Player Matchup

Mercury
Mercury
RalDark
Mercury
Level 148
God Stats
3W - 0L
1,295 SR
Queue Stats
143W - 105L
1,699 Elo+
Party 2
Ao Kuang
Ao Kuang
SolenachoPC
Ao Kuang
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 38L
1,629 Elo+
Party 2
Arachne
Arachne
javled
Arachne
Level 103
God Stats
1W - 1L
1,592 SR
Queue Stats
89W - 65L
1,624 Elo+
Party 2
Team Averages
Level 123
1,463 SR
1,650 Elo+

VS

Team Averages
Level 93
1,574 SR
1,570 Elo+
Neith
Neith
Alred87
Neith
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,616 Elo+
Party 1
Thoth
Thoth
TedGlizzy
Thoth
Level 100
God Stats
1W - 2L
1,461 SR
Queue Stats
7W - 7L
1,546 Elo+
Party 1
Cerberus
Cerberus
killakidkennny
Cerberus
Level 74
God Stats
1W - 1L
1,761 SR
Queue Stats
19W - 21L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
RalDark
Mercury
15
0 / 0 / 7
8,955
746
8,217
7,126
2,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
SolenachoPC
Ao Kuang
15
4 / 0 / 3
8,892
741
6,837
7,704
6,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
javled
Arachne
14
3 / 3 / 2
8,920
743
6,780
12,378
6,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alred87
Neith
12
2 / 1 / 1
8,052
671
4,788
5,735
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
TedGlizzy
Thoth
13
1 / 2 / 1
8,046
671
7,073
5,268
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
12
0 / 4 / 3
8,161
680
6,597
15,767
13,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
3
3
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
Alred87
Neith
2
1
1
2.5
W
Mercury
RalDark
Mercury
0
0
7
3.5
W
Ao Kuang
SolenachoPC
Ao Kuang
4
0
3
5.5
L
Thoth
TedGlizzy
Thoth
1
2
1
0.75
W
Arachne
javled
Arachne
3
3
2
1.33
L
Cerberus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,834
Damage
18,458
27,208
Taken
26,770
15,066
Mitigated
17,290
9,419
Healing
8,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Alred87
Neith
4,788
2,068
0
2,179
5,735
2,259
71
1,120
4,439
0
29,884
W
Mercury
RalDark
Mercury
8,217
2,792
0
1,212
7,126
2,656
915
3,515
3,611
0
49,181
W
Ao Kuang
SolenachoPC
Ao Kuang
6,837
1,157
0
3,566
7,704
6,106
2,032
3,885
3,819
23,114
0
L
Thoth
TedGlizzy
Thoth
7,073
356
0
929
5,268
2,028
75
967
4,222
30,772
0
W
Arachne
javled
Arachne
6,780
3,614
0
4,641
12,378
6,304
283
6,409
5,969
0
41,938
L
Cerberus
6,597
123
383
4,898
15,767
13,003
0
4,142
11,180
20,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,767
Gold Earned
24,259
153
Minions Killed
173
0
Camps Cleared
0
815,970
Distance Traveled
638,885
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,052
671
49
4
0
194,499
1
W
Mercury
8,955
746
76
6
0
297,936
0
W
Ao Kuang
8,892
741
29
2
0
270,752
0
L
Thoth
8,046
671
81
7
0
224,724
2
W
Arachne
8,920
743
48
4
0
247,282
2
L
Cerberus
8,161
680
43
4
0
219,662
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role