Player Matchup

Chaac
Chaac
 
Chaac
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AddeRsmt
Agni
Level 38
God Stats
1W - 4L
1,438 SR
Queue Stats
56W - 60L
1,465 Elo+
Party 1
Serqet
Serqet
AmarN
Serqet
Level 148
God Stats
29W - 22L
1,811 SR
Queue Stats
321W - 306L
1,524 Elo+
Solo
Sol
Sol
Lisztos
Sol
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 61L
1,461 Elo+
Solo
Hercules
Hercules
MateoArbalda
Hercules
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,120 Elo+
Party 1
Team Averages
Level 74
1,550 SR
1,414 Elo+

VS

Team Averages
Level 139
1,558 SR
1,612 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
ABYSSSTACKER
Martichoras
Level 142
God Stats
10W - 2L
1,858 SR
Queue Stats
28W - 17L
1,978 Elo+
Solo
He Bo
He Bo
AbrailRus
He Bo
Level 118
God Stats
2W - 2L
1,294 SR
Queue Stats
192W - 174L
1,655 Elo+
Solo
Ao Kuang
Ao Kuang
DerMofl
Ao Kuang
Level 109
God Stats
50W - 53L
1,488 SR
Queue Stats
224W - 225L
1,474 Elo+
Solo
Jormungandr
Jormungandr
XtASe34
Jormungandr
Level 190
God Stats
16W - 13L
1,650 SR
Queue Stats
158W - 183L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
5
0 / 3 / 1
4,917
378
2,315
5,800
2,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
13
2 / 2 / 0
7,554
581
3,103
6,865
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
AmarN
Serqet
12
5 / 4 / 3
7,464
574
7,187
10,855
4,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
10
0 / 5 / 1
6,074
467
7,037
11,102
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
MateoArbalda
Hercules
11
1 / 2 / 2
6,640
511
2,892
12,766
8,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 0 / 0
7,706
593
3,564
3,939
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Martichoras
ABYSSSTACKER
Martichoras
13
5 / 1 / 2
7,749
596
7,371
7,810
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
AbrailRus
He Bo
13
2 / 6 / 5
8,131
625
9,008
11,840
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
DerMofl
Ao Kuang
14
6 / 1 / 1
8,353
643
7,713
10,752
4,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
XtASe34
Jormungandr
10
1 / 1 / 3
6,163
474
4,240
5,639
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
8
Kills
16
16
Deaths
9
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
1
0.17
W
Nu Wa
 
Nu Wa
2
0
0
2
W
Martichoras
ABYSSSTACKER
Martichoras
5
1
2
6
W
He Bo
AbrailRus
He Bo
2
6
5
0.75
L
Agni
2
2
0
1
L
Serqet
AmarN
Serqet
5
4
3
1.63
W
Ao Kuang
DerMofl
Ao Kuang
6
1
1
6.5
L
Sol
0
5
1
0.1
L
Hercules
MateoArbalda
Hercules
1
2
2
1
W
Jormungandr
XtASe34
Jormungandr
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,534
Damage
31,896
47,388
Taken
39,980
22,380
Mitigated
15,963
11,902
Healing
14,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,315
99
0
1,425
5,800
2,876
0
4,145
1,655
0
12,782
W
Nu Wa
 
Nu Wa
3,564
892
0
1,175
3,939
1,222
416
1,284
2,655
53,682
0
W
Martichoras
ABYSSSTACKER
Martichoras
7,371
3,303
0
3,730
7,810
3,235
346
4,441
3,348
0
54,099
W
He Bo
AbrailRus
He Bo
9,008
1,087
0
3,357
11,840
3,207
41
330
10,836
53,530
0
L
Agni
3,103
345
0
572
6,865
2,361
0
3,585
3,280
60,844
0
L
Serqet
AmarN
Serqet
7,187
1,679
0
831
10,855
4,767
0
5,206
5,649
0
38,916
W
Ao Kuang
DerMofl
Ao Kuang
7,713
2,824
0
5,143
10,752
4,407
0
2,170
8,497
62,125
0
L
Sol
7,037
1,827
0
4,558
11,102
3,723
0
4,319
6,783
50,991
0
L
Hercules
MateoArbalda
Hercules
2,892
1,012
0
4,516
12,766
8,653
0
7,270
5,496
848
14,797
W
Jormungandr
XtASe34
Jormungandr
4,240
911
0
1,250
5,639
3,892
20
1,954
3,527
24,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,649
Gold Earned
38,102
341
Minions Killed
407
0
Camps Cleared
0
1,143,491
Distance Traveled
1,194,852
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,917
378
24
2
0
104,483
0
W
Nu Wa
7,706
593
97
7
0
245,913
8
W
Martichoras
7,749
596
90
7
0
234,666
2
W
He Bo
8,131
625
89
7
0
235,733
0
L
Agni
7,554
581
133
10
0
256,256
1
L
Serqet
7,464
574
53
4
0
299,271
0
W
Ao Kuang
8,353
643
87
7
0
305,106
0
L
Sol
6,074
467
93
7
0
221,739
0
L
Hercules
6,640
511
38
3
0
261,742
1
W
Jormungandr
6,163
474
44
3
0
173,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role