Player Matchup

Nemesis
Nemesis
BootyClapper3000
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
King Arthur
King Arthur
MagnumMillner
King Arthur
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,322 Elo+
Party 2
Martichoras
Martichoras
SmiteJungler21
Martichoras
Level 29
God Stats
2W - 2L
1,292 SR
Queue Stats
23W - 36L
1,171 Elo+
Party 2
Scylla
Scylla
ToEasyKid93
Scylla
Level 46
God Stats
1W - 8L
1,084 SR
Queue Stats
49W - 74L
1,328 Elo+
Party 2
Bellona
Bellona
teezbruh
Bellona
Level 41
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 3
Team Averages
Level 30
1,375 SR
1,364 Elo+

VS

Team Averages
Level 69
1,576 SR
1,634 Elo+
Aphrodite
Aphrodite
BearbackStudios
Aphrodite
Level 85
God Stats
25W - 18L
1,544 SR
Queue Stats
373W - 330L
1,568 Elo+
Party 1
Thanatos
Thanatos
Hearshot
Thanatos
Level 88
God Stats
26W - 23L
1,715 SR
Queue Stats
362W - 322L
1,588 Elo+
Party 1
Anhur
Anhur
Sootily
Anhur
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,749 Elo+
Party 1
Surtr
Surtr
YoJustRelax
Surtr
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 1L
1,749 Elo+
Party 1
Discordia
Discordia
Yormi
Discordia
Level 19
God Stats
6W - 7L
1,623 SR
Queue Stats
18W - 12L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,374
492
1,803
9,997
3,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
MagnumMillner
King Arthur
10
0 / 5 / 0
6,352
423
4,781
13,625
11,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
SmiteJungler21
Martichoras
10
1 / 2 / 1
6,395
426
5,391
10,781
4,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
12
0 / 2 / 0
6,952
463
4,136
8,816
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
teezbruh
Bellona
11
1 / 1 / 1
6,677
445
3,761
10,962
10,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BearbackStudios
Aphrodite
13
2 / 0 / 5
8,307
554
4,445
6,807
4,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Hearshot
Thanatos
15
4 / 0 / 3
8,910
594
4,313
10,015
5,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
Sootily
Anhur
12
1 / 3 / 1
7,266
484
7,005
11,267
4,364
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 0 / 3
8,542
569
16,407
14,684
15,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Yormi
Discordia
14
1 / 1 / 2
8,366
558
3,579
4,055
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
13
13
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BearbackStudios
Aphrodite
2
0
5
4.5
L
1
3
0
0.33
W
Thanatos
Hearshot
Thanatos
4
0
3
5.5
L
King Arthur
MagnumMillner
King Arthur
0
5
0
0
L
Martichoras
SmiteJungler21
Martichoras
1
2
1
0.75
W
Anhur
Sootily
Anhur
1
3
1
0.5
L
Scylla
0
2
0
0
W
5
0
3
6.5
W
Discordia
Yormi
Discordia
1
1
2
2
L
Bellona
teezbruh
Bellona
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,872
Damage
35,749
54,181
Taken
46,828
34,046
Mitigated
31,213
10,749
Healing
25,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BearbackStudios
Aphrodite
4,445
1,146
4,279
3,394
6,807
4,721
282
197
6,610
30,688
0
L
1,803
407
0
1,483
9,997
3,944
489
1,352
8,645
0
52,034
W
Thanatos
Hearshot
Thanatos
4,313
715
0
12,230
10,015
5,379
1,196
1,059
8,956
0
75,408
L
King Arthur
MagnumMillner
King Arthur
4,781
695
0
1,884
13,625
11,896
0
2,060
11,565
0
36,665
L
Martichoras
SmiteJungler21
Martichoras
5,391
1,583
0
3,346
10,781
4,541
89
1,249
9,532
0
42,792
W
Anhur
Sootily
Anhur
7,005
4,120
353
2,941
11,267
4,364
645
0
11,267
0
48,105
L
Scylla
4,136
233
0
2,255
8,816
3,242
0
2,988
5,828
48,245
0
W
16,407
6,087
0
2,235
14,684
15,384
639
1,396
13,288
1,161
64,484
W
Discordia
Yormi
Discordia
3,579
141
0
460
4,055
1,365
1,569
1,484
2,571
55,824
0
L
Bellona
teezbruh
Bellona
3,761
1,692
0
1,781
10,962
10,423
480
1,100
9,862
0
22,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,750
Gold Earned
41,391
341
Minions Killed
423
0
Camps Cleared
0
1,393,534
Distance Traveled
1,458,406
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,307
554
42
3
0
299,052
0
L
Nemesis
7,374
492
91
6
0
303,271
0
W
Thanatos
8,910
594
123
8
0
368,222
0
L
King Arthur
6,352
423
60
4
0
271,727
0
L
Martichoras
6,395
426
54
4
0
229,107
0
W
Anhur
7,266
484
80
5
0
221,037
0
L
Scylla
6,952
463
89
6
0
282,891
2
W
Surtr
8,542
569
80
5
0
272,286
0
W
Discordia
8,366
558
98
7
0
297,809
2
L
Bellona
6,677
445
47
3
0
306,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role