Player Matchup

Maui
Maui
JimmyGee
Maui
Level 154
God Stats
1W - 3L
1,654 SR
Queue Stats
7W - 18L
1,446 Elo+
Solo
Thanatos
Thanatos
MjG7
Thanatos
Level 103
God Stats
27W - 22L
1,301 SR
Queue Stats
299W - 267L
1,575 Elo+
Party 2
Chronos
Chronos
RokenHur
Chronos
Level 128
God Stats
4W - 9L
1,391 SR
Queue Stats
361W - 329L
1,546 Elo+
Party 2
Martichoras
Martichoras
YoTrott
Martichoras
Level 149
God Stats
1W - 3L
1,676 SR
Queue Stats
84W - 62L
1,620 Elo+
Solo
Gilgamesh
Gilgamesh
Świtch
Gilgamesh
Level 215
God Stats
5W - 3L
1,733 SR
Queue Stats
73W - 41L
1,710 Elo+
Solo
Team Averages
Level 150
1,551 SR
1,579 Elo+

VS

Team Averages
Level 127
1,661 SR
1,602 Elo+
Charybdis
Charybdis
Alakvxam
Charybdis
Level 49
God Stats
5W - 0L
1,764 SR
Queue Stats
35W - 35L
1,460 Elo+
Party 1
Thor
Thor
Destiny丶
Thor
Level 147
God Stats
50W - 37L
1,767 SR
Queue Stats
775W - 761L
1,581 Elo+
Solo
Merlin
Merlin
Fledermois
Merlin
Level 160
God Stats
5W - 4L
1,774 SR
Queue Stats
210W - 163L
1,718 Elo+
Party 1
Amaterasu
Amaterasu
LuegenLanzeLord
Amaterasu
Level 120
God Stats
1W - 1L
1,250 SR
Queue Stats
69W - 58L
1,573 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MajorasMarch
Kumbhakarna
Level 158
God Stats
1W - 1L
1,751 SR
Queue Stats
216W - 197L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
7
0 / 2 / 3
6,000
353
2,457
7,633
5,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
MjG7
Thanatos
15
6 / 5 / 1
9,247
544
11,443
17,543
7,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
RokenHur
Chronos
16
1 / 3 / 2
9,558
562
6,002
13,711
5,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Martichoras
YoTrott
Martichoras
16
1 / 2 / 1
9,297
547
6,791
12,207
5,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Świtch
Gilgamesh
17
1 / 0 / 2
9,693
570
14,732
18,209
19,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alakvxam
Charybdis
15
0 / 1 / 1
8,814
518
6,152
9,504
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
7 / 5 / 1
9,663
568
11,573
16,964
7,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
Fledermois
Merlin
15
2 / 1 / 5
9,119
536
10,351
7,543
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
LuegenLanzeLord
Amaterasu
16
0 / 2 / 1
8,880
522
8,624
18,962
17,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
MajorasMarch
Kumbhakarna
15
3 / 0 / 7
9,658
568
4,893
11,669
11,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
9
Kills
12
12
Deaths
9
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Alakvxam
Charybdis
0
1
1
0.5
W
7
5
1
1.5
W
Merlin
Fledermois
Merlin
2
1
5
4.5
L
Maui
0
2
3
0.75
W
Amaterasu
LuegenLanzeLord
Amaterasu
0
2
1
0.25
W
Kumbhakarna
MajorasMarch
Kumbhakarna
3
0
7
6.5
L
Thanatos
MjG7
Thanatos
6
5
1
1.3
L
Chronos
RokenHur
Chronos
1
3
2
0.67
L
Martichoras
YoTrott
Martichoras
1
2
1
0.75
L
Gilgamesh
Świtch
Gilgamesh
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,425
Damage
41,593
69,303
Taken
64,642
44,296
Mitigated
43,096
27,111
Healing
26,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Alakvxam
Charybdis
6,152
4,815
0
5,215
9,504
4,251
0
742
8,762
0
79,979
W
11,573
3,632
0
6,128
16,964
7,000
105
3,387
13,577
0
82,782
W
Merlin
Fledermois
Merlin
10,351
1,287
0
1,150
7,543
2,595
0
2,680
4,863
96,662
0
L
Maui
2,457
895
0
1,610
7,633
5,609
0
2,294
5,298
10,432
0
W
Amaterasu
LuegenLanzeLord
Amaterasu
8,624
2,932
0
9,868
18,962
17,723
0
184
18,778
0
77,595
W
Kumbhakarna
MajorasMarch
Kumbhakarna
4,893
1,128
283
4,298
11,669
11,527
0
1,721
9,948
15,641
0
L
Thanatos
MjG7
Thanatos
11,443
3,019
0
11,852
17,543
7,026
0
3,821
13,618
0
78,355
L
Chronos
RokenHur
Chronos
6,002
965
0
2,444
13,711
5,724
0
6,440
7,222
90,300
0
L
Martichoras
YoTrott
Martichoras
6,791
2,938
0
6,524
12,207
5,948
54
2,148
9,971
0
92,476
L
Gilgamesh
Świtch
Gilgamesh
14,732
4,613
0
4,681
18,209
19,989
0
443
16,836
271
94,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,795
Gold Earned
46,134
592
Minions Killed
589
0
Camps Cleared
0
1,624,835
Distance Traveled
1,702,821
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,814
518
151
9
0
323,188
2
W
Thor
9,663
568
104
6
0
338,975
2
W
Merlin
9,119
536
173
10
0
343,365
0
L
Maui
6,000
353
11
1
0
252,706
3
W
Amaterasu
8,880
522
146
9
0
334,285
0
W
Kumbhakarna
9,658
568
15
1
0
363,008
2
L
Thanatos
9,247
544
104
6
0
367,779
5
L
Chronos
9,558
562
179
11
0
358,335
9
L
Martichoras
9,297
547
148
9
0
318,147
0
L
Gilgamesh
9,693
570
150
9
0
327,868
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role