Player Matchup

Jormungandr
Jormungandr
CrzyCatman
Jormungandr
Level 78
God Stats
16W - 13L
1,322 SR
Queue Stats
512W - 516L
1,499 Elo+
Party 2
Artemis
Artemis
Luckein
Artemis
Level 66
God Stats
2W - 0L
1,349 SR
Queue Stats
67W - 67L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
WOLFERDRAGON64
Sun Wukong
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 147L
1,520 Elo+
Solo
Neith
Neith
XitroO
Neith
Level 120
God Stats
2W - 1L
1,577 SR
Queue Stats
53W - 42L
1,512 Elo+
Solo
Discordia
Discordia
missen
Discordia
Level 102
God Stats
26W - 7L
1,540 SR
Queue Stats
344W - 336L
1,481 Elo+
Party 2
Team Averages
Level 92
1,458 SR
1,495 Elo+

VS

Team Averages
Level 81
1,500 SR
1,382 Elo+
Ganesha
Ganesha
DocTreez
Ganesha
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 192L
1,504 Elo+
Solo
Nox
Nox
KABASEA
Nox
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
96W - 112L
1,429 Elo+
Party 1
Charybdis
Charybdis
Klump007
Charybdis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,349 Elo+
Party 3
Artemis
Artemis
TexselPRo
Artemis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 50L
1,408 Elo+
Party 1
Ne Zha
Ne Zha
TopeeDogee
Ne Zha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,219 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrzyCatman
Jormungandr
18
2 / 1 / 24
11,328
809
7,182
12,256
9,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Luckein
Artemis
17
6 / 3 / 14
10,883
777
11,586
10,624
5,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
WOLFERDRAGON64
Sun Wukong
17
2 / 2 / 19
10,609
758
9,998
20,583
23,512
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
XitroO
Neith
17
13 / 5 / 8
11,398
814
19,646
16,726
8,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
missen
Discordia
20
7 / 2 / 13
11,716
837
27,436
8,591
4,335
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DocTreez
Ganesha
16
1 / 6 / 9
9,548
682
7,036
20,694
22,794
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nox
16
5 / 4 / 2
9,506
679
10,234
12,236
6,845
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
Klump007
Charybdis
12
0 / 8 / 5
7,633
545
6,434
16,956
8,128
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
TexselPRo
Artemis
19
6 / 5 / 4
11,032
788
13,391
14,085
7,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
TopeeDogee
Ne Zha
15
1 / 7 / 5
8,793
628
5,887
15,367
8,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
38
30
Kills
13
13
Deaths
30
78
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CrzyCatman
Jormungandr
2
1
24
14
L
Ganesha
DocTreez
Ganesha
1
6
9
0.92
L
Nox
5
4
2
1.5
L
Charybdis
Klump007
Charybdis
0
8
5
0.31
W
Artemis
Luckein
Artemis
6
3
14
4.33
L
Artemis
TexselPRo
Artemis
6
5
4
1.6
L
Ne Zha
TopeeDogee
Ne Zha
1
7
5
0.5
W
Sun Wukong
WOLFERDRAGON64
Sun Wukong
2
2
19
5.75
W
Neith
XitroO
Neith
13
5
8
3.4
W
Discordia
missen
Discordia
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,848
Damage
42,982
68,780
Taken
79,338
51,340
Mitigated
54,147
31,817
Healing
15,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CrzyCatman
Jormungandr
7,182
132
3,963
4,160
12,256
9,618
281
1,847
10,409
22,715
0
L
Ganesha
DocTreez
Ganesha
7,036
503
3,389
2,254
20,694
22,794
0
10,488
10,206
12,998
0
L
Nox
10,234
504
1,493
1,437
12,236
6,845
0
5,930
6,306
25,146
0
L
Charybdis
Klump007
Charybdis
6,434
3,144
625
3,007
16,956
8,128
0
5,867
11,089
0
12,286
W
Artemis
Luckein
Artemis
11,586
4,310
1,153
2,255
10,624
5,104
3,657
4,226
6,398
0
18,774
L
Artemis
TexselPRo
Artemis
13,391
4,370
937
2,041
14,085
7,862
216
6,980
7,105
0
31,995
L
Ne Zha
TopeeDogee
Ne Zha
5,887
1,303
0
720
15,367
8,518
0
5,353
10,014
0
15,151
W
Sun Wukong
WOLFERDRAGON64
Sun Wukong
9,998
636
1,877
6,248
20,583
23,512
476
4,847
15,736
0
26,507
W
Neith
XitroO
Neith
19,646
7,114
1,076
4,814
16,726
8,771
1,953
3,600
13,126
0
33,093
W
Discordia
missen
Discordia
27,436
695
3,445
2,826
8,591
4,335
1,257
2,750
5,841
51,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,934
Gold Earned
46,512
148
Minions Killed
118
0
Camps Cleared
0
1,296,324
Distance Traveled
1,106,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,328
809
29
2
0
308,503
0
L
Ganesha
9,548
682
0
0
0
201,233
0
L
Nox
9,506
679
46
3
0
253,225
0
L
Charybdis
7,633
545
9
1
0
206,025
0
W
Artemis
10,883
777
17
1
0
243,587
0
L
Artemis
11,032
788
47
3
0
211,193
0
L
Ne Zha
8,793
628
16
1
0
235,269
0
W
Sun Wukong
10,609
758
18
1
0
283,533
0
W
Neith
11,398
814
27
2
0
184,542
0
W
Discordia
11,716
837
57
4
0
276,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role