Player Matchup

Cerberus
Cerberus
AtomicQuazar
Cerberus
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 104L
1,491 Elo+
Party 1
Cliodhna
Cliodhna
Kenevich
Cliodhna
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
658W - 643L
1,453 Elo+
Solo
Izanami
Izanami
Krosyn
Izanami
Level 87
God Stats
39W - 24L
1,876 SR
Queue Stats
329W - 314L
1,480 Elo+
Solo
Neith
Neith
RokoCgn94
Neith
Level 103
God Stats
9W - 2L
1,701 SR
Queue Stats
429W - 383L
1,456 Elo+
Solo
Ymir
Ymir
Shmelkor
Ymir
Level 116
God Stats
3W - 2L
1,744 SR
Queue Stats
130W - 111L
1,475 Elo+
Party 1
Team Averages
Level 108
1,664 SR
1,471 Elo+

VS

Team Averages
Level 122
1,483 SR
1,423 Elo+
Martichoras
Martichoras
 
Martichoras
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BoucleMusic
Horus
Level 117
God Stats
1W - 1L
1,172 SR
Queue Stats
43W - 51L
1,444 Elo+
Solo
Ishtar
Ishtar
Psyduck Derps
Ishtar
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,185 Elo+
Solo
Anubis
Anubis
nathiaraangelina
Anubis
Level 129
God Stats
186W - 216L
1,509 SR
Queue Stats
496W - 505L
1,512 Elo+
Solo
Bakasura
Bakasura
sellintea
Bakasura
Level 86
God Stats
6W - 2L
1,731 SR
Queue Stats
437W - 409L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AtomicQuazar
Cerberus
9
0 / 1 / 2
5,190
519
2,526
6,864
4,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Kenevich
Cliodhna
7
0 / 1 / 1
4,711
471
4,198
6,357
1,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Izanami
Krosyn
Izanami
11
1 / 1 / 0
6,165
617
5,580
6,882
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
RokoCgn94
Neith
10
0 / 1 / 0
5,097
510
5,717
6,291
2,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
9
2 / 1 / 0
5,754
575
4,861
8,873
5,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
11
1 / 0 / 0
6,378
638
5,100
7,177
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
1 / 1 / 2
5,216
522
3,236
7,315
3,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 1
5,227
523
4,260
5,675
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 0 / 1
6,309
631
4,257
7,307
2,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
sellintea
Bakasura
9
1 / 1 / 2
5,330
533
3,229
10,419
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
5
5
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
1
0
0
1
L
Cerberus
AtomicQuazar
Cerberus
0
1
2
1
W
1
1
2
2
L
Cliodhna
Kenevich
Cliodhna
0
1
1
0.5
L
Izanami
Krosyn
Izanami
1
1
0
1
W
0
1
1
0.5
L
Neith
RokoCgn94
Neith
0
1
0
0
L
Ymir
2
1
0
2
W
2
0
1
2.5
W
Bakasura
sellintea
Bakasura
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,882
Damage
20,082
35,267
Taken
37,893
16,530
Mitigated
14,417
10,618
Healing
21,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
5,100
1,289
0
4,569
7,177
2,685
0
0
7,177
0
56,932
L
Cerberus
AtomicQuazar
Cerberus
2,526
133
215
2,244
6,864
4,918
0
0
6,864
30,004
0
W
3,236
961
242
2,149
7,315
3,363
33
3,765
3,550
0
21,004
L
Cliodhna
Kenevich
Cliodhna
4,198
524
0
1,135
6,357
1,831
0
526
5,618
0
26,505
L
Izanami
Krosyn
Izanami
5,580
3,541
0
2,683
6,882
2,382
0
0
6,882
0
52,429
W
4,260
2,766
0
2,829
5,675
1,910
0
3,193
2,482
0
39,346
L
Neith
RokoCgn94
Neith
5,717
1,949
0
1,342
6,291
2,131
0
2,607
3,684
0
36,397
L
Ymir
4,861
1,333
0
2,999
8,873
5,268
0
1,124
7,399
26,740
0
W
4,257
607
0
5,871
7,307
2,772
144
125
7,182
49,595
0
W
Bakasura
sellintea
Bakasura
3,229
2,004
201
6,118
10,419
3,687
0
304
10,115
0
17,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,917
Gold Earned
28,460
302
Minions Killed
313
0
Camps Cleared
0
934,827
Distance Traveled
994,583
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
6,378
638
92
9
0
180,886
0
L
Cerberus
5,190
519
64
6
0
192,063
1
W
Horus
5,216
522
34
3
0
192,014
0
L
Cliodhna
4,711
471
48
5
0
182,201
2
L
Izanami
6,165
617
87
9
0
170,224
0
W
Ishtar
5,227
523
63
6
0
193,412
0
L
Neith
5,097
510
63
6
0
198,227
1
L
Ymir
5,754
575
40
4
0
192,112
1
W
Anubis
6,309
631
74
7
0
180,198
1
W
Bakasura
5,330
533
50
5
0
248,073
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role