Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
IgnacioRuiz465
Nu Wa
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,516 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JulioLover
Tsukuyomi
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 17L
1,466 Elo+
Party 1
Ra
Ra
TioProg
Ra
Level 157
God Stats
7W - 8L
1,289 SR
Queue Stats
675W - 680L
1,652 Elo+
Solo
Bacchus
Bacchus
temor-supremo4
Bacchus
Level 23
God Stats
0W - 4L
1,147 SR
Queue Stats
27W - 28L
1,491 Elo+
Party 1
Team Averages
Level 72
1,387 SR
1,525 Elo+

VS

Team Averages
Level 123
1,462 SR
1,506 Elo+
Tyr
Tyr
 
Tyr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AguCarbon1891
Sol
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,470 Elo+
Solo
Martichoras
Martichoras
CorrexBerg
Martichoras
Level 146
God Stats
3W - 2L
1,309 SR
Queue Stats
199W - 180L
1,524 Elo+
Solo
Mercury
Mercury
Nacapa1908
Mercury
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 44L
1,429 Elo+
Solo
King Arthur
King Arthur
nicolaas01
King Arthur
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 39L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
1 / 2 / 0
6,140
512
4,780
11,273
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 5
5,925
494
5,515
7,089
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
JulioLover
Tsukuyomi
11
3 / 4 / 4
6,620
552
8,671
10,128
3,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
3,765
314
0
0
0
9
2 / 3 / 2
5,910
493
4,580
10,669
9,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
4 / 1 / 5
6,431
536
5,564
9,761
5,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 5 / 6
6,618
552
6,124
11,876
3,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Martichoras
CorrexBerg
Martichoras
12
3 / 1 / 0
7,535
628
7,621
7,649
3,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Nacapa1908
Mercury
13
4 / 2 / 3
7,301
608
5,547
9,874
3,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
nicolaas01
King Arthur
12
1 / 0 / 2
6,996
583
1,231
8,100
4,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
7
Kills
13
13
Deaths
9
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
2
0
0.5
W
Tyr
 
Tyr
4
1
5
6.5
W
1
5
6
0.8
W
Martichoras
CorrexBerg
Martichoras
3
1
0
3
L
1
4
5
0.88
L
Tsukuyomi
JulioLover
Tsukuyomi
3
4
4
1.25
W
Mercury
Nacapa1908
Mercury
4
2
3
2.75
L
0
0
0
0
W
King Arthur
nicolaas01
King Arthur
1
0
2
2
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,546
Damage
26,087
39,159
Taken
47,260
19,465
Mitigated
21,251
9,053
Healing
11,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,780
3,233
0
4,730
11,273
4,275
0
0
11,273
0
50,249
W
Tyr
 
Tyr
5,564
927
0
2,388
9,761
5,810
28
2,172
7,589
0
27,072
W
6,124
2,449
0
4,107
11,876
3,382
0
3,845
8,031
45,474
0
W
Martichoras
CorrexBerg
Martichoras
7,621
2,834
0
2,648
7,649
3,807
541
1,157
6,492
0
59,005
L
5,515
643
0
250
7,089
2,256
0
2,007
5,082
35,219
0
L
Tsukuyomi
JulioLover
Tsukuyomi
8,671
1,531
0
714
10,128
3,927
0
1,752
8,376
0
38,156
W
Mercury
Nacapa1908
Mercury
5,547
2,553
0
830
9,874
3,475
319
1,935
7,939
0
50,379
L
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
nicolaas01
King Arthur
1,231
103
0
1,440
8,100
4,777
193
986
7,114
0
52,358
L
4,580
851
1,096
2,263
10,669
9,007
0
2,365
8,304
15,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,360
Gold Earned
34,881
218
Minions Killed
374
0
Camps Cleared
0
985,927
Distance Traveled
1,237,313
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,140
512
93
8
0
228,358
3
W
Tyr
6,431
536
32
3
0
277,123
0
W
Sol
6,618
552
73
6
0
204,287
0
W
Martichoras
7,535
628
99
8
0
218,563
4
L
Nu Wa
5,925
494
68
6
0
234,281
4
L
Tsukuyomi
6,620
552
46
4
0
257,425
0
W
Mercury
7,301
608
79
7
0
294,101
0
L
Ra
3,765
314
0
0
0
0
0
W
King Arthur
6,996
583
91
8
0
243,239
0
L
Bacchus
5,910
493
11
1
0
265,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role