Player Matchup

Sol
Sol
 
Sol
Level 253
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
CelesDawn
Cabrakan
Level 161
God Stats
21W - 13L
2,166 SR
Queue Stats
1,197W - 703L
1,607 Elo+
Solo
Surtr
Surtr
II-RedSkull-II
Surtr
Level 129
God Stats
2W - 0L
1,367 SR
Queue Stats
24W - 25L
1,419 Elo+
Solo
Hera
Hera
Loyalty Shaq
Hera
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,625 Elo+
Party 2
Discordia
Discordia
My Steal 99
Discordia
Level 102
God Stats
2W - 1L
1,738 SR
Queue Stats
104W - 108L
1,511 Elo+
Party 2
Team Averages
Level 155
1,654 SR
1,532 Elo+

VS

Team Averages
Level 98
1,441 SR
1,394 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dogwhisperer468
Ah Muzen Cab
Level 216
God Stats
16W - 10L
1,298 SR
Queue Stats
650W - 665L
1,469 Elo+
Solo
Hera
Hera
LiLGrumpy323
Hera
Level 84
God Stats
1W - 1L
1,219 SR
Queue Stats
154W - 149L
1,250 Elo+
Party 1
Artio
Artio
TheJuanRKO
Artio
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 90L
1,621 Elo+
Solo
Pele
Pele
Zaboomafool21
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,373 Elo+
Party 1
Gilgamesh
Gilgamesh
msgbbyballs
Gilgamesh
Level 23
God Stats
2W - 1L
1,689 SR
Queue Stats
21W - 36L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
10 / 2 / 6
11,754
840
23,464
14,450
7,518
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
CelesDawn
Cabrakan
16
1 / 1 / 15
10,427
745
6,373
19,332
28,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 6 / 10
8,724
623
13,422
18,889
14,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

18
4 / 0 / 11
10,729
766
12,851
5,246
3,114
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
My Steal 99
Discordia
19
4 / 0 / 12
10,718
766
15,590
9,176
5,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dogwhisperer468
Ah Muzen Cab
18
1 / 3 / 5
9,368
669
13,915
14,697
6,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 6 / 4
9,046
646
19,966
10,591
4,253
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
15
1 / 1 / 7
8,423
602
6,623
22,215
16,697
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 6 / 2
8,371
598
9,308
14,106
5,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
msgbbyballs
Gilgamesh
14
1 / 4 / 6
9,003
643
5,928
15,424
23,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
20
Kills
9
9
Deaths
20
54
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
2
6
6.5
W
Cabrakan
CelesDawn
Cabrakan
1
1
15
8.5
L
Ah Muzen Cab
Dogwhisperer468
Ah Muzen Cab
1
3
5
1.17
W
1
6
10
1
L
4
6
4
1
W
4
0
11
9.5
W
Discordia
My Steal 99
Discordia
4
0
12
10
L
Artio
1
1
7
4.5
L
2
6
2
0.5
L
Gilgamesh
msgbbyballs
Gilgamesh
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,700
Damage
55,740
67,093
Taken
77,033
58,421
Mitigated
56,451
27,201
Healing
31,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
23,464
4,982
248
5,464
14,450
7,518
2,472
6,749
7,701
45,712
0
W
Cabrakan
CelesDawn
Cabrakan
6,373
492
1,622
5,489
19,332
28,103
286
7,025
12,307
10,219
0
L
Ah Muzen Cab
Dogwhisperer468
Ah Muzen Cab
13,915
2,442
1,930
6,266
14,697
6,044
0
12,390
2,307
0
55,858
W
13,422
4,102
393
4,629
18,889
14,667
288
8,138
10,751
296
20,161
L
19,966
3,372
288
624
10,591
4,253
0
8,711
1,880
42,372
0
W
12,851
3,459
2,882
819
5,246
3,114
886
597
4,649
35,313
0
W
Discordia
My Steal 99
Discordia
15,590
869
2,448
3,207
9,176
5,019
771
4,080
5,096
35,888
0
L
Artio
6,623
1,156
3,647
12,574
22,215
16,697
0
15,513
6,702
9,347
0
L
9,308
983
921
1,600
14,106
5,872
0
10,613
3,493
0
20,474
L
Gilgamesh
msgbbyballs
Gilgamesh
5,928
997
2,167
1,961
15,424
23,585
0
11,292
4,132
0
9,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,352
Gold Earned
44,211
211
Minions Killed
175
0
Camps Cleared
0
1,310,221
Distance Traveled
1,257,032
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,754
840
55
4
0
254,729
1
W
Cabrakan
10,427
745
10
1
0
287,127
0
L
Ah Muzen Cab
9,368
669
81
6
0
243,036
0
W
Surtr
8,724
623
25
2
0
251,566
0
L
Hera
9,046
646
50
4
0
234,717
0
W
Hera
10,729
766
80
6
0
255,623
0
W
Discordia
10,718
766
41
3
0
261,176
0
L
Artio
8,423
602
6
0
0
265,838
0
L
Pele
8,371
598
33
2
0
246,167
0
L
Gilgamesh
9,003
643
5
0
0
267,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role