Player Matchup

Sol
Sol
Gold I
ElVisuu
Sol
Gold I
Level 155
God Stats
4W - 2L
1,660 SR
Queue Stats
91W - 76L
1,861 MMR
Party 1
Hercules
Hercules
Gold III
GuaUH
Hercules
Gold III
Level 158
God Stats
6W - 5L
1,512 SR
Queue Stats
101W - 86L
1,723 MMR
Party 1
Fenrir
Fenrir
Platinum IV
MrCrossBow
Fenrir
Platinum IV
Level 159
God Stats
19W - 18L
1,585 SR
Queue Stats
286W - 250L
1,814 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Gold I
SavageDora
Morgan Le Fay
Gold I
Level 153
God Stats
72W - 53L
1,644 SR
Queue Stats
380W - 335L
1,780 MMR
Party 3
Terra
Terra
Platinum V
ŽαŗάŧợŠ
Terra
Platinum V
Level 158
God Stats
23W - 17L
1,643 SR
Queue Stats
555W - 553L
1,760 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 157
1,609 SR
1,788 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 112
1,686 SR
1,790 MMR
Thanatos
Thanatos
Platinum IV
CHORI16
Thanatos
Platinum IV
Level 127
God Stats
10W - 6L
1,747 SR
Queue Stats
87W - 93L
1,828 MMR
Solo
Agni
Agni
Gold IV
JulioJu98
Agni
Gold IV
Level 76
God Stats
3W - 4L
1,533 SR
Queue Stats
118W - 110L
1,752 MMR
Party 2
Fafnir
Fafnir
Platinum IV
VegiNotFound
Fafnir
Platinum IV
Level 156
God Stats
3W - 2L
1,688 SR
Queue Stats
163W - 170L
1,804 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
pepperdust
Jing Wei
Platinum IV
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 67L
1,814 MMR
Solo
Mulan
Mulan
Gold IV
salgue2013
Mulan
Gold IV
Level 103
God Stats
8W - 4L
1,962 SR
Queue Stats
225W - 211L
1,752 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
1 / 1 / 1
8,044
619
8,084
8,255
3,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
GuaUH
Hercules
13
0 / 1 / 3
7,530
579
5,630
13,846
14,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
MrCrossBow
Fenrir
15
11 / 0 / 1
8,974
690
8,729
12,759
5,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
SavageDora
Morgan Le Fay
13
3 / 1 / 7
7,805
600
9,958
7,975
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
1 / 0 / 9
7,512
578
5,427
13,845
12,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
He BoChronosMaui

VS

Bans
SurtrThorFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CHORI16
Thanatos
11
0 / 4 / 1
6,415
493
3,389
13,515
5,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
12
2 / 3 / 0
6,833
526
9,285
7,847
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fafnir
10
1 / 3 / 1
6,443
496
3,423
12,804
12,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
pepperdust
Jing Wei
11
0 / 4 / 1
6,110
470
4,559
12,699
4,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
12
0 / 2 / 1
7,132
549
10,699
12,268
7,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
16
Kills
3
3
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CHORI16
Thanatos
0
4
1
0.13
W
Sol
1
1
1
1.5
W
Hercules
GuaUH
Hercules
0
1
3
1.5
L
Agni
2
3
0
0.67
W
Fenrir
MrCrossBow
Fenrir
11
0
1
11.5
W
Morgan Le Fay
SavageDora
Morgan Le Fay
3
1
7
6.5
L
Fafnir
1
3
1
0.5
L
Jing Wei
pepperdust
Jing Wei
0
4
1
0.13
L
Mulan
0
2
1
0.25
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,828
Damage
31,355
56,680
Taken
59,133
40,232
Mitigated
33,037
26,724
Healing
24,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CHORI16
Thanatos
3,389
1,124
0
8,510
13,515
5,179
0
3,317
10,026
0
56,265
W
Sol
8,084
4,706
0
5,105
8,255
3,639
3,400
866
7,349
69,929
0
W
Hercules
GuaUH
Hercules
5,630
3,460
0
7,480
13,846
14,858
0
205
12,573
0
49,791
L
Agni
9,285
991
0
940
7,847
2,812
0
4,009
3,660
53,860
0
W
Fenrir
MrCrossBow
Fenrir
8,729
2,911
0
4,721
12,759
5,670
0
2,639
9,861
0
61,541
W
Morgan Le Fay
SavageDora
Morgan Le Fay
9,958
859
0
1,107
7,975
3,312
574
4,300
3,510
60,793
0
L
Fafnir
3,423
839
1,564
2,337
12,804
12,495
0
6,741
5,853
17,339
0
L
Jing Wei
pepperdust
Jing Wei
4,559
3,983
0
3,472
12,699
4,852
0
8,218
4,435
0
44,451
L
Mulan
10,699
2,439
0
7,362
12,268
7,699
0
536
11,690
0
57,137
W
5,427
1,293
3,367
4,944
13,845
12,753
24
4,583
9,045
19,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,865
Gold Earned
32,933
393
Minions Killed
383
0
Camps Cleared
0
1,328,300
Distance Traveled
1,325,369
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,415
493
82
6
0
279,941
0
W
Sol
8,044
619
103
8
0
211,431
1
W
Hercules
7,530
579
76
6
0
226,536
0
L
Agni
6,833
526
110
8
0
256,279
1
W
Fenrir
8,974
690
90
7
0
313,210
1
W
Morgan Le Fay
7,805
600
110
8
0
280,877
4
L
Fafnir
6,443
496
22
2
0
252,747
2
L
Jing Wei
6,110
470
71
5
0
261,585
0
L
Mulan
7,132
549
98
8
0
274,817
3
W
Terra
7,512
578
14
1
0
296,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role