Player Matchup

Sol
Sol
BrookeTheSiren
Sol
Level 124
God Stats
2W - 1L
1,479 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
OMNIxTERROR
Kuzenbo
Level 107
God Stats
4W - 1L
1,713 SR
Queue Stats
40W - 35L
1,476 Elo+
Party 1
Rama
Rama
Whooped
Rama
Level 156
God Stats
3W - 2L
1,418 SR
Queue Stats
82W - 70L
1,469 Elo+
Party 1
Team Averages
Level 129
1,537 SR
1,482 Elo+

VS

Team Averages
Level 126
1,580 SR
1,610 Elo+
Tsukuyomi
Tsukuyomi
VicenaryElite
Tsukuyomi
Level 129
God Stats
28W - 17L
1,741 SR
Queue Stats
124W - 141L
1,654 Elo+
Solo
Martichoras
Martichoras
l Vendetta l750
Martichoras
Level 121
God Stats
3W - 4L
1,500 SR
Queue Stats
30W - 29L
1,524 Elo+
Party 2
Chang'e
Chang'e
xarmonxxxa
Chang'e
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 7
7,448
745
9,204
4,792
1,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
OMNIxTERROR
Kuzenbo
12
2 / 0 / 5
7,674
767
5,758
9,238
10,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
Whooped
Rama
14
5 / 0 / 3
7,998
800
6,812
5,256
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
VicenaryElite
Tsukuyomi
10
1 / 6 / 0
6,495
650
6,309
10,378
4,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Martichoras
l Vendetta l750
Martichoras
12
0 / 1 / 0
6,419
642
3,377
5,439
2,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
xarmonxxxa
Chang'e
12
0 / 2 / 1
6,759
676
4,567
8,600
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
9
Kills
1
1
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
Kuzenbo
OMNIxTERROR
Kuzenbo
2
0
5
4.5
L
Tsukuyomi
VicenaryElite
Tsukuyomi
1
6
0
0.17
W
Rama
Whooped
Rama
5
0
3
6.5
L
Martichoras
l Vendetta l750
Martichoras
0
1
0
0
L
Chang'e
xarmonxxxa
Chang'e
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,774
Damage
14,253
19,286
Taken
24,417
14,111
Mitigated
9,723
7,397
Healing
3,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,204
2,802
0
729
4,792
1,885
670
1,475
3,317
31,115
2,424
W
Kuzenbo
OMNIxTERROR
Kuzenbo
5,758
2,369
1,746
2,195
9,238
10,338
39
2,133
7,105
12,376
436
L
Tsukuyomi
VicenaryElite
Tsukuyomi
6,309
1,059
0
924
10,378
4,235
16
5,347
5,031
0
19,280
W
Rama
Whooped
Rama
6,812
5,712
0
2,727
5,256
1,888
643
967
4,289
0
24,306
L
Martichoras
l Vendetta l750
Martichoras
3,377
1,117
0
110
5,439
2,337
0
4,054
1,385
0
18,971
L
Chang'e
xarmonxxxa
Chang'e
4,567
260
538
2,237
8,600
3,151
0
4,805
3,795
32,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,120
Gold Earned
19,673
109
Minions Killed
134
0
Camps Cleared
0
570,465
Distance Traveled
525,190
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,448
745
57
6
0
176,145
0
W
Kuzenbo
7,674
767
5
1
0
208,012
2
L
Tsukuyomi
6,495
650
22
2
0
169,159
0
W
Rama
7,998
800
47
5
0
186,308
1
L
Martichoras
6,419
642
40
4
0
179,997
0
L
Chang'e
6,759
676
72
7
0
176,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role