Player Matchup

Susano
Susano
 
Susano
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
BirbGent
Martichoras
Level 46
God Stats
5W - 5L
1,526 SR
Queue Stats
214W - 209L
1,472 Elo+
Solo
Eset
Eset
PillarsOfSand
Eset
Level 56
God Stats
17W - 18L
1,493 SR
Queue Stats
39W - 50L
1,581 Elo+
Solo
Hades
Hades
nephoros2b
Hades
Level 46
God Stats
0W - 1L
1,405 SR
Queue Stats
2W - 5L
1,393 Elo+
Solo
Team Averages
Level 87
1,485 SR
1,489 Elo+

VS

Team Averages
Level 115
1,563 SR
1,556 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
FrigusRex
Kuzenbo
Level 68
God Stats
25W - 17L
1,508 SR
Queue Stats
178W - 170L
1,519 Elo+
Solo
Chaac
Chaac
Oskuuuuu
Chaac
Level 154
God Stats
11W - 8L
1,807 SR
Queue Stats
320W - 340L
1,530 Elo+
Solo
Danzaburou
Danzaburou
oOBloodlineOo
Danzaburou
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 15L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
4 / 3 / 2
7,727
1,288
5,852
13,136
5,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
 
Bacchus
11
0 / 0 / 0
6,076
1,013
0
0
0
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Martichoras
BirbGent
Martichoras
12
1 / 2 / 4
7,544
1,257
10,965
9,483
5,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 5 / 4
7,681
1,280
6,566
9,273
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
12
1 / 4 / 4
7,419
1,237
5,833
10,946
5,746
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

277

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
4 / 2 / 7
8,694
1,449
8,033
4,286
1,750
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
 
Tiamat
13
3 / 1 / 5
7,962
1,327
9,207
5,865
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
FrigusRex
Kuzenbo
13
3 / 1 / 7
8,166
1,361
6,439
9,191
10,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
Oskuuuuu
Chaac
13
3 / 1 / 9
8,064
1,344
9,424
8,631
9,009
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
oOBloodlineOo
Danzaburou
13
1 / 3 / 10
7,535
1,256
7,886
5,324
1,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
8
Kills
14
14
Deaths
8
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
4
3
2
1.67
L
Bacchus
 
Bacchus
0
0
0
0
W
Morgan Le Fay
 
Morgan Le Fay
4
2
7
3.75
W
Tiamat
 
Tiamat
3
1
5
5.5
L
Martichoras
BirbGent
Martichoras
1
2
4
1.5
W
Kuzenbo
FrigusRex
Kuzenbo
3
1
7
6.5
W
Chaac
Oskuuuuu
Chaac
3
1
9
7.5
L
2
5
4
0.8
L
Hades
1
4
4
0.75
W
Danzaburou
oOBloodlineOo
Danzaburou
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,216
Damage
40,989
42,838
Taken
33,297
20,536
Mitigated
26,890
4,721
Healing
5,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,852
917
0
0
13,136
5,572
0
7,765
4,918
0
10,675
L
Bacchus
 
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
 
Morgan Le Fay
8,033
1,347
0
520
4,286
1,750
0
1,363
2,828
24,329
0
W
Tiamat
 
Tiamat
9,207
626
0
933
5,865
4,153
0
2,238
3,484
16,610
0
L
Martichoras
BirbGent
Martichoras
10,965
5,254
0
1,637
9,483
5,326
0
4,346
4,958
0
22,172
W
Kuzenbo
FrigusRex
Kuzenbo
6,439
2,052
0
568
9,191
10,015
0
3,525
5,364
12,572
0
W
Chaac
Oskuuuuu
Chaac
9,424
1,811
0
1,853
8,631
9,009
0
2,538
5,793
0
20,021
L
6,566
831
499
655
9,273
3,892
0
4,822
4,213
24,361
0
L
Hades
5,833
697
112
1,818
10,946
5,746
0
6,084
4,659
18,617
0
W
Danzaburou
oOBloodlineOo
Danzaburou
7,886
3,148
0
1,137
5,324
1,963
0
2,735
2,548
0
16,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,447
Gold Earned
40,421
130
Minions Killed
112
4
Camps Cleared
6
532,329
Distance Traveled
675,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,727
1,288
8
1
1
149,925
0
L
Bacchus
6,076
1,013
0
0
0
1,345
0
W
Morgan Le Fay
8,694
1,449
36
6
1
130,708
0
W
Tiamat
7,962
1,327
24
4
3
136,107
0
L
Martichoras
7,544
1,257
37
6
2
135,661
0
W
Kuzenbo
8,166
1,361
10
2
0
142,447
0
W
Chaac
8,064
1,344
19
3
1
156,752
0
L
Eset
7,681
1,280
41
7
1
122,515
0
L
Hades
7,419
1,237
44
7
0
122,883
0
W
Danzaburou
7,535
1,256
23
4
1
109,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role