Player Matchup

Odin
Odin
Infravermeio
Odin
Level 107
God Stats
3W - 9L
1,447 SR
Queue Stats
131W - 135L
1,442 Elo+
Solo
Chaac
Chaac
PanicAttackXD
Chaac
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,266 Elo+
Solo
Baron Samedi
Baron Samedi
Pig Hands
Baron Samedi
Level 140
God Stats
24W - 33L
1,460 SR
Queue Stats
419W - 409L
1,437 Elo+
Solo
Tsukuyomi
Tsukuyomi
SeraphAzael
Tsukuyomi
Level 143
God Stats
1W - 2L
1,820 SR
Queue Stats
172W - 163L
1,542 Elo+
Solo
Artemis
Artemis
XXLiLGAMERII
Artemis
Level 117
God Stats
1W - 2L
1,178 SR
Queue Stats
17W - 18L
1,091 Elo+
Solo
Team Averages
Level 127
1,481 SR
1,356 Elo+

VS

Team Averages
Level 114
1,643 SR
1,475 Elo+
Ao Kuang
Ao Kuang
DiveGang
Ao Kuang
Level 128
God Stats
50W - 38L
1,619 SR
Queue Stats
506W - 474L
1,497 Elo+
Solo
Ishtar
Ishtar
PerfectxDreams
Ishtar
Level 146
God Stats
16W - 23L
1,501 SR
Queue Stats
38W - 48L
1,537 Elo+
Solo
Martichoras
Martichoras
Syncityian
Martichoras
Level 69
God Stats
7W - 2L
1,589 SR
Queue Stats
53W - 55L
1,426 Elo+
Solo
Janus
Janus
ValorousLeftEye
Janus
Level 121
God Stats
1W - 0L
1,702 SR
Queue Stats
27W - 37L
1,431 Elo+
Solo
Horus
Horus
weezyvapes
Horus
Level 105
God Stats
8W - 5L
1,805 SR
Queue Stats
178W - 172L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
6,874
491
9,545
16,574
14,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

6
0 / 2 / 1
5,011
358
2,102
7,706
5,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
Pig Hands
Baron Samedi
13
3 / 2 / 1
7,198
514
6,239
8,580
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
SeraphAzael
Tsukuyomi
14
6 / 4 / 2
8,341
596
11,743
13,128
5,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
XXLiLGAMERII
Artemis
11
1 / 2 / 1
6,659
476
4,231
10,633
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DiveGang
Ao Kuang
15
8 / 2 / 0
9,220
659
15,267
23,228
13,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 2 / 0
7,121
509
8,149
11,868
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Martichoras
Syncityian
Martichoras
12
3 / 2 / 1
7,472
534
4,454
9,199
4,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 3 / 2
6,715
480
4,621
6,930
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
11
2 / 2 / 5
7,429
531
4,607
11,926
10,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
11
Kills
14
15
Deaths
11
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
DiveGang
Ao Kuang
8
2
0
4
L
1
5
1
0.3
L
0
2
1
0.25
W
1
2
0
0.5
L
Baron Samedi
Pig Hands
Baron Samedi
3
2
1
1.75
L
Tsukuyomi
SeraphAzael
Tsukuyomi
6
4
2
1.75
W
Martichoras
Syncityian
Martichoras
3
2
1
1.75
W
0
3
2
0.33
L
Artemis
XXLiLGAMERII
Artemis
1
2
1
0.75
W
Horus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,860
Damage
37,098
56,621
Taken
63,151
33,275
Mitigated
36,056
17,629
Healing
29,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
DiveGang
Ao Kuang
15,267
4,626
0
15,255
23,228
13,873
0
0
23,228
75,055
0
L
9,545
1,504
0
5,144
16,574
14,123
0
11,467
5,107
0
51,561
L
2,102
568
0
2,428
7,706
5,015
0
390
7,316
0
8,794
W
8,149
5,931
0
5,397
11,868
4,798
0
252
11,616
0
62,474
L
Baron Samedi
Pig Hands
Baron Samedi
6,239
445
417
2,367
8,580
4,479
0
2,375
6,205
52,330
0
L
Tsukuyomi
SeraphAzael
Tsukuyomi
11,743
3,493
76
2,318
13,128
5,768
0
4,697
8,431
0
76,255
W
Martichoras
Syncityian
Martichoras
4,454
1,599
0
2,323
9,199
4,724
0
1,075
8,124
0
36,545
W
4,621
0
0
750
6,930
2,584
0
4,124
2,806
48,750
0
L
Artemis
XXLiLGAMERII
Artemis
4,231
2,826
0
4,879
10,633
3,890
575
959
9,674
0
45,738
W
Horus
4,607
2,192
1,326
4,221
11,926
10,077
36
1,366
10,560
0
16,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,083
Gold Earned
37,957
355
Minions Killed
359
0
Camps Cleared
0
1,153,448
Distance Traveled
1,259,491
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,220
659
107
8
0
234,888
1
L
Odin
6,874
491
77
6
0
236,597
0
L
Chaac
5,011
358
10
1
0
121,105
0
W
Ishtar
7,121
509
95
7
0
226,284
2
L
Baron Samedi
7,198
514
92
7
0
244,368
2
L
Tsukuyomi
8,341
596
99
7
0
310,698
0
W
Martichoras
7,472
534
55
4
0
256,356
0
W
Janus
6,715
480
86
6
0
264,303
0
L
Artemis
6,659
476
77
6
0
240,680
0
W
Horus
7,429
531
16
1
0
277,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role