Shiva
Shiva
ProxandoGrando
Shiva
Level 37
God Stats
1W - 1L
1,277 SR
Queue Stats
26W - 20L
1,503 Elo+
Party 3
Anubis
Anubis
TARHANIS
Anubis
Level 66
God Stats
116W - 67L
1,753 SR
Queue Stats
206W - 163L
1,562 Elo+
Solo
Horus
Horus
Vollernte
Horus
Level 54
God Stats
3W - 1L
1,747 SR
Queue Stats
11W - 11L
1,502 Elo+
Party 1
Ravana
Ravana
juhra554
Ravana
Level 45
God Stats
2W - 2L
1,482 SR
Queue Stats
51W - 39L
1,503 Elo+
Party 3
Team Averages
Level 57
1,609 SR
1,523 Elo+

VS

Team Averages
Level 46
1,558 SR
1,499 Elo+
Kukulkan
Kukulkan
FIuffyKing
Kukulkan
Level 79
God Stats
2W - 2L
2,009 SR
Queue Stats
47W - 33L
1,595 Elo+
Party 4
Mercury
Mercury
Yyen
Mercury
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 35L
1,643 Elo+
Solo
King Arthur
King Arthur
faziberfredi
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,398 Elo+
Party 4
Atlas
Atlas
mqki
Atlas
Level 64
God Stats
2W - 2L
1,282 SR
Queue Stats
41W - 48L
1,444 Elo+
Party 2
Freya
Freya
vita74000
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CaptAFK
Olorun
13
2 / 3 / 3
8,073
505
11,767
11,888
4,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 1 / 1
9,453
591
7,965
11,766
7,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
TARHANIS
Anubis
18
6 / 1 / 2
11,302
706
8,521
9,380
5,422
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
Vollernte
Horus
13
2 / 2 / 4
8,432
527
7,064
12,679
10,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
juhra554
Ravana
16
5 / 1 / 5
9,977
624
13,244
9,118
4,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FIuffyKing
Kukulkan
15
0 / 4 / 1
9,022
564
8,332
10,450
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Yyen
Mercury
14
5 / 4 / 1
8,839
552
6,327
12,605
4,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
faziberfredi
King Arthur
11
0 / 3 / 0
6,486
405
2,180
13,528
10,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Atlas
mqki
Atlas
10
0 / 4 / 5
6,974
436
5,912
21,293
18,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
vita74000
Freya
9
3 / 4 / 1
6,928
433
12,189
12,979
4,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
18
Kills
8
8
Deaths
19
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Olorun
CaptAFK
Olorun
2
3
3
1.17
L
Kukulkan
FIuffyKing
Kukulkan
0
4
1
0.13
W
3
1
1
3.5
W
Anubis
TARHANIS
Anubis
6
1
2
7
W
Horus
Vollernte
Horus
2
2
4
2
L
Mercury
Yyen
Mercury
5
4
1
1.38
L
King Arthur
faziberfredi
King Arthur
0
3
0
0
W
Ravana
juhra554
Ravana
5
1
5
7.5
L
Atlas
mqki
Atlas
0
4
5
0.63
L
Freya
vita74000
Freya
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,561
Damage
34,940
54,831
Taken
70,855
33,770
Mitigated
41,231
22,940
Healing
10,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
CaptAFK
Olorun
11,767
6,797
254
6,083
11,888
4,893
468
5,454
6,191
61,791
0
L
Kukulkan
FIuffyKing
Kukulkan
8,332
1,118
0
1,530
10,450
3,097
0
3,125
7,325
84,002
0
W
7,965
817
0
3,496
11,766
7,696
1,692
2,968
8,634
0
67,844
W
Anubis
TARHANIS
Anubis
8,521
639
0
6,056
9,380
5,422
576
4,297
4,998
109,269
0
W
Horus
Vollernte
Horus
7,064
3,743
842
4,943
12,679
10,879
0
8,096
4,142
264
23,246
L
Mercury
Yyen
Mercury
6,327
3,234
0
1,025
12,605
4,224
0
3,184
9,421
0
66,117
L
King Arthur
faziberfredi
King Arthur
2,180
322
0
1,970
13,528
10,880
0
571
12,957
0
31,238
W
Ravana
juhra554
Ravana
13,244
5,906
0
1,266
9,118
4,880
834
4,545
4,433
0
79,056
L
Atlas
mqki
Atlas
5,912
1,672
0
3,872
21,293
18,426
0
8,715
12,578
24,487
0
L
Freya
vita74000
Freya
12,189
3,152
0
2,272
12,979
4,604
0
4,900
8,079
41,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,237
Gold Earned
38,249
534
Minions Killed
381
0
Camps Cleared
0
1,602,617
Distance Traveled
1,553,922
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,073
505
95
6
0
298,795
0
L
Kukulkan
9,022
564
151
9
0
330,029
0
W
Shiva
9,453
591
117
7
0
325,511
0
W
Anubis
11,302
706
190
12
0
305,275
0
W
Horus
8,432
527
26
2
0
323,255
8
L
Mercury
8,839
552
91
6
0
341,913
1
L
King Arthur
6,486
405
46
3
0
313,122
0
W
Ravana
9,977
624
106
7
0
349,781
2
L
Atlas
6,974
436
23
1
0
293,289
0
L
Freya
6,928
433
70
4
0
275,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role