Player Matchup

Cthulhu
Cthulhu
Loseloose
Cthulhu
Level 15
God Stats
0W - 2L
1,336 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Apollo
Apollo
SirCashew
Apollo
Level 28
God Stats
0W - 1L
1,736 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Pele
Pele
ninjamaster706
Pele
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 30
1,524 SR
1,500 Elo+

VS

Team Averages
Level 93
1,613 SR
1,542 Elo+
Mulan
Mulan
EBGamer
Mulan
Level 63
God Stats
4W - 1L
1,476 SR
Queue Stats
85W - 59L
1,607 Elo+
Party 2
Martichoras
Martichoras
Nownu
Martichoras
Level 100
God Stats
7W - 4L
1,601 SR
Queue Stats
163W - 123L
1,583 Elo+
Party 2
Ah Puch
Ah Puch
VolatileApex
Ah Puch
Level 115
God Stats
13W - 11L
1,762 SR
Queue Stats
47W - 35L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Loseloose
Cthulhu
12
2 / 6 / 1
7,243
658
6,279
14,511
9,104
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
SirCashew
Apollo
12
1 / 5 / 2
7,188
653
4,559
11,488
4,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 10 / 2
6,830
621
8,371
16,149
6,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
EBGamer
Mulan
13
3 / 2 / 18
9,284
844
9,665
10,695
13,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Martichoras
Nownu
Martichoras
15
10 / 1 / 10
10,325
939
12,422
7,906
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
VolatileApex
Ah Puch
15
8 / 1 / 12
10,041
913
15,823
9,902
4,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
3
Kills
21
21
Deaths
4
5
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Mulan
EBGamer
Mulan
3
2
18
6
L
Cthulhu
Loseloose
Cthulhu
2
6
1
0.42
W
Martichoras
Nownu
Martichoras
10
1
10
15
L
Apollo
SirCashew
Apollo
1
5
2
0.4
W
Ah Puch
VolatileApex
Ah Puch
8
1
12
14
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,209
Damage
37,910
42,148
Taken
28,503
20,233
Mitigated
22,227
3,848
Healing
9,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
EBGamer
Mulan
9,665
2,039
0
1,831
10,695
13,456
192
1,879
8,816
263
23,532
L
Cthulhu
Loseloose
Cthulhu
6,279
1,073
116
1,080
14,511
9,104
0
6,848
7,501
11,983
0
W
Martichoras
Nownu
Martichoras
12,422
4,694
0
3,507
7,906
3,980
1,511
2,176
5,730
0
41,700
L
Apollo
SirCashew
Apollo
4,559
2,051
0
1,665
11,488
4,793
0
4,448
6,758
0
25,340
W
Ah Puch
VolatileApex
Ah Puch
15,823
919
75
4,071
9,902
4,791
698
2,267
7,635
48,864
0
L
8,371
2,588
0
987
16,149
6,336
0
4,790
11,093
0
25,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,261
Gold Earned
29,650
104
Minions Killed
171
0
Camps Cleared
0
504,838
Distance Traveled
602,462
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,284
844
32
3
0
186,206
0
L
Cthulhu
7,243
658
11
1
0
174,357
0
W
Martichoras
10,325
939
67
6
0
201,961
0
L
Apollo
7,188
653
49
4
0
173,330
0
W
Ah Puch
10,041
913
72
7
0
214,295
5
L
Pele
6,830
621
44
4
0
157,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role