Player Matchup

Tiamat
Tiamat
MNT DEW 98
Tiamat
Level 117
God Stats
4W - 9L
1,500 SR
Queue Stats
566W - 536L
1,504 Elo+
Solo
Ganesha
Ganesha
MurderinRainbows
Ganesha
Level 68
God Stats
1W - 2L
1,176 SR
Queue Stats
44W - 45L
1,457 Elo+
Party 1
Fafnir
Fafnir
Shakeygundam
Fafnir
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Tmoney198408
Gilgamesh
Level 207
God Stats
3W - 4L
1,777 SR
Queue Stats
228W - 210L
1,512 Elo+
Party 1
Kumbhakarna
Kumbhakarna
UnSpokenxDreamz
Kumbhakarna
Level 119
God Stats
4W - 5L
1,230 SR
Queue Stats
101W - 98L
1,315 Elo+
Party 1
Team Averages
Level 114
1,437 SR
1,458 Elo+

VS

Team Averages
Level 94
1,550 SR
1,512 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Fleezusz
Kali
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 65L
1,467 Elo+
Solo
Skadi
Skadi
GrimReaper121803
Skadi
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,738 Elo+
Party 2
Serqet
Serqet
Hydroshocker_99
Serqet
Level 65
God Stats
0W - 5L
1,500 SR
Queue Stats
155W - 174L
1,500 Elo+
Solo
Ah Puch
Ah Puch
SkeletalIceTiger
Ah Puch
Level 85
God Stats
0W - 1L
1,750 SR
Queue Stats
5W - 10L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MNT DEW 98
Tiamat
15
2 / 1 / 4
8,123
903
9,388
7,395
6,243
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 6
7,089
788
2,584
8,405
8,887
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
14
2 / 1 / 5
8,141
905
2,567
8,153
9,779
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
Tmoney198408
Gilgamesh
13
2 / 3 / 4
7,613
846
4,686
9,148
7,561
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Kumbhakarna
UnSpokenxDreamz
Kumbhakarna
12
1 / 1 / 6
7,250
806
2,526
9,768
8,262
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 3 / 4
6,338
704
1,405
6,245
3,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kali
6
0 / 1 / 0
5,525
614
1,285
1,587
587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 1 / 4
7,678
853
8,852
6,766
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 1 / 3
6,249
694
3,398
5,659
2,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 1 / 5
8,539
949
17,338
4,942
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
7
Kills
9
9
Deaths
7
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
4
0.67
L
Kali
0
1
0
0
L
4
1
4
6
L
1
1
3
2.5
W
Tiamat
MNT DEW 98
Tiamat
2
1
4
4
W
0
3
6
1
W
Fafnir
2
1
5
4.5
L
4
1
5
6.5
W
Gilgamesh
Tmoney198408
Gilgamesh
2
3
4
1.33
W
Kumbhakarna
UnSpokenxDreamz
Kumbhakarna
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,751
Damage
32,278
42,869
Taken
25,199
40,732
Mitigated
11,865
15,784
Healing
8,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,405
217
0
322
6,245
3,302
0
4,586
1,531
0
5,554
L
Kali
1,285
191
17
190
1,587
587
0
1,151
436
0
2,108
L
8,852
3,653
604
3,229
6,766
2,894
0
5,265
1,457
0
20,034
L
3,398
329
341
1,100
5,659
2,870
0
2,828
2,617
0
6,014
W
Tiamat
MNT DEW 98
Tiamat
9,388
498
1,932
2,396
7,395
6,243
740
1,886
5,509
23,934
0
W
2,584
105
2,488
1,325
8,405
8,887
0
3,857
4,548
6,388
0
W
Fafnir
2,567
726
735
1,411
8,153
9,779
408
4,121
3,612
8,079
0
L
17,338
926
748
1,645
4,942
2,212
0
3,235
1,571
32,490
0
W
Gilgamesh
Tmoney198408
Gilgamesh
4,686
1,126
1,427
1,409
9,148
7,561
315
3,306
5,632
0
15,761
W
Kumbhakarna
UnSpokenxDreamz
Kumbhakarna
2,526
269
1,048
1,613
9,768
8,262
0
4,168
5,600
6,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,216
Gold Earned
34,329
100
Minions Killed
83
0
Camps Cleared
0
903,959
Distance Traveled
623,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,338
704
12
1
0
111,250
0
L
Kali
5,525
614
0
0
0
43,435
0
L
Skadi
7,678
853
16
2
0
164,308
0
L
Serqet
6,249
694
6
1
0
140,000
0
W
Tiamat
8,123
903
57
6
0
196,493
0
W
Ganesha
7,089
788
0
0
0
172,297
0
W
Fafnir
8,141
905
15
2
0
187,137
0
L
Ah Puch
8,539
949
49
5
0
164,632
0
W
Gilgamesh
7,613
846
25
3
0
187,005
0
W
Kumbhakarna
7,250
806
3
0
0
161,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role