Player Matchup

Yu Huang
Yu Huang
Aelianth
Yu Huang
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 54L
1,479 Elo+
Party 1
Shiva
Shiva
Azbarne
Shiva
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 53L
1,473 Elo+
Party 1
Medusa
Medusa
ZenkoTsugaru
Medusa
Level 53
God Stats
1W - 0L
1,734 SR
Queue Stats
50W - 58L
1,473 Elo+
Party 1
Team Averages
Level 80
1,578 SR
1,475 Elo+

VS

Team Averages
Level 78
1,524 SR
1,377 Elo+
Sol
Sol
CarolusAllMighty
Sol
Level 67
God Stats
12W - 16L
1,433 SR
Queue Stats
99W - 117L
1,412 Elo+
Solo
Thor
Thor
CosaniTo__19YT
Thor
Level 48
God Stats
2W - 2L
1,522 SR
Queue Stats
53W - 54L
1,376 Elo+
Solo
Amaterasu
Amaterasu
OBDCEME
Amaterasu
Level 119
God Stats
18W - 20L
1,618 SR
Queue Stats
63W - 83L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Aelianth
Yu Huang
15
10 / 0 / 4
8,968
897
13,255
5,321
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
Azbarne
Shiva
13
1 / 0 / 10
7,851
785
8,377
9,595
9,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
12
4 / 2 / 9
7,708
771
10,447
8,809
3,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
6,336
634
8,020
11,312
3,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 6 / 2
6,192
619
4,772
12,992
7,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
OBDCEME
Amaterasu
11
2 / 2 / 0
6,822
682
3,718
12,493
5,415
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
2
2
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Aelianth
Yu Huang
10
0
4
12
W
Shiva
Azbarne
Shiva
1
0
10
6
L
0
7
2
0.14
L
0
6
2
0.17
L
Amaterasu
OBDCEME
Amaterasu
2
2
0
1
W
Medusa
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,079
Damage
16,510
23,725
Taken
36,797
15,190
Mitigated
16,325
3,818
Healing
5,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Aelianth
Yu Huang
13,255
1,569
123
730
5,321
2,573
554
1,272
3,965
40,726
0
W
Shiva
Azbarne
Shiva
8,377
1,366
0
1,667
9,595
9,087
207
3,460
5,812
0
22,858
L
8,020
3,678
0
1,686
11,312
3,702
0
4,049
7,080
22,100
0
L
4,772
354
0
1,228
12,992
7,208
0
4,397
8,355
0
22,385
L
Amaterasu
OBDCEME
Amaterasu
3,718
1,249
84
2,406
12,493
5,415
0
4,863
7,262
0
15,354
W
Medusa
10,447
3,664
118
1,180
8,809
3,530
44
3,337
5,108
0
27,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,527
Gold Earned
19,350
130
Minions Killed
100
0
Camps Cleared
0
555,132
Distance Traveled
517,218
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,968
897
64
6
0
183,126
0
W
Shiva
7,851
785
36
4
0
185,925
0
L
Sol
6,336
634
38
4
0
134,927
0
L
Thor
6,192
619
38
4
0
172,570
0
L
Amaterasu
6,822
682
24
2
0
209,721
3
W
Medusa
7,708
771
30
3
0
186,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role