Player Matchup

Hel
Hel
DaAngryTimmy
Hel
Level 159
God Stats
5W - 5L
1,262 SR
Queue Stats
276W - 273L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
MasterOogwae
Nu Wa
Level 159
God Stats
4W - 4L
1,525 SR
Queue Stats
251W - 257L
1,446 Elo+
Party 1
Surtr
Surtr
Nxautxnate
Surtr
Level 88
God Stats
13W - 2L
1,923 SR
Queue Stats
243W - 255L
1,392 Elo+
Solo
Hou Yi
Hou Yi
SaltyBunnyTV
Hou Yi
Level 102
God Stats
7W - 4L
1,692 SR
Queue Stats
165W - 157L
1,284 Elo+
Party 1
Cliodhna
Cliodhna
Yung-Crust
Cliodhna
Level 158
God Stats
2W - 1L
1,623 SR
Queue Stats
83W - 67L
1,603 Elo+
Solo
Team Averages
Level 133
1,605 SR
1,438 Elo+

VS

Team Averages
Level 113
1,648 SR
1,438 Elo+
Jing Wei
Jing Wei
Dye Onyx
Jing Wei
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 28L
1,367 Elo+
Solo
Mulan
Mulan
PitbullDre90
Mulan
Level 148
God Stats
48W - 46L
1,592 SR
Queue Stats
543W - 537L
1,451 Elo+
Solo
Thoth
Thoth
Xmadman6069
Thoth
Level 179
God Stats
2W - 1L
1,779 SR
Queue Stats
164W - 155L
1,535 Elo+
Solo
Guan Yu
Guan Yu
iron_illusion_
Guan Yu
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
209W - 225L
1,301 Elo+
Solo
Martichoras
Martichoras
reaper952619
Martichoras
Level 155
God Stats
3W - 6L
1,871 SR
Queue Stats
163W - 192L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 8
8,474
530
6,171
12,061
10,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
3 / 1 / 8
8,899
556
10,808
5,979
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
14
0 / 1 / 0
8,297
519
5,218
16,039
11,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
13
2 / 1 / 9
8,072
505
11,499
9,025
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Yung-Crust
Cliodhna
18
15 / 1 / 4
11,242
703
15,747
15,002
6,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dye Onyx
Jing Wei
11
1 / 6 / 0
7,413
463
6,004
15,489
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 1
7,865
492
6,250
17,301
9,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 4 / 0
8,589
537
7,510
11,183
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 0
6,848
428
2,493
15,826
15,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
reaper952619
Martichoras
14
0 / 0 / 1
8,392
525
10,393
8,348
3,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
22
Kills
4
5
Deaths
22
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
Jing Wei
Dye Onyx
Jing Wei
1
6
0
0.17
W
3
1
8
7
W
Surtr
0
1
0
0
L
1
6
1
0.25
W
Hou Yi
2
1
9
6.5
L
2
4
0
0.5
W
Cliodhna
Yung-Crust
Cliodhna
15
1
4
17
L
0
6
0
0
L
Martichoras
reaper952619
Martichoras
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,443
Damage
32,650
58,106
Taken
68,147
34,498
Mitigated
35,814
20,741
Healing
19,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,171
1,712
1,723
4,554
12,061
10,709
0
2,490
9,471
44,040
0
L
Jing Wei
Dye Onyx
Jing Wei
6,004
4,015
0
4,141
15,489
3,856
971
3,186
12,303
0
52,978
W
10,808
2,066
274
782
5,979
2,230
520
4,324
1,655
64,836
0
W
Surtr
5,218
1,625
0
6,550
16,039
11,260
0
0
15,880
633
60,754
L
6,250
1,473
0
4,980
17,301
9,058
0
4,645
12,656
0
63,934
W
Hou Yi
11,499
5,687
0
3,462
9,025
3,662
669
636
8,305
0
48,045
L
7,510
250
0
1,651
11,183
3,460
859
4,559
6,624
79,023
0
W
Cliodhna
Yung-Crust
Cliodhna
15,747
3,942
0
3,396
15,002
6,637
0
522
14,224
0
108,226
L
2,493
637
780
5,188
15,826
15,609
135
3,352
12,474
0
17,935
L
Martichoras
reaper952619
Martichoras
10,393
3,351
0
3,131
8,348
3,831
0
1,425
6,923
0
72,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,984
Gold Earned
39,107
478
Minions Killed
460
0
Camps Cleared
0
1,568,698
Distance Traveled
1,531,509
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,474
530
55
3
0
327,345
0
L
Jing Wei
7,413
463
80
5
0
284,798
2
W
Nu Wa
8,899
556
106
7
0
286,486
6
W
Surtr
8,297
519
98
6
0
287,082
2
L
Mulan
7,865
492
86
5
0
308,841
0
W
Hou Yi
8,072
505
76
5
0
283,604
0
L
Thoth
8,589
537
135
8
0
333,896
0
W
Cliodhna
11,242
703
143
9
0
384,181
7
L
Guan Yu
6,848
428
24
2
0
324,411
0
L
Martichoras
8,392
525
135
8
0
279,563
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role