Player Matchup

Cerberus
Cerberus
BigBoneTyrone
Cerberus
Level 115
God Stats
12W - 10L
1,615 SR
Queue Stats
571W - 554L
1,564 Elo+
Solo
Cliodhna
Cliodhna
Flapchop Vince
Cliodhna
Level 118
God Stats
6W - 1L
1,864 SR
Queue Stats
224W - 237L
1,542 Elo+
Solo
Cernunnos
Cernunnos
GalaxyPrime62
Cernunnos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 148L
1,546 Elo+
Party 1
Eset
Eset
Gusibolon
Eset
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
148W - 141L
1,589 Elo+
Party 1
Ganesha
Ganesha
Sagacious1
Ganesha
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
443W - 444L
1,538 Elo+
Solo
Team Averages
Level 129
1,596 SR
1,556 Elo+

VS

Team Averages
Level 141
1,600 SR
1,543 Elo+
Apollo
Apollo
CaucasianPeople
Apollo
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,432 Elo+
Party 3
Skadi
Skadi
KingJMEXttv
Skadi
Level 137
God Stats
2W - 3L
1,507 SR
Queue Stats
70W - 58L
1,647 Elo+
Party 2
Ymir
Ymir
NightAngel7743
Ymir
Level 126
God Stats
2W - 1L
1,777 SR
Queue Stats
54W - 52L
1,588 Elo+
Party 2
Bacchus
Bacchus
Raizutsu
Bacchus
Level 145
God Stats
2W - 1L
1,715 SR
Queue Stats
83W - 78L
1,613 Elo+
Party 2
Freya
Freya
ryanlee4593
Freya
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 49L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigBoneTyrone
Cerberus
18
3 / 3 / 19
11,033
849
10,824
24,107
36,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
17
5 / 3 / 14
10,299
792
18,783
12,482
7,499
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cernunnos
GalaxyPrime62
Cernunnos
19
12 / 3 / 11
12,041
926
26,145
13,571
8,722
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Eset
15
5 / 4 / 10
9,945
765
17,186
10,227
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Sagacious1
Ganesha
18
0 / 3 / 23
10,167
782
12,425
16,467
21,980
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 5
9,674
744
7,841
15,647
7,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

18
5 / 3 / 4
9,950
765
21,076
14,353
7,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 6 / 11
9,374
721
9,381
23,163
27,752
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
Raizutsu
Bacchus
14
1 / 6 / 9
9,367
721
6,303
28,723
30,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 5 / 4
9,454
727
12,883
17,207
7,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
45
25
Kills
12
16
Deaths
25
77
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BigBoneTyrone
Cerberus
3
3
19
4.17
L
1
5
5
0.7
W
Cliodhna
5
3
14
4
W
Cernunnos
GalaxyPrime62
Cernunnos
12
3
11
5.83
W
Eset
5
4
10
2.5
L
5
3
4
2.33
L
2
6
11
1.25
L
Bacchus
Raizutsu
Bacchus
1
6
9
0.92
W
Ganesha
Sagacious1
Ganesha
0
3
23
3.83
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,363
Damage
57,484
76,854
Taken
99,093
79,837
Mitigated
81,450
30,788
Healing
33,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BigBoneTyrone
Cerberus
10,824
720
1,775
5,657
24,107
36,038
843
6,170
17,937
19,293
0
L
7,841
2,452
1,952
3,094
15,647
7,970
463
7,846
7,801
0
28,692
W
Cliodhna
18,783
678
2,146
2,220
12,482
7,499
841
5,186
7,296
0
38,362
W
Cernunnos
GalaxyPrime62
Cernunnos
26,145
13,519
2,190
4,420
13,571
8,722
3,918
6,969
6,602
0
48,292
W
Eset
17,186
711
5,562
2,488
10,227
5,598
2,081
3,545
6,682
27,703
0
L
21,076
7,414
1,312
3,151
14,353
7,612
1,301
8,030
6,323
0
41,434
L
9,381
1,332
2,853
3,276
23,163
27,752
62
10,687
12,476
12,601
0
L
Bacchus
Raizutsu
Bacchus
6,303
804
4,078
9,208
28,723
30,456
60
6,778
21,945
10,603
0
W
Ganesha
Sagacious1
Ganesha
12,425
646
1,803
2,527
16,467
21,980
515
6,697
9,770
28,369
0
L
12,883
3,202
1,290
2,911
17,207
7,660
43
7,094
10,113
20,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,485
Gold Earned
47,819
169
Minions Killed
127
0
Camps Cleared
0
1,248,040
Distance Traveled
1,175,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,033
849
37
3
0
256,865
0
L
Apollo
9,674
744
40
3
0
246,186
0
W
Cliodhna
10,299
792
42
3
0
286,862
0
W
Cernunnos
12,041
926
54
4
0
211,521
0
W
Eset
9,945
765
27
2
0
237,054
0
L
Skadi
9,950
765
42
3
0
214,023
0
L
Ymir
9,374
721
11
1
0
224,836
0
L
Bacchus
9,367
721
8
1
0
252,648
0
W
Ganesha
10,167
782
9
1
0
255,738
0
L
Freya
9,454
727
26
2
0
237,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role