Player Matchup

Ravana
Ravana
RARIGA
Ravana
Level 59
God Stats
20W - 22L
1,223 SR
Queue Stats
198W - 188L
1,438 Elo+
Party 2
Baron Samedi
Baron Samedi
daddychamp2
Baron Samedi
Level 109
God Stats
14W - 10L
1,480 SR
Queue Stats
607W - 640L
1,416 Elo+
Solo
Surtr
Surtr
el_sergio
Surtr
Level 26
God Stats
38W - 33L
1,467 SR
Queue Stats
205W - 182L
1,389 Elo+
Party 2
Team Averages
Level 65
1,390 SR
1,415 Elo+

VS

Team Averages
Level 39
1,492 SR
1,329 Elo+
King Arthur
King Arthur
GAM3R G0D 04
King Arthur
Level 16
God Stats
2W - 5L
1,695 SR
Queue Stats
10W - 24L
1,318 Elo+
Party 1
Charybdis
Charybdis
IronSora
Charybdis
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 40L
1,318 Elo+
Party 1
Surtr
Surtr
ThyGrimmRipper
Surtr
Level 38
God Stats
12W - 12L
1,280 SR
Queue Stats
18W - 29L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
RARIGA
Ravana
15
5 / 0 / 8
9,481
790
10,494
7,209
3,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
daddychamp2
Baron Samedi
13
1 / 2 / 11
8,497
708
11,625
8,532
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
el_sergio
Surtr
15
8 / 0 / 6
9,693
808
10,923
14,964
12,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GAM3R G0D 04
King Arthur
11
0 / 6 / 0
6,940
578
5,946
14,478
8,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
IronSora
Charybdis
10
0 / 4 / 0
6,903
575
5,971
12,989
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 4 / 0
7,703
642
7,188
16,526
9,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
14
Kills
2
2
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
GAM3R G0D 04
King Arthur
0
6
0
0
L
Charybdis
IronSora
Charybdis
0
4
0
0
W
Ravana
RARIGA
Ravana
5
0
8
9
L
2
4
0
0.5
W
Baron Samedi
daddychamp2
Baron Samedi
1
2
11
3.25
W
Surtr
el_sergio
Surtr
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,042
Damage
19,105
30,705
Taken
43,993
20,502
Mitigated
22,147
12,160
Healing
5,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
GAM3R G0D 04
King Arthur
5,946
1,225
0
0
14,478
8,573
0
3,343
11,135
0
21,055
L
Charybdis
IronSora
Charybdis
5,971
2,533
0
1,611
12,989
3,925
0
3,998
8,991
0
26,976
W
Ravana
RARIGA
Ravana
10,494
1,623
0
1,571
7,209
3,860
2,023
81
7,128
0
48,459
L
7,188
2,451
0
3,796
16,526
9,649
0
4,879
11,647
614
34,046
W
Baron Samedi
daddychamp2
Baron Samedi
11,625
272
2,935
3,677
8,532
4,013
220
141
8,391
38,153
0
W
Surtr
el_sergio
Surtr
10,923
4,604
0
3,977
14,964
12,629
1,057
193
14,771
1,160
22,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,671
Gold Earned
21,546
162
Minions Killed
111
0
Camps Cleared
0
667,317
Distance Traveled
559,512
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,940
578
27
2
0
209,229
0
L
Charybdis
6,903
575
41
3
0
174,580
0
W
Ravana
9,481
790
58
5
0
229,301
0
L
Surtr
7,703
642
43
4
0
175,703
0
W
Baron Samedi
8,497
708
65
5
0
214,264
0
W
Surtr
9,693
808
39
3
0
223,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role