Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold III
HappyEpilepy
Ah Muzen Cab
Gold III
Level 86
God Stats
1W - 1L
1,346 SR
Queue Stats
127W - 125L
1,531 MMR
Solo
Horus
Horus
Gold IV
Loenne1991
Horus
Gold IV
Level 105
God Stats
19W - 17L
1,621 SR
Queue Stats
347W - 374L
1,519 MMR
Solo
Fenrir
Fenrir
Gold III
TeMicciocle
Fenrir
Gold III
Level 129
God Stats
48W - 29L
1,659 SR
Queue Stats
172W - 180L
1,571 MMR
Solo
Khepri
Khepri
Gold III
Teruto
Khepri
Gold III
Level 121
God Stats
92W - 80L
1,630 SR
Queue Stats
229W - 241L
1,603 MMR
Solo
Zeus
Zeus
Gold III
唯独你能懂
Zeus
Gold III
Level 128
God Stats
41W - 25L
1,503 SR
Queue Stats
186W - 184L
1,571 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,552 SR
1,559 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,440 SR
1,550 MMR
Hercules
Hercules
Gold III
 
Hercules
Gold III
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold V
AixPaDeorum
Atlas
Gold V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,512 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
Jubilo
Baba Yaga
Gold III
Level 181
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 52L
1,553 MMR
Solo
Hachiman
Hachiman
Gold II
MopedRodent
Hachiman
Gold II
Level 149
God Stats
4W - 6L
1,418 SR
Queue Stats
374W - 368L
1,600 MMR
Solo
Hun Batz
Hun Batz
Platinum V
google01
Hun Batz
Platinum V
Level 158
God Stats
1W - 2L
1,285 SR
Queue Stats
217W - 204L
1,584 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HappyEpilepy
Ah Muzen Cab
8
2 / 0 / 0
4,439
634
3,749
2,177
927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Horus
8
1 / 0 / 3
4,617
660
2,196
4,978
3,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
8
4 / 0 / 2
5,087
727
3,961
4,427
1,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
Teruto
Khepri
7
0 / 0 / 2
4,364
623
966
2,890
1,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 1
4,797
685
1,556
3,883
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SurtrIzanamiMercury

VS

Bans
AchillesFreyaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
0 / 3 / 0
3,937
562
2,581
5,923
4,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

5
0 / 1 / 0
3,835
548
807
3,406
2,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baba Yaga
Jubilo
Baba Yaga
8
0 / 1 / 1
4,323
618
2,163
3,389
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hachiman
MopedRodent
Hachiman
7
0 / 1 / 0
4,157
594
1,803
5,847
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
google01
Hun Batz
8
1 / 1 / 0
4,329
618
1,526
5,664
1,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
7
Kills
1
1
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
0
0
L
0
1
0
0
W
Ah Muzen Cab
HappyEpilepy
Ah Muzen Cab
2
0
0
2
L
Baba Yaga
Jubilo
Baba Yaga
0
1
1
0.5
W
Horus
1
0
3
2.5
L
Hachiman
MopedRodent
Hachiman
0
1
0
0
W
Fenrir
4
0
2
5
W
Khepri
Teruto
Khepri
0
0
2
1
L
Hun Batz
google01
Hun Batz
1
1
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,428
Damage
8,880
18,355
Taken
24,229
9,033
Mitigated
11,587
7,317
Healing
8,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,581
431
0
1,317
5,923
4,529
0
267
5,656
1,505
18,723
L
807
379
0
1,265
3,406
2,186
0
462
2,944
9,126
0
W
Ah Muzen Cab
HappyEpilepy
Ah Muzen Cab
3,749
1,484
0
1,460
2,177
927
0
64
2,113
0
27,040
L
Baba Yaga
Jubilo
Baba Yaga
2,163
138
0
1,365
3,389
1,285
0
1,540
1,849
33,612
0
W
Horus
2,196
809
21
1,700
4,978
3,647
0
300
4,678
1,048
15,451
L
Hachiman
MopedRodent
Hachiman
1,803
1,258
0
3,667
5,847
1,832
0
259
5,588
0
26,389
W
Fenrir
3,961
919
0
761
4,427
1,533
0
328
4,099
0
23,773
W
Khepri
Teruto
Khepri
966
112
313
1,664
2,890
1,698
0
900
1,990
10,846
0
L
Hun Batz
google01
Hun Batz
1,526
499
0
822
5,664
1,755
0
261
5,403
0
28,547
W
1,556
161
0
1,398
3,883
1,228
0
1,765
2,115
33,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,304
Gold Earned
20,581
194
Minions Killed
204
0
Camps Cleared
0
727,647
Distance Traveled
671,409
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,937
562
26
4
0
115,211
2
L
Atlas
3,835
548
19
3
0
97,725
0
W
Ah Muzen Cab
4,439
634
42
6
0
136,436
2
L
Baba Yaga
4,323
618
58
8
0
161,316
2
W
Horus
4,617
660
32
5
0
146,231
1
L
Hachiman
4,157
594
53
8
0
123,917
0
W
Fenrir
5,087
727
37
5
0
168,484
0
W
Khepri
4,364
623
11
2
0
131,346
3
L
Hun Batz
4,329
618
48
7
0
173,240
0
W
Zeus
4,797
685
72
10
0
145,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role