Player Matchup

Jormungandr
Jormungandr
IsidoroSexDiablo
Jormungandr
Level 86
God Stats
18W - 16L
1,729 SR
Queue Stats
382W - 369L
1,665 Elo+
Party 2
Thor
Thor
Porromaster
Thor
Level 87
God Stats
20W - 20L
1,342 SR
Queue Stats
563W - 554L
1,590 Elo+
Party 2
Hel
Hel
StabbedByLife
Hel
Level 96
God Stats
5W - 2L
1,500 SR
Queue Stats
465W - 443L
1,628 Elo+
Party 2
Team Averages
Level 90
1,524 SR
1,628 Elo+

VS

Team Averages
Level 58
1,601 SR
1,441 Elo+
Izanami
Izanami
DroiteDesValeurs
Izanami
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
199W - 192L
1,542 Elo+
Party 1
Nike
Nike
Sennaka
Nike
Level 66
God Stats
8W - 5L
1,804 SR
Queue Stats
210W - 214L
1,474 Elo+
Party 1
Zeus
Zeus
金戈铁马身披麒麟甲
Zeus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IsidoroSexDiablo
Jormungandr
13
4 / 0 / 10
7,840
784
7,322
10,027
10,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
9 / 1 / 7
9,040
904
10,321
8,647
3,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 0 / 13
8,038
804
9,639
7,767
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,477
648
3,553
10,889
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nike
Sennaka
Nike
10
0 / 4 / 0
6,320
632
4,339
10,556
7,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 6 / 0
6,166
617
4,233
8,487
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
1
16
Kills
1
1
Deaths
16
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Jormungandr
IsidoroSexDiablo
Jormungandr
4
0
10
9
W
9
1
7
12.5
L
Nike
Sennaka
Nike
0
4
0
0
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,282
Damage
12,125
26,441
Taken
29,932
17,228
Mitigated
13,180
10,614
Healing
3,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,553
2,108
0
1,235
10,889
3,654
0
5,757
4,658
0
18,922
W
Jormungandr
IsidoroSexDiablo
Jormungandr
7,322
1,039
0
1,194
10,027
10,543
737
1,721
8,306
18,238
477
W
10,321
1,362
0
500
8,647
3,409
656
632
8,015
0
28,121
L
Nike
Sennaka
Nike
4,339
297
834
1,149
10,556
7,009
86
5,729
4,206
9
8,630
W
9,639
317
4,054
4,866
7,767
3,276
351
1,907
5,860
33,011
0
L
4,233
196
0
170
8,487
2,517
0
3,511
4,560
28,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,918
Gold Earned
18,963
122
Minions Killed
95
0
Camps Cleared
0
582,616
Distance Traveled
427,887
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,477
648
32
3
0
119,948
0
W
Jormungandr
7,840
784
34
3
0
184,452
0
W
Thor
9,040
904
40
4
0
187,976
0
L
Nike
6,320
632
12
1
0
176,243
0
W
Hel
8,038
804
48
5
0
210,188
0
L
Zeus
6,166
617
51
5
0
131,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role