Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 271
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
N05FERATUjr
Nox
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,649 Elo+
Party 1
Chang'e
Chang'e
cammi316
Chang'e
Level 166
God Stats
10W - 7L
1,536 SR
Queue Stats
341W - 339L
1,555 Elo+
Party 1
Nu Wa
Nu Wa
tobiej1212
Nu Wa
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
290W - 294L
1,601 Elo+
Party 1
Team Averages
Level 154
1,507 SR
1,561 Elo+

VS

Team Averages
Level 86
1,460 SR
1,458 Elo+
Terra
Terra
BigBamBrewskie
Terra
Level 153
God Stats
4W - 2L
1,715 SR
Queue Stats
170W - 183L
1,444 Elo+
Solo
Hercules
Hercules
ConAirSmurf
Hercules
Level 24
God Stats
9W - 11L
1,241 SR
Queue Stats
536W - 561L
1,443 Elo+
Solo
Zeus
Zeus
LtTruppet
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,468 Elo+
Solo
Vamana
Vamana
Pipuverdaderio
Vamana
Level 86
God Stats
5W - 2L
1,500 SR
Queue Stats
243W - 284L
1,391 Elo+
Solo
Merlin
Merlin
SolarScroll
Merlin
Level 143
God Stats
13W - 14L
1,344 SR
Queue Stats
363W - 331L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
1 / 1 / 4
5,876
1,175
4,425
4,799
2,049
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
 
King Arthur
10
1 / 1 / 4
5,625
1,125
3,997
5,704
5,007
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 0 / 5
5,580
1,116
2,416
2,985
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
cammi316
Chang'e
9
2 / 1 / 1
5,771
1,154
4,196
5,111
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
11
3 / 1 / 3
6,160
1,232
9,309
3,322
1,264
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,148
1,030
1,675
6,249
6,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
ConAirSmurf
Hercules
12
2 / 0 / 1
6,177
1,235
5,289
10,394
6,298
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Zeus
10
0 / 3 / 3
5,292
1,058
5,908
5,323
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 2
5,350
1,070
2,923
4,572
4,139
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
5
0 / 0 / 0
4,292
858
0
388
132

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
7
Kills
3
4
Deaths
7
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
1
4
3
W
King Arthur
 
King Arthur
1
1
4
3
L
0
2
1
0.25
L
Hercules
ConAirSmurf
Hercules
2
0
1
2.5
L
Zeus
0
3
3
0.5
W
0
0
5
2.5
L
1
2
2
1
L
Merlin
0
0
0
0
W
Chang'e
cammi316
Chang'e
2
1
1
2.5
W
Nu Wa
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,343
Damage
15,795
21,921
Taken
26,926
11,976
Mitigated
18,680
11,956
Healing
11,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
4,425
2,512
1,246
1,930
4,799
2,049
593
1,414
3,385
0
13,440
W
King Arthur
 
King Arthur
3,997
83
1,203
1,771
5,704
5,007
264
2,210
3,494
0
4,450
L
1,675
149
709
1,583
6,249
6,472
0
3,363
2,806
5,759
0
L
Hercules
ConAirSmurf
Hercules
5,289
1,209
740
6,319
10,394
6,298
0
6,900
3,455
0
12,878
L
Zeus
5,908
697
239
1,165
5,323
1,639
0
2,955
2,289
15,389
0
W
2,416
708
0
186
2,985
1,438
133
974
2,011
4,194
0
L
2,923
1,612
369
315
4,572
4,139
0
2,315
2,098
0
4,631
L
Merlin
0
0
0
0
388
132
0
388
0
0
0
W
Chang'e
cammi316
Chang'e
4,196
155
2,554
1,941
5,111
2,218
0
2,018
3,093
7,588
0
W
Nu Wa
9,309
2,389
871
254
3,322
1,264
554
967
2,355
15,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,012
Gold Earned
26,259
60
Minions Killed
55
0
Camps Cleared
0
552,639
Distance Traveled
416,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,876
1,175
29
6
0
87,632
0
W
King Arthur
5,625
1,125
3
1
0
123,930
0
L
Terra
5,148
1,030
6
1
0
103,451
0
L
Hercules
6,177
1,235
13
3
0
111,447
0
L
Zeus
5,292
1,058
31
6
0
95,436
0
W
Nox
5,580
1,116
8
2
0
104,926
0
L
Vamana
5,350
1,070
5
1
0
106,089
0
L
Merlin
4,292
858
0
0
0
0
0
W
Chang'e
5,771
1,154
7
1
0
121,354
0
W
Nu Wa
6,160
1,232
13
3
0
114,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role