Player Matchup

Camazotz
Camazotz
Gotherobdu
Camazotz
Level 85
God Stats
19W - 24L
1,285 SR
Queue Stats
765W - 747L
1,618 Elo+
Solo
Bacchus
Bacchus
Zuviaq
Bacchus
Level 129
God Stats
1W - 1L
1,715 SR
Queue Stats
103W - 91L
1,477 Elo+
Solo
Fenrir
Fenrir
abckiller51
Fenrir
Level 178
God Stats
2W - 2L
1,500 SR
Queue Stats
563W - 543L
1,527 Elo+
Solo
Vulcan
Vulcan
fatlesswhistle
Vulcan
Level 145
God Stats
4W - 1L
1,500 SR
Queue Stats
392W - 365L
1,570 Elo+
Solo
Ah Puch
Ah Puch
knottie
Ah Puch
Level 159
God Stats
10W - 7L
1,845 SR
Queue Stats
610W - 672L
1,483 Elo+
Solo
Team Averages
Level 139
1,569 SR
1,535 Elo+

VS

Team Averages
Level 98
1,523 SR
1,490 Elo+
Tyr
Tyr
 
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CromeZz
Nemesis
Level 138
God Stats
0W - 2L
1,284 SR
Queue Stats
118W - 118L
1,569 Elo+
Party 1
Poseidon
Poseidon
Dawidek2019
Poseidon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,334 Elo+
Solo
Geb
Geb
Zdochliak
Geb
Level 107
God Stats
5W - 3L
1,832 SR
Queue Stats
256W - 252L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Gotherobdu
Camazotz
16
6 / 0 / 12
9,131
913
10,956
15,374
8,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
Zuviaq
Bacchus
14
3 / 2 / 15
9,006
901
6,112
14,020
22,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
15
5 / 0 / 7
8,739
874
5,672
8,868
7,020
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

15
2 / 1 / 14
8,966
897
15,159
10,311
5,786
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
knottie
Ah Puch
15
2 / 1 / 13
8,300
830
17,269
9,111
5,014
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 5 / 1
6,656
666
8,467
15,132
14,788
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
 
Erlang Shen
12
1 / 4 / 0
6,508
651
6,711
12,329
12,502
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
CromeZz
Nemesis
13
0 / 2 / 1
6,303
630
6,152
9,559
9,000
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Dawidek2019
Poseidon
13
0 / 3 / 0
6,784
678
6,394
8,607
4,129
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 4 / 2
7,019
702
9,544
13,636
13,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
5
18
Kills
1
4
Deaths
18
61
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
5
1
0.1
L
Erlang Shen
 
Erlang Shen
1
4
0
0.25
L
Nemesis
CromeZz
Nemesis
0
2
1
0.25
L
Poseidon
Dawidek2019
Poseidon
0
3
0
0
W
Camazotz
Gotherobdu
Camazotz
6
0
12
12
L
0
4
2
0.25
W
Bacchus
Zuviaq
Bacchus
3
2
15
5.25
W
Fenrir
5
0
7
8.5
W
2
1
14
9
W
Ah Puch
knottie
Ah Puch
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,168
Damage
37,268
57,684
Taken
59,263
48,373
Mitigated
53,430
26,565
Healing
15,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,467
611
1,952
2,816
15,132
14,788
0
10,464
4,668
0
13,343
L
Erlang Shen
 
Erlang Shen
6,711
1,336
596
2,218
12,329
12,502
0
8,834
3,495
0
10,156
L
Nemesis
CromeZz
Nemesis
6,152
2,018
408
2,451
9,559
9,000
0
5,670
3,889
0
12,004
L
Poseidon
Dawidek2019
Poseidon
6,394
858
203
2,350
8,607
4,129
0
6,081
2,526
24,103
0
W
Camazotz
Gotherobdu
Camazotz
10,956
1,936
754
8,710
15,374
8,268
414
3,096
11,925
0
28,635
L
9,544
327
437
2,420
13,636
13,011
0
7,491
6,145
16,639
0
W
Bacchus
Zuviaq
Bacchus
6,112
553
1,691
3,795
14,020
22,285
232
3,453
10,216
8,191
0
W
Fenrir
5,672
1,462
732
1,226
8,868
7,020
972
3,986
4,751
0
9,168
W
15,159
6,071
3,134
2,006
10,311
5,786
1,850
3,420
6,850
25,849
0
W
Ah Puch
knottie
Ah Puch
17,269
756
1,275
3,242
9,111
5,014
818
1,983
7,045
31,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,142
Gold Earned
33,270
114
Minions Killed
111
0
Camps Cleared
0
969,530
Distance Traveled
870,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,656
666
8
1
0
174,831
0
L
Erlang Shen
6,508
651
15
2
0
155,265
0
L
Nemesis
6,303
630
19
2
0
179,361
0
L
Poseidon
6,784
678
55
6
0
174,662
0
W
Camazotz
9,131
913
38
4
0
216,217
0
L
Geb
7,019
702
14
1
0
186,257
0
W
Bacchus
9,006
901
1
0
0
181,427
0
W
Fenrir
8,739
874
13
1
0
172,248
0
W
Vulcan
8,966
897
31
3
0
209,717
0
W
Ah Puch
8,300
830
31
3
0
189,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role