Player Matchup

Mulan
Mulan
Gold V
Mid Connoisseur
Mulan
Gold V
Level 124
God Stats
1W - 0L
1,706 SR
Queue Stats
26W - 26L
1,310 MMR
Party 2
Nu Wa
Nu Wa
Gold V
Odd Bloke ye
Nu Wa
Gold V
Level 114
God Stats
6W - 3L
1,404 SR
Queue Stats
25W - 24L
1,348 MMR
Party 2
Atlas
Atlas
Gold V
TNTLEGED972
Atlas
Gold V
Level 48
God Stats
3W - 2L
1,537 SR
Queue Stats
27W - 25L
1,366 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 95
1,549 SR
1,341 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,640 SR
1,264 MMR
Chaac
Chaac
Silver II
FoodSquare
Chaac
Silver II
Level 158
God Stats
11W - 17L
1,633 SR
Queue Stats
261W - 241L
1,284 MMR
Solo
Ra
Ra
Bronze III
SnakeGang
Ra
Bronze III
Level 91
God Stats
1W - 1L
1,585 SR
Queue Stats
2W - 5L
1,411 MMR
Party 1
Susano
Susano
Bronze I
lilTwlsted
Susano
Bronze I
Level 79
God Stats
1W - 2L
1,701 SR
Queue Stats
3W - 10L
1,098 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 7
10,315
688
8,750
12,947
14,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 0 / 7
10,755
717
15,793
9,326
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 1 / 8
11,532
769
15,168
16,093
25,725
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
AchillesScyllaNe ZhaYu HuangGuan Yu

VS

Bans
SurtrFenrirIshtarSkadiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 2 / 0
8,444
563
6,586
16,009
17,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 5 / 0
9,938
663
12,821
13,446
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
lilTwlsted
Susano
14
0 / 4 / 0
8,935
596
8,353
14,189
4,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
11
Kills
1
1
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
2
0
0
W
4
0
7
7.5
W
4
0
7
7.5
L
1
5
0
0.2
W
3
1
8
7
L
Susano
lilTwlsted
Susano
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,711
Damage
27,760
38,366
Taken
43,644
44,734
Mitigated
27,967
11,676
Healing
9,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
6,586
429
0
3,968
16,009
17,434
93
10,896
5,113
0
24,737
W
8,750
364
0
5,288
12,947
14,469
245
4,528
7,793
0
35,087
W
15,793
5,296
0
2,302
9,326
4,540
1,203
2,773
6,272
68,892
0
L
12,821
861
1,552
3,015
13,446
5,871
465
8,754
4,692
68,833
0
W
15,168
3,805
0
4,086
16,093
25,725
102
5,627
10,386
34,934
1,422
L
Susano
lilTwlsted
Susano
8,353
450
0
515
14,189
4,662
620
9,913
4,276
0
37,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,602
Gold Earned
27,317
191
Minions Killed
201
0
Camps Cleared
0
852,540
Distance Traveled
827,817
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,444
563
18
1
0
295,798
0
W
Mulan
10,315
688
52
3
0
300,776
0
W
Nu Wa
10,755
717
110
7
0
277,350
2
L
Ra
9,938
663
131
9
0
251,036
0
W
Atlas
11,532
769
29
2
0
274,414
0
L
Susano
8,935
596
52
3
0
280,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role