Player Matchup

Martichoras
Martichoras
Cryotypez
Martichoras
Level 155
God Stats
7W - 8L
1,781 SR
Queue Stats
209W - 183L
1,555 Elo+
Solo
Khepri
Khepri
Moss25
Khepri
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 38L
1,500 Elo+
Party 2
Surtr
Surtr
Pr1m0rd1al
Surtr
Level 43
God Stats
6W - 2L
1,862 SR
Queue Stats
30W - 42L
1,455 Elo+
Solo
Ne Zha
Ne Zha
RoyalObsidian
Ne Zha
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 41L
1,576 Elo+
Party 2
Chronos
Chronos
SpyLevi
Chronos
Level 122
God Stats
6W - 4L
1,400 SR
Queue Stats
345W - 289L
1,576 Elo+
Solo
Team Averages
Level 105
1,609 SR
1,533 Elo+

VS

Team Averages
Level 57
1,495 SR
1,448 Elo+
Chaac
Chaac
AbyssalExtract
Chaac
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
146W - 163L
1,309 Elo+
Party 1
Skadi
Skadi
CyberBoogey
Skadi
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 40L
1,538 Elo+
Party 3
Sobek
Sobek
IDelta9I
Sobek
Level 143
God Stats
1W - 2L
1,749 SR
Queue Stats
45W - 57L
1,554 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
KENroizu
Morgan Le Fay
Level 16
God Stats
0W - 6L
1,226 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 3
Surtr
Surtr
Mrs TrielDeray
Surtr
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 57L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Cryotypez
Martichoras
16
7 / 2 / 5
9,977
554
16,568
15,288
8,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
Moss25
Khepri
14
0 / 2 / 13
9,047
503
4,215
12,318
13,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Surtr
16
3 / 1 / 8
10,193
566
18,341
15,830
15,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 2 / 9
9,158
509
6,026
10,359
4,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
SpyLevi
Chronos
17
13 / 0 / 6
11,344
630
21,779
13,336
6,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
7,777
432
9,352
16,548
20,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
4 / 6 / 2
8,599
478
11,468
15,991
6,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
IDelta9I
Sobek
11
1 / 6 / 5
6,792
377
5,939
26,419
18,534
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
KENroizu
Morgan Le Fay
13
1 / 6 / 1
7,643
425
4,515
12,102
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 4
7,657
425
4,829
19,966
13,354
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
24
Kills
7
7
Deaths
24
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Martichoras
Cryotypez
Martichoras
7
2
5
4.75
L
4
6
2
0.83
L
Sobek
IDelta9I
Sobek
1
6
5
0.58
L
Morgan Le Fay
KENroizu
Morgan Le Fay
1
6
1
0.25
W
Khepri
Moss25
Khepri
0
2
13
3.25
L
1
5
4
0.6
W
Surtr
3
1
8
7
W
1
2
9
2.75
W
Chronos
SpyLevi
Chronos
13
0
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,929
Damage
36,103
67,131
Taken
91,026
48,748
Mitigated
63,735
27,715
Healing
27,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,352
1,140
0
5,811
16,548
20,524
225
2,936
13,612
0
55,489
W
Martichoras
Cryotypez
Martichoras
16,568
8,656
0
7,635
15,288
8,366
1,570
2,172
12,752
0
90,560
L
11,468
5,943
0
4,873
15,991
6,045
0
3,508
12,483
0
63,840
L
Sobek
IDelta9I
Sobek
5,939
735
0
8,111
26,419
18,534
0
10,143
16,276
23,947
0
L
Morgan Le Fay
KENroizu
Morgan Le Fay
4,515
497
0
2,126
12,102
5,278
0
6,123
5,979
42,133
0
W
Khepri
Moss25
Khepri
4,215
433
184
3,986
12,318
13,888
527
3,040
9,118
24,510
0
L
4,829
2,614
0
6,435
19,966
13,354
0
5,026
14,940
507
53,515
W
Surtr
18,341
8,729
0
10,307
15,830
15,847
104
898
13,606
3,403
85,562
W
6,026
1,374
0
1,359
10,359
4,270
164
565
9,618
0
67,416
W
Chronos
SpyLevi
Chronos
21,779
6,149
0
4,244
13,336
6,377
5,075
3,535
9,501
94,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,719
Gold Earned
38,468
518
Minions Killed
356
0
Camps Cleared
0
1,791,901
Distance Traveled
1,601,191
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,777
432
102
6
0
321,477
0
W
Martichoras
9,977
554
103
6
0
325,044
0
L
Skadi
8,599
478
93
5
0
308,083
0
L
Sobek
6,792
377
16
1
0
344,423
4
L
Morgan Le Fay
7,643
425
72
4
0
318,015
0
W
Khepri
9,047
503
52
3
0
345,195
5
L
Surtr
7,657
425
73
4
0
309,193
0
W
Surtr
10,193
566
123
7
0
341,808
0
W
Ne Zha
9,158
509
96
5
0
411,209
0
W
Chronos
11,344
630
144
8
0
368,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role