Player Matchup

Tsukuyomi
Tsukuyomi
CANINE722
Tsukuyomi
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,390 Elo+
Solo
Medusa
Medusa
Celsera1062
Medusa
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 100L
1,492 Elo+
Party 1
Nike
Nike
Paçoko
Nike
Level 28
God Stats
15W - 16L
1,411 SR
Queue Stats
53W - 56L
1,489 Elo+
Party 1
Merlin
Merlin
lucasbraga66
Merlin
Level 118
God Stats
2W - 5L
1,201 SR
Queue Stats
11W - 17L
1,398 Elo+
Solo
Cthulhu
Cthulhu
maceioda
Cthulhu
Level 116
God Stats
31W - 16L
1,927 SR
Queue Stats
670W - 652L
1,553 Elo+
Solo
Team Averages
Level 69
1,508 SR
1,464 Elo+

VS

Team Averages
Level 90
1,529 SR
1,495 Elo+
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AlfreSk
Bacchus
Level 68
God Stats
5W - 5L
1,702 SR
Queue Stats
88W - 86L
1,663 Elo+
Solo
Rama
Rama
Coco2000
Rama
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 36L
1,420 Elo+
Solo
Hercules
Hercules
GODBLACKSMITS
Hercules
Level 47
God Stats
12W - 14L
1,690 SR
Queue Stats
193W - 189L
1,487 Elo+
Solo
Ao Kuang
Ao Kuang
RedNosedReindeer
Ao Kuang
Level 48
God Stats
4W - 8L
1,255 SR
Queue Stats
201W - 256L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CANINE722
Tsukuyomi
5
1 / 1 / 0
3,626
604
923
3,773
1,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
6
0 / 0 / 1
3,716
619
396
2,575
762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nike
Paçoko
Nike
7
0 / 0 / 0
3,967
661
2,148
4,147
1,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Merlin
7
0 / 0 / 0
3,921
654
872
2,564
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
maceioda
Cthulhu
6
0 / 0 / 1
3,677
613
481
2,515
1,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 0 / 0
4,395
733
956
1,755
530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
AlfreSk
Bacchus
6
0 / 1 / 0
3,513
586
624
3,232
1,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
1
0 / 1 / 0
2,661
444
0
849
161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
GODBLACKSMITS
Hercules
7
0 / 0 / 0
4,169
695
1,692
3,755
1,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 0 / 0
4,527
755
698
2,975
830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
1
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
L
Bacchus
AlfreSk
Bacchus
0
1
0
0
W
Tsukuyomi
CANINE722
Tsukuyomi
1
1
0
1
W
Medusa
0
0
1
0.5
L
Rama
0
1
0
0
L
Hercules
GODBLACKSMITS
Hercules
0
0
0
0
W
Nike
Paçoko
Nike
0
0
0
0
L
1
0
0
1
W
Merlin
0
0
0
0
W
Cthulhu
maceioda
Cthulhu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,820
Damage
3,970
15,574
Taken
12,566
6,006
Mitigated
5,032
4,422
Healing
2,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
956
0
0
867
1,755
530
0
740
1,015
28,239
0
L
Bacchus
AlfreSk
Bacchus
624
0
0
0
3,232
1,941
0
613
2,619
10,748
0
W
Tsukuyomi
CANINE722
Tsukuyomi
923
111
0
688
3,773
1,095
0
959
2,814
0
14,637
W
Medusa
396
288
0
1,236
2,575
762
0
104
2,471
0
23,264
L
Rama
0
0
0
21
849
161
0
0
849
0
289
L
Hercules
GODBLACKSMITS
Hercules
1,692
821
0
1,661
3,755
1,570
0
0
3,755
0
23,066
W
Nike
Paçoko
Nike
2,148
322
0
750
4,147
1,842
0
0
4,147
0
21,972
L
698
220
0
405
2,975
830
0
0
2,975
26,625
0
W
Merlin
872
0
0
500
2,564
781
0
873
1,691
24,168
0
W
Cthulhu
maceioda
Cthulhu
481
108
0
1,248
2,515
1,526
0
342
2,173
10,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,907
Gold Earned
19,265
170
Minions Killed
169
0
Camps Cleared
0
637,031
Distance Traveled
529,892
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,395
733
64
11
0
123,244
0
L
Bacchus
3,513
586
13
2
0
139,397
0
W
Tsukuyomi
3,626
604
27
5
0
145,661
1
W
Medusa
3,716
619
42
7
0
98,654
2
L
Rama
2,661
444
0
0
0
15,988
0
L
Hercules
4,169
695
40
7
0
127,869
0
W
Nike
3,967
661
34
6
0
133,216
2
L
Ao Kuang
4,527
755
52
9
0
123,394
0
W
Merlin
3,921
654
47
8
0
116,869
0
W
Cthulhu
3,677
613
20
3
0
142,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role